Industrial Gaming 11 | Third Generation Blues

By Barry Lewis 07.09.2006 16

Third Generation Blues
Barry Lewis :: 7th August 2006 :: Issue 11


Before the British Music Industry mutated into a rotting pile of manure, pundits talked of the third album syndrome. It was said that popular bands would either define themselves with the third album, eclipsing initial success, or meet their final demise slipping into mediocrity. This third album theory even holds true today in many regards; generic Indie groups suddenly appear, have one or two popular albums, and vanish as quickly as they formed. But does this theory translate to the gaming industry?

When Nintendo launched the NES during the early-to-mid 1980's the Japanese stalwart went on to break all sales records for a video games platform; in total over 60 Million systems were sold worldwide. Amid stiffer competition from SEGA they then launched the Super NES and while sales couldn't quite match that of the NES, Nintendo remained the clear market leader with 49 Million units. Things all went a touch pear shaped in their own personal third generation, with dodgy business practice and arrogance leading to what many regard as the first failed Nintendo console, sales hit an all new low of 33 Million.

The damage by this point was nearly terminal, moving into a fourth generation and not being king pin left Nintendo panicked. In a last ditch attempt to tackle Sony's Playstation brand the weary producer made a half-assed effort to ride the Game Boy Advance' popularity; hence the birth of the GameCube name, connectivity and dodgy purple-plastic casing. As we all know by now the outcome was equal to the effort - 21 Million units worldwide, June '06 - but thankfully a combination of a clinical business model and handheld console success left Nintendo licking wounds as opposed to shutting up shop. Indeed things are looking somewhat promising under the new regime, more on that later...

When SEGA moved into the console manufacturing business they faced a much harder challenge. The SEGA Master System launched as a direct competitor to the NES and despite being home to some cracking games it only sold through 16 Million units. When SEGA made the technological leap ahead of Nintendo and launched the SEGA Mega Drive (Genesis for our American readers), it looked like Nintendo had a serious competitor, 35 Million units were lapped up throughout the world. However the third generation blues struck once more when SEGA launched the Saturn, the system was rushed to market to battle Sony without the content to back things up; 10 Million was the best it could aspire to. History sadly paints a different tale for SEGA going out for a fourth time, with the brilliantly misunderstood Dreamcast putting in a repeat performance and spelling the end of SEGA branded consoles.

Even Sony, nearing the end of a very successful second cycle, shipping 106.23 Million systems in only six years and three months, appear to be suffering this phenomenon. The latest news of the European launch delay is but a single drop in the 'PR-Nightmare Ocean' for the market leader as it prepares a third generation home console. No matter how big the company, immense the market share or popular the brand, the task of going through an easy third generation appears to be mission impossible.

Could this all be just one huge coincidence though? Frankly Satoru Iwata's insistence that the third Game Boy, the Nintendo DS, was not a Game Boy and instead was ironically a "third pillar" raises an eyebrow. It was obvious in the face of PSP that if Nintendo made all the same mistakes of their past, the Game Boy brand would become second fiddle to the new and funky system available for consumers. The answer was ingenious in its simplicity; throw out the old name, come up with new ideas, a new business direction and philosophy, and bang the PR drum as loudly as is humanly possible. Leaving arrogance at the door and replacing it with honest confidence is another lesson some people should learn, looking at no certain Japanese electronics firm in particular...

Finally we have the new kid on the console block, Microsoft. Past console trends point towards tough times ahead for the Redmond based corporation, but things don't always work as simply as they appear. Microsoft are selling a lifestyle with the XBOX brand, online communities with a home base and a solid infrastructure could be one final solution to any possible problem. This final point actually goes some way to concluding the theory; and Sony plays an integral part at every step of the evidence trail. From being the company that forced SEGA's hand with the Saturn, thus halting a strong tackle on the Nintendo Empire, to being the company that made the profitable and good-enough selling N64 look like a failure. They even played a part with the Nintendo DS and apparent death of the Game Boy brand; it's all down to Sony.

