• Home
  • News Blog
  • Feed
  • Games
  • Reviews
  • Previews
  • Features
  • Reader Reviews
  • Forum
  • Blogs
  • Friend Codes
  • Podcast
  • Members
  • About
  • news News Updates
    News as a Blog
    News as a Blog

    Nintendo News | Red Steel Wii - Freehand Sword, Load Times, Graphics Overhaul

    on 28.08.2006 at 09:49 User Icon Posted by Jorge Ba-oh (jb) Number of Comments Comments: 31 Number of Reads Reads: 19275
    Tag Tags:
    Red Steel has been upgraded since E3, and during the LGC conference last week German Nintendo website, Nintendo-Lan, managed to speak to the game's developers on the issues of graphics, load-times and swordplay.

    An IGN reader, Mordrag submitted questions for the website to ask at GDC, and has provided a translation that holds some interesting points on the upcoming Ubisoft FPS.

    Mordrag: Hi, in your interview with Ubisoft you could ask how the swordfighting is going to work now, because it was announced to be redesigned. So that the swordmoves aren't predetermined any more but are converted 1:1.

    N-LAN: That's the case indeed. The developer has confirmed that the control scheme will be completely redesigned so that the controller moves are converted into the game precisely. Besides the controller sensitivity will be completely adjustable in the final version. And the graphics were improved very well since E3, now the atmosphere is darker and thrilling. But that's not all, there will be even more improvements on the graphics side.

    Mordrag: Furthermore you could ask Ubisoft if there are any loading times in Red Steel or in other games on the Wii.

    N-LAN: In Red Steel there will be no loading times at all because of smart streaming techniques. How it's handled in other Wii games we can't say at the moment. But it's a fact that Mario Strikers Charged will have loading times similar to the Gamecube version of the game.

    We were not told if that will be changed in the future. But we're sure that it will work like on the Gamecube. And as you know the loading times on Gamecube - if they have existed at all - actually were not a big deal.


    It's certainly positive news to see the Wii having little to no load times and Ubisoft implementing the controller as effectively as possible.

    Red Steel launches alongside the Wii later this year.

    Stick with C3 for updates...

    Related Stories
  • Nintendo Wii Media | Red Steel Multiplayer Footage on 26.10.2006 at 19:58
  • Nintendo Media | New Red Steel Trailer on 14.09.2006 at 23:27
  • Nintendo Media | Red Steel Environment Screenshots on 24.08.2006 at 13:39
  • Please post your comments below | Submit News Tip | Archive
    Top Stories and Features

    Show All

    Red Steel (Wii)

    Rate:

    Add to CollectionAdd To Wishlist

    Developer

    Ubisoft

    Publisher

    Ubisoft

    Genre

    Shooter

    Players

    0

    C3 Score
    7
    Reader Score (136 Votes)
    8

    Buy Red Steel
    Reply to this Topic
    Please login to post a comment :), or sign up for a free acccount.
    Page: 1 2 Next
    Plod, plod, plod, plod, plod, plod, stab, kill, plod, plod, plod...
    Number of comments 1305
    Crazylurch

     L58 Hylian Knight

    Offline

    Having the sword movements match your every move is a brilliant move. Having no loading times is also ace. Be nice that you can get the feeling of running around having nothing to stop you i.e. loading times, crappy controls. Woo Smilie
    Woooooooo!!!


    on 28.08.2006 at 09:56
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    jb

    0

    Reply Quote  #2

    Wishing for a new Rival Schools!
    Number of comments 15712
    jb

     Founder/Admin

    Offline

    I'm really happy with Red Steel Wii, really does seem to becoming along nicely! Hopefully it's easy to pick up and play, definitely gonna be one for my release list!

    jb(at)cubed3.com
    on 28.08.2006 at 09:58
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Number of comments 259
    OLU1701

     L23 Fire Leo

    Offline

    Yup Redsteel has moved from being an after thought to a must buy-at launch title for me, with the Wii console. It's good to see that despite the flurry of new titles announced for the Wii at E3 '06 , such as Mario Galaxy and Metroid Prime 3, which some may say buried Redsteel in the sand, through Ubisofts dedication it has climbed the rung again and has evolved both in graphics and gameplay controls and Ubisoft have never failed to keep us informed about it's progress whether through blogs or interviews.
    If most developers and publishers can put in at least half the hours and dedication that Ubisoft have done with Redsteel, then Wii is potentially shaping up to be the best console of this generation.
    Let's just hope that Redsteel reviews as good as it looks SmilieSmilieSmilie

    ( Edited on 28.08.2006 11:05 by OLU1701 )

