Club Nintendo News | Bit Generations Promotion

By Karn Spydar Lee Bianco 06.06.2006 10

Each of the Bit Generation titles (of which there are seven) will be released within two separate collections on the 13th and 27th of July in Japan and will be priced at 2,000 Yen each. Each game is set to appeal to those who dig the swish, stylish design of the Game Boy Micro in its miniature loveliness. Collectors who appreciated the Famicom Mini games will love are bound to lap up each and every one of the Bit Generation titles.

The first batch will be released on the 13th of July and will consist of the following titles, Dostream, Boundish and Dialhex. The second batch will be available from the 27th of the same month and will consist of Coloris, Orbital, Digidrive and Soundvoyager. Whilst Digidrive will be developed by Q-Games (the team working on the new Starfox Command title on DS), many of the other titles will be developed by Skip (of GiFTPiA and Chibi Robo fame).

Interestingly, Club Nintendo (of Japan) will be starting a monitoring campaign to received feedback from the public through online message boards. In return participants will be rewarded with two random titles from the above selection free of charge! Entrants must apply before the 15th of June and there can only be 700 winners (conditions include being a member of Club Nintendo and being Japanese of course, bit of a downside for us Brit's [and company])

Regardless of not being able to get our grubby mitts on the titles free of charge, we have got our hands on over thirty screenshots of the various titles included in the collection. They appear in the same order in our gallery as they are listed above if you find yourself curious as to which game is which. Stick with C3 for more updates soon enough, and enjoy the media!

Box art for Bit Generations: Coloris
Developer

Skip

Publisher

Nintendo

Genre

Puzzle

Players

2

C3 Score

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European release date None   North America release date None   Japan release date Out now   Australian release date None   

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Comments

These really look like so much fun and that price works out at around the

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

Looks pretty cheap to me..."hey, we need some games for the gameboy, but lets not bother putting too much effort into making them...we'll sell them at a discounted price to make up for our laziness"

i liked the nes classics got metroid and some others so ill probably get them if the price is right of course!! Smilie


There does seem to be an element of that I suppose... I think these are only going to appeal to a pretty select audience, I don't really see them making their way here.

I can't say I'm too dissappointed, these are the kind of games you can play for free to kill time on the internet. If I want to play a videogame, I want to play a complete one with more depth than what these appear to have.

jesusraz said:
These really look like so much fun and that price works out at around the

TimoteiWest and arc200uk, I think you're missing the point somewhat.

The reason these games have been made is to be simple, imaginative time-fillers. This is all part of Nintendo's drive to bring back lapsed gamers and entice casual (i.e. online flash) gamers to buy Nintendo products.

Games used to be simple and cheap, with the aim often being just to try and beat previous high scores. With increasing technology and increasing cost, consumers started to ask for more depth and longer games (we want value for money). However, with the rise and rise of casual gaming on the internet and on mobiles games companies have realised that there's a huge market they've just ignored and let go.

Simply, cheap, high score based games could be immensely popular. Furthermore, they could also be a lot more creative than lengthy, princess rescuing, universe saving sagas.

Expect to see a lot more of this kind of thing when Nintendo show off the Wii online service. I, for one, can't wait.

"This man has advanced communist views ... He dresses in a bohemian fashion both at his office and in his leisure hours."

I've not missed the point, I am just not interested!

I stand by my point that not everyone is going to rush out and buy these, they won't appeal to most Game Boy owners because they're all playing Mario and Zelda games with your 'value for money', and to appeal to the 'lost crowd' they have to get that same crowd to buy a Game Boy in the first place.

These will no doubt make a splash in Japan, but I'm counting on European success based on these titles, I do hope this sort of thing is released via Virtual Console, they would seem worthwhile then if properly priced, however

It's like that blue ball factory! But in RED!!!

And yeah speaking of Mario Bros 2... If the japanese called Lost levels Mario Bros 2, then what did they call Mario Bros 2?

Still a proud member of the 'omfg amazing water in games' society

Doki Doki Panic.

It was a completely different game! Heh, they just threw in Mario characters for us in the West.

You can read more here;

http://themushroomkingdom.net/smb2_ddp.shtml
http://en.wikipedia.org/wiki/Doki_Doki_Panic

( Edited on 07.06.2006 11:25 by TimoteiWest )

Doki Doki Panic, or remade it was released as Super Mario USA. And yes, it WAS released in the Japanese Famicom Mini range, as far as I'm aware.

These would only do well here in Europe if they did MASSIVELY well in Japan...

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

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