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Nintendo Wii News | Game Informer Developer Survey

on 19.07.2006 at 15:06 User Icon Posted by Adam Riley (jesusraz)
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Below is a survey conducted by Game Informer to find out the thoughts of anonymous developers about the current set of systems from Sony, Microsoft and Nintendo:

Are you excited for the Wii?
  • Yes - 77%
  • No - 23%


  • If you port to the Wii, how hard is it to adapt your title to that system?
  • Hard - 67%
  • Not so Bad - 33%
  • Easy - 0%



  • Is the PS3 too expensive?
  • Yes - 63%
  • No - 37%


  • How would you rate the PS3 development kits at this point?
  • Good - 20%
  • Bad - 20%
  • Average - 60%



  • Which system are you more excited to develop for?
  • Microsoft XBOX 360 - 37%
  • Sony PlayStation 3 - 16%
  • Nintendo Wii - 32%
  • PC - 5%
  • Nintendo DS - 5%
  • PlayStation Portable - 5%


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    Grumbler Reply Quote #1 

    Grumbler

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    Nothing surprising there.
    It's going to be shit and you jolly well know it.
    on 19.07.2006 at 15:23 Games | Blog | Wii Codes | Message Me

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    Laurelin Reply Quote #2 

    Laurelin

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    Number of comments 1548 82 Number of comments 08.05.2006 Wi-Fi Name none

    A bit surprising because it is difficult to develop for Wii? Why? Because of the controller or the internal hardware? I would assume it's the controller that makes the ...the... sheap meaty. (Can you say it that way?)
    I find your lack of faith disturbing!
    on 19.07.2006 at 15:26 Games | Blog | Wii Codes | Message Me

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    The cheese. Reply Quote #3 

    The cheese.

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    A star or two would be nice, for anyone reading this ;-)

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    Number of comments 5304 299 Number of comments 02.07.2004 Wi-Fi Name none

    A bit surprising because it is difficult to develop for Wii?

    The question only asks how hard it would be to port an existing title to the Wii, no mention of actually how hard the Wii is to develop for. Smilie
    This is my very small signature. I hope it's not too big.
    on 19.07.2006 at 15:33 Games | Blog | Wii Codes | Message Me

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    jb Reply Quote #4 

    jb

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    Number of comments 14611 934 Number of comments 04.01.2003 Wi-Fi Name jbcubed3.

    Nintendo should really allow ports to make the whole thing complete. I'm sure a GC pad/regular pad would do wonders.

    jb(at)cubed3.com
    on 19.07.2006 at 15:46 Games | Blog | Wii Codes | Message Me

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    OLU1701 Reply Quote #5 

    OLU1701

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    Number of comments 259 31 Number of comments 12.06.2005 Wi-Fi Name Uzoka-Sanin

    I totally agree with the 2nd question that porting games unto the Wii Console would be a difficult affair due to the complexity and turbo powered nature of the PS
    on 19.07.2006 at 15:52 Games | Blog | Wii Codes | Message Me

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    The Croft Reply Quote #6 

    The Croft

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    Number of comments 4122 451 Number of comments 26.06.2006 Wi-Fi Name The Croft

    Smilie

    Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich?They were the statement and the definition."
    on 19.07.2006 at 16:06 Games | Blog | Wii Codes | Message Me

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    Megadanxzero Reply Quote #7 

    Megadanxzero

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    Number of comments 5519 448 Number of comments 24.03.2006 Wi-Fi Name MegadanX 0

    Microsoft XBOX 360 - 37%
    WHAT!? O,o I would have thought Wii would be the highest... I can't see why the 360 would be so much higher than the PS3...
    Still a proud member of the 'omfg amazing water in games' society
    on 19.07.2006 at 16:16 Games | Blog | Wii Codes | Message Me

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    patjuan32 Reply Quote #8 

    patjuan32

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    Number of comments 275 30 Number of comments 25.04.2006 Wi-Fi Name none

    OLU1701

    It is not difficult to port a 360 game to the Wii. Remeber graphics are scalable and all a developer has to do is lower the resolution from 720p to 480p. Also Doom 3, FarCry, and Halflife 2 required a 2Ghz processor for the PC and a GPU with 128 MB of Ram. All of these games have been ported to the Xbox, which does not have those system requirements.