    ( Edited on 28.08.2006 11:06 by OLU1701 )

    on 28.08.2006 at 10:02
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Number of comments 31
    Grammar Police Returns

     L4 Buzz Bomb

    Offline

    Great, great news. I can't wait for this game at launch, guaranteed purchase for me - regardless of the reviews. With the amount of effort Ubisoft seem to be putting behind this title, it deserves success.
    on 28.08.2006 at 11:37
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Number of comments 11665
    Grumbler

     L100 C3 Master

    Offline

    Much better, hope it works.
    It's going to be shit and you jolly well know it.
    on 28.08.2006 at 11:45
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    feeling Fragile.
    Number of comments 1696
    Darkflame

     L65 Tails

    Offline

    I wonder how they solved the enemy-charecter-reaction problem.

    I suggested a mirror-image with deviations effect, wonder if they used that techique.
    on 28.08.2006 at 11:49
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    ohm

    0

    Reply Quote  #7

    Number of comments 6918
    ohm

     L100 C3 Master

    Offline

    The respect I have for this game has grown exponentially in my eyes. I mean they are doing so many things right, and the graphics they showed us recently already looked good enough. Very happy about the direct conversion of sword movements, I was waiting to bash things using my hands to direct it. Also I am happy about "no loadng times," I have become a little spoilt from gamecube, and find it very frustrating when playing PC to wait for loading.
    on 28.08.2006 at 12:21
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Les Enfants Terrible
    Number of comments 285
    Irfy

     L25 Kyle Hyde

    Offline

    Very very good news.

    on 28.08.2006 at 12:43
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    ohm

    0

    Reply Quote  #9

    Number of comments 6918
    ohm

     L100 C3 Master

    Offline

    Does anyone know the frame rate? It better be higher than 30
    on 28.08.2006 at 13:02
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Nexus

    0

    Reply Quote  #10

    Access the change 06/07
    Number of comments 201
    Nexus

     L21 Shy Guy

    Offline

    jb said:
    Im really happy with Red Steel Wii, really does seem to becoming along nicely! Hopefully its easy to pick up and play, definitely gonna be one for my release list!

    Agreed. The thing that I really like about the development of Red Steel is the flexibility that Ubisoft have had. They have made tweaks and changes based on peoples thought as well documenting it nicely to the public which is really advertising.Smilie

    The free movement of the sword sounds excellent, it will really follow the free control philospohy for the remote. More graphical tweaks also sound very positive.
    on 28.08.2006 at 13:04
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    hopefully I get to play all the games I wanna play in the weeks to come!
    Number of comments 1750
    Laurelin

     L66 Sonic

    Offline

    I like the control-scheme to be completely adjustable - the movement at least.
    The tweaked so many things and we seem to be so involved in the process, that these guys deserve my 40 to 50 bucks (Euro). definitely one of my launch-games...

    Graphics is looking onderful, by the way. please check the environmental shots on all the screenshots-pages on ign and co...
    I find your lack of faith disturbing!
    on 28.08.2006 at 13:43
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Kirby PWNZ j00
    Number of comments 5523
    Megadanxzero

     L100 C3 Master

    Offline

    Finally a company that listens to feedback and actually does something about it...
    Still a proud member of the 'omfg amazing water in games' society
    on 28.08.2006 at 13:52
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Number of comments 1
    Deadly

     L1 New Born

    Offline

    Wii Nintedo! Get It!!
    on 28.08.2006 at 14:56
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Number of comments 16
    danielread

     L2 Toad

    Offline

    i cant wait for red steel, a couple of months ago i wasnt sure which shooter game to get, metroid or red steel however ever since e3 its red steel all the mofo'ing way, does anyone have a link to the new graphics, the last ones looked f'ing good as it was
    ----
    My Wii Code - 2986 1627 6438 2084
    on 28.08.2006 at 18:09
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Angus

    0

    Reply Quote  #15

    Ooo I'm so hunger! Ooo I am so hunger!
    Number of comments 1366
    Angus

     L59 Chain Chomp

    Offline

    no load times, must of been what Iawata was hinting at during E3
    on 28.08.2006 at 18:14
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Been a member for over 4 years!
    Number of comments 3305
    shiptoncraig

     L83 Fox McCloud

    Offline

    So much for "you'd need 10 years in Japanese sword training in order to play the game properly" (paraphrased from NGamer Interview). Kinda shows that it was just an excuse for pre-set movements.

    Still, good news. Sounds alot more fun.


