Nintendo News | No Port For Trauma Center Wii

By Jorge Ba-oh 29.07.2006 8

Recent rumours that have done the Internet rounds have suggested that Trauma Center for Wii would be a direct port of the DS original, with tacked on features. However, developer Atlus has stepped in with official confirmation of something a Wii bit different.

In an email to gaming blog, GoNintendo, the company released the following statement:

First off, Trauma Center: Second Opinion is definitely a launch title for the Wii in North America. That news right there should make a lot of fans happy.

Now for those nasty "straight port" rumors. Trauma Center: Second Opinion, while it stems from the DS version, will feature a massive amount of new goodies. Another playable character, new surgical tools and situations, obviously new graphics, and of course, full Wiimote utilization.

TC:SO is sure to use the Wiimote to it's fullest extent.

On top of all that, there are more details about the game that haven't been released to the public as of right now. Finally, the game will be chock full of voiceover work, instead of just the "Doctor!" and other short audio clips you heard in Under the Knife.

Certainly good to know, and a title to look forward to when it hits the Wii.

Stay tuned for future updates..

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Finally, the game will be chock full of voiceover work, instead of just the "Doctor!" and other short audio clips you heard in Under the Knife.

I like the idea of that, the short audio clips got really annoying after a while Smilie

Co-founder of the PDSLB - Pink DS Lite Buddies Fraz: Cheerios are made from fairy orgasms.

Great to see that they're working on a fully Wiied up version of the game, would we expect anything less? Smilie

Cubed3 Admin/Founder & Designer

it seems a bit lazy that they haven't made a completely new game except for exchanging the stylus for the wiimote, like what else are atlus doing?


Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the cliché. They were the statement and the definition."

I like the idea of that, the short audio clips got really annoying after a while Smilie

Tell it like it is. Its like the game had tourettes or something. Smilie

I was really surprised about the numerous 'Bastards!!' that littered the text. I was waiting for Angie to instruct me to "kick that GUILT mother-f**ker's ass"!Smilie

I really hope they tone down the whole 'moral dilemma' bullshit from Under the Knife. It's an excellent game, but the "I-became-a-doctor-because-I-choose-life-over-death!!" routine and reams of dialogue spouting moral wisdom really began to piss me off.

Also, I'd like to see a non-linear story-mode where choices I make affect where I go and who I operate on. And how about developing a specialty? I've always fancied myself as a bit of a neurosurgeon...

( Edited on 29.07.2006 18:17 by artmonkey )

Less posty, more gamey.

I was really surprised about the numerous 'Bastards!!' that littered the text. I was waiting for Angie to instruct me to "kick that GUILT mother-f**ker's ass"!

I know, first time I was called a bastard I nearly dropped the DS is shock.

I think that to get this out in time for launch corners would have had to be cut if it was a completely new game. People need to remember how SMALL Atlus is, and it really has so many other games on the way at the moment as well (such as Yggdrasil Labyrinth on the DS and supposedly a new DS Trauma Centre as well).

artmonkey said:
...And how about developing a specialty? I've always fancied myself as a bit of a neurosurgeon...

What worries me is how the game could turn into complete carnage in the wrong hands! Smilie

Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]
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so... it's a port. great

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