    Ports can be done for the Wii using the Wii controller. The Wii controller functions just like the Keyboard and mouse setup of the PC. The only problem that could occur is that developers want the Wii controller to fuction exactly like the dual analog setup.

    The interview is typical Norh American stuff. Here we value graphics more than innovation and Gameplay. However this will change after the launch of the Wii.


    ( Edited on 19.07.2006 19:18 by patjuan32 )

    on 19.07.2006 at 17:12 Games | Blog | Wii Codes | Message Me

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    supadude5000 Reply Quote #9 

    supadude5000

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    Number of comments 5 20 Number of comments 05.03.2006 Wi-Fi Name none

    The Wii controller has actually made it a little harder to develop for, but it's not discouraging, it's a much appreciated challenge. I read in an article about Madden that while the simple idea of making a throwing motion to pass is an easy concept, the complex math and varying ways in which people can perform that motion make it more difficult to implement. It's not impossible, but there is a learning curve for the developer.
    on 19.07.2006 at 17:12 Games | Blog | Wii Codes | Message Me

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    Angus Reply Quote #10 

    Angus

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    Screw you, Macbeth!

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    Number of comments 958 161 Number of comments 23.06.2006 Wi-Fi Name Hitman

    well to be honest i doubt those developers are any good, how can you be most excited about the most boring console
    Legandary Member

    So this is that waste of space they like to call a signiture, ehh?
    on 19.07.2006 at 18:16 Games | Blog | Wii Codes | Message Me

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    Grumbler Reply Quote #11 

    Grumbler

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    Maybe becuase they won't have to work from 9am to 9pm working out how to program something with which they have no comparable experience?
    Or because it has an exhisting installed base that doesn't mainly consist of 3rd-party-shunning fanboys who'll only buy things published by Nintendo?
    It's going to be shit and you jolly well know it.
    on 19.07.2006 at 18:57 Games | Blog | Wii Codes | Message Me

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    The cheese. Reply Quote #12 

    The cheese.

     L100 Eternal Master
    A star or two would be nice, for anyone reading this ;-)

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    Number of comments 5304 299 Number of comments 02.07.2004 Wi-Fi Name none

    The Wii controller has actually made it a little harder to develop for, but it's not discouraging, it's a much appreciated challenge. I read in an article about Madden that while the simple idea of making a throwing motion to pass is an easy concept, the complex math and varying ways in which people can perform that motion make it more difficult to implement. It's not impossible, but there is a learning curve for the developer.

    Like JB said, if developers want to make ports, they CAN just use the Gamecube controller Smilie.

    well to be honest i doubt those developers are any good, how can you be most excited about the most boring console

    That's irrelevent. All developer support is important in deciding how successful a console is!
    This is my very small signature. I hope it's not too big.
    on 19.07.2006 at 18:59 Games | Blog | Wii Codes | Message Me

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    Zapp Reply Quote #13 

    Zapp

     L100 Eternal Master
    aka No Avatar! {- User No: 2107 ~ Join Date: 03.12.2004 22:41 -}

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    Number of comments 6297 984 Number of comments 28.04.2005 Wi-Fi Name Wii-Play

    Are you excited for the Wii?

    Yes - 77%

    No - 23%


    Smilie thats good!!!



    BRAWL CODE:

    "Dan~ 3566-2989-8366"
    on 19.07.2006 at 21:05 Games | Blog | Wii Codes | Message Me

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    MechaG2 Reply Quote #14 

    MechaG2

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    One of the really nice things about Wii is that the internal components and architecture is an extension of GC's (albeit more powerful). So devs should be pretty familiar with the programing necessary. Final Wii dev kits should be going out within this next month at the latest. That should make things easier.