    MKWii: 4468-1097-3814

    Return of the Nintendo63 Podcast
    on 28.08.2006 at 19:13
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    dojo

    0

    Reply Quote  #17

    Oh, hello C3!
    Number of comments 4695
    dojo

     L96 Marth

    Offline

    Its funny because I remember reading that Ubi said that having direct 1:1 movement would require you to be a trained martial artist to complete the game. Ah well. Obv not Smilie

    twitter: @bensoutham
    on 28.08.2006 at 20:21
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    I don't play silly games, I destroy!
    Number of comments 4284
    Faust D. Stroyer

     L92 Isaac

    Offline

    dojo99 said:
    Its funny because I remember reading that Ubi said that having direct 1:1 movement would require you to be a trained martial artist to complete the game. Ah well. Obv not Smilie


    Probably scaled down the difficultySmilie
    NANCY'S REVENGE ON MYSPACE. CLICK IT, SUCKA'!
    New recordings to be uploaded soon, with me on bass and lead guitar!
    on 28.08.2006 at 20:23
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    I need a job. I really need a job.
    Number of comments 4472
    TheStratMan

     L94 Ryu

    Offline

    *click-click*

    Red Steel, Pre-Ordered.
    on 28.08.2006 at 20:54
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    TAG

    0

    Reply Quote  #20

    `
    Number of comments 3884
    TAG

     L88 Super Sonic

    Offline

    That's awesome news Smilie

    I know that if they had been preset (you swing the controller and the guy swings his sword in a set way, right? like hitting a "slash" button), then a lot of people would be dissapointed... like me Smilie

    I've been under the impression it was like this the whole time! Show how much I know, huh?

    And the other bits, graphics, loading times, whatever, are very welcome as well. This is a definate must buy from the get go.
    TAG: That American Guy

    Prince of Persia, Duke Nukem, Fallout, Second Sight, Unreal, Earthworm Jim, and more. For $6.00 and $10.00.

    "...for the things which are seen are temporal; but the things which are not seen are eternal." - 2 Corinthians 4:18b
    on 29.08.2006 at 02:10
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Kirby PWNZ j00
    Number of comments 5523
    Megadanxzero

     L100 C3 Master

    Offline

    dojo99 said:
    Its funny because I remember reading that Ubi said that having direct 1:1 movement would require you to be a trained martial artist to complete the game. Ah well. Obv not
    Well let's face it... All of us are trained martial artists in our MINDS Smilie

    Besides it doesn't exactly take much skill to swing a sword at someone's face >_>
    Still a proud member of the 'omfg amazing water in games' society
    on 29.08.2006 at 10:57
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    jb

    0

    Reply Quote  #22

    Wishing for a new Rival Schools!
    Number of comments 15712
    jb

     Founder/Admin

    Offline

    Really sounding good. I hope they put some "weight" on the sword, so It doesn't look as unrealistic in motion as, say, moving a computer mouse from right to left really quickly.

    I reckon quite a lot is riding on this game. If all goes well, we'll probably see a lot more FPS on the Wii - other 3rd parties will hopefully go - "If Ubisoft can do it this well, we may as well try it too"


    jb(at)cubed3.com
    on 29.08.2006 at 11:01
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Number of comments 12581
    Martin

     L100 C3 Master

    Offline

    I don't get why anyone cares about this game. It looks like a fairly generic FPS, with some fancy controls.
    on 29.08.2006 at 19:00
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    So yeah, Golden Sun 3.
    Number of comments 18113
    SuperLink

     C3 Mod

    Offline

    This sounds brilliant, I want Red Steel more & more every time I hear more stuff about it. A graphical overhaul sounds wicked & no loading times is....... jaw dropping for a game like that.... Smilie

    King "The One" | Shenmue III Supporter | C3 Sonic Defense Force
    ~My YouTube Smash vids and machinima|
    XBLAH Tag: Yamuber2~
    on 29.08.2006 at 19:42
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    Kirby PWNZ j00
    Number of comments 5523
    Megadanxzero

     L100 C3 Master

    Offline

    msenyszak said:
    I dont get why anyone cares about this game. It looks like a fairly generic FPS, with some fancy controls.
    Because you get to swing a sword around like a maniac... That's what the Wii is all about...
    Still a proud member of the 'omfg amazing water in games' society
    on 29.08.2006 at 21:07
    My User Card | Games | Blog | Reviews | Friend Codes | PM Me  
    FeedSubscribe to this topic
    To keep up with comments, you can view and add the RSS feed for this topic. (Find out More)
    Page: 1 2 Next
     
    About C3
  • What is Cubed3?
  • The Team & Contributors
  • Advertising Opportunities
  • Contact Us
  • Privacy Policy
  • Contribute & Share
  • Submit News Tip
  • AddThis Social Bookmark Button

    Our Button: