Industrial Gaming 03 | High Definition Gaming

By Barry Lewis 15.12.2005

High Definition Gaming: A Revolution or Dictatorship?
Barry Lewis :: 15th December 2005 :: Issue 3

Industrial Gaming is a tough cookie to crack; the main goal of this column is to bring you a balanced look at the integral workings of the computer games industry. I hope to deliver insight and information that many may have missed, with key quotes, graphs and statistics that pertain not just to Nintendo but to the computer games industry as a whole. However, and in recent weeks, I have realised that the industry moves at such a pace that several hot topics may take precedent over features that are in planning. Soon I aim to take a look at all three major console companies with a mini-series, but yet again I feel the need to prioritise a here-and-now issue, time for another rant then!

High Definition (HD) gaming on an HD Television (HDTV) set has become one of the key selling points for Microsoft and soon-to-be Sony. Nintendo, however, are ignoring this higher definition graphical technique, instead opting for a more progressive graphical upgrade with focus on innovation and immersion through control. This is sparking great debate through the gaming community, with the defence citing a lack of market penetration and the offence believing this to be yet another boat the big N are missing

Comment on this article

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post


There are no replies to this article yet. Why not be the first?

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.
Sign up today for blogs, games collections, reader reviews and much more
Site Feed
Who's Online?
Renan, RudyC3

There are 2 members online at the moment.