    I believe the true learning curve has to do with programming the innovative new controller as well as brainstorming on how to use it to it' fullest potential. It's been said time and again, DS had a somewhat awkward start with most 3rd party devs before they got the hang of what works best and how to implement the touch/dual screen efficiently into the gameplay aspect. Now DS is booming. Wii looks to have a very similar trend. Thing is, 3rd party devs have a better idea of how to utilise Wii because of their experience with both DS & GC.

    Don't forget about the "Classic" style controller, guys. Smilie
    on 20.07.2006 at 01:33 Games | Blog | Wii Codes | Message Me

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    patjuan32 Reply Quote #15 

    patjuan32

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    Der SegaHund wrote:

    [The Xbox 360] has an exhisting installed base that doesn't mainly consist of 3rd-party-shunning fanboys who'll only buy things published by Nintendo?

    What you are saying is that 3rd party developers are afraid to compete with Nintendo. more importantly, If 3rd party developers produced quality games then the 3rd party shunning fanboys would turn into 3rd party buying fanboys.
    on 20.07.2006 at 02:38 Games | Blog | Wii Codes | Message Me

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    iCAME Reply Quote #16 

    iCAME

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    A lot of 3rd party developers do make quality games, and get shunned on nintendo consoles. It's not really worth the trouble porting. It's not so much the controller but the hardware, Wii is MUCH weaker than xbox360 or ps3.
    on 20.07.2006 at 13:10 Games | Blog | Wii Codes | Message Me

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    Grumbler Reply Quote #17 

    Grumbler

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    It's what happened with the Gamecube.
    It's going to be shit and you jolly well know it.
    on 20.07.2006 at 13:18 Games | Blog | Wii Codes | Message Me

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    linkman26 Reply Quote #18 

    linkman26

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    true, but this time around, developers don't really have a choice.

    Spend about a whopping amount of dollars developing games on PS3's expensive price and high development costs or go simply to the wii with it's lower dev costs.
    on 20.07.2006 at 13:59 Games | Blog | Wii Codes | Message Me

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    James2t3 Reply Quote #19 

    James2t3

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    Number of comments 9406 799 Number of comments 15.05.2003 Wi-Fi Name James2t3

    Or because it has an exhisting installed base that doesn't mainly consist of 3rd-party-shunning fanboys who'll only buy things published by Nintendo?


    Not really there fault considering a lot of the 3rd party games were either shite, shops didn't buy the games pushing only Xbox and PS2 versions or waiting 4 months after the PS and Xbox version were out then releasing the GC version, gee i wonder why the GC version didn't sell so well.


    XBL Gamertag: James2t3
    on 20.07.2006 at 14:10 Games | Blog | Wii Codes | Message Me

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    patjuan32 Reply Quote #20 

    patjuan32

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    Number of comments 275 30 Number of comments 25.04.2006 Wi-Fi Name none

    Z wrote:
    It's not really worth the trouble porting. It's not so much the controller but the hardware, Wii is MUCH weaker than xbox360 or ps3.

    I repeat, It is not difficult to port a 360 game to the Wii. Remeber graphics are scalable and all a developer has to do is lower the resolution from 720p to 480p. Also Doom 3, FarCry, and Halflife 2 required a 2Ghz processor for the PC and a GPU with 128 MB of Ram. All of these games have been ported to the Xbox, which does not have those system requirements.

    supadude5000 wrote:

    The Wii controller has actually made it a little harder to develop for, but it's not discouraging, it's a much appreciated challenge. I read in an article about Madden that while the simple idea of making a throwing motion to pass is an easy concept, the complex math and varying ways in which people can perform that motion make it more difficult to implement.

    I disagree with that artice because this has to do with Physics. More importantly Mechanics, vectors for projectile motion and other formula which would make having to calculate the varying ways in which people perform throwing motions unnecessary. Also this can be handled with the Havok physics engine of the Wii. However this may not make programming for the controller easier. Especially since physics engines and the Wii controller are a new phenomena.
    on 20.07.2006 at 15:29 Games | Blog | Wii Codes |