Even today the magnitude of bad PR being directed toward them is only exacerbated by the aforementioned XBOX Live friendly Internet, just check any online community moments after another "Sony moment" and Photoshop is the program of satirical choice. Yes, mistakes are being made, but there's a legion of Live users sitting ready to exploit them in every possible manner and turn a few body blows into one massive KO, the truth as I discussed last week is much more complex. In conclusion the third generation blues is an interesting idea, with some fantastic coincidences, but coincidence is probably all it is. Time as they say, will tell us everything...

Barry Lewis is Cubed3's top industry analyst and his feature, Industrial Gaming, is published every fortnight.

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Comments

Sega FTW!

It's going to be shit and you jolly well know it.

Sega is teh ruler! Smilie Great stuff Barry Smilie

I don't like prawns much... *puke*

hehe Smilie

Cubed3 Admin/Founder & Designer
Guest 07.09.2006#3

If you ain't got Nin10do you ain't got shit!!!!!!!!!!!!!!!!!!!!!!!!

Seriously though, I think Barry still has a soft spot for Sony here. Embrace the third generation blues theory!

( Edited on 07.09.2006 21:32 by )

Der SegaHund said:
Sega FTW!

*rolls eyes*

(emoticons do not suffice to show how far these eyes are rolling)

lol

Oh god...I won't last 5 minutes in this threadSmilie

Never knew the Mega Drive sold 35m that is damn good and when people often refer to Nintendo's history most people dismiss SEGA as a minimal threat.


Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich�. They were the statement and the definition."

This article is terrible. It's all theories inside one persons head.

Barry, next time can we have more facts and less theory in your next opinion piece.

patjuan32 said:
This article is terrible. Its all theories inside one persons head. Barry, next time can we have more facts and less theory in your next opinion piece.

Well, seeing as I created the idea of the whole IG column with Barry I don't see a problem. Sure, it was originally meant to be more facts and figures based, but I think this sort of stuff is really interesting. And Barry's right, the third console from a company generally is a bit of a problem system. If you're big with one console/album/film/tv show, everyone wants to see the second offering/series/edition whatever, so 1 and 2 will normally do well, by natural logic, people are more difficult to appeal to by the time the third iteration comes along.

I guess whether you like facts or theory is down to personal preference, but I don't mind a mixture of both. Who knows, Issue 12 might be solid numbers all the time. Variety is the spice of life after all Smilie

Trying to think of a witty signature after 'Hacker-gate'...

patjuan32 said:
This article is terrible. Its all theories inside one persons head. Barry, next time can we have more facts and less theory in your next opinion piece.

I would have thought an opinion piece would contain opinions, you know... SmilieSmilie

Cubed3 Admin/Founder & Designer

The problem that I have with the article is that someone looked back on history and took some coincidences and formed a theory. The problem with this is that it ignores the actual history that occurred at that time. For instance Nintendo decided to use cartridges because two companies, including Sega, have released CD gaming system that were failures. Also the PlayStation was released before the N64 and was not very popular. The N64 sold over 300,000 units on its first day at launch and at that time it was the fastest selling system in history. Square had already shown a Final Fantasy VII tech demo for the N64. However, the N64's cartridges were too small and Square moved Final Fantasy VII over to the PlayStation. This is when the PlayStation became very popular as well as RPGs. Therefore to conclude that somehow there is something called

^ Very true, N64's Resi Evil managed FMV, and Zelda breathed orchestral sound. These carts were huge.

The problem that I have with the article is that someone looked back on history and took some coincidences and formed a theory.

That's the problem then! I actually started out with the theory, and came to the conclusion it was all coincidence (Mr. T could confirm this; the first draft was pure theory but I fleshed out the second half and concluded it all with a re-write at his suggestion).


It was just an interesting theory I fancied taking a look at after discussing music with a mate and noticing parallels. I'd actually love to do it the way you prefer, but sadly it'd take several thousand extra words and with the medium in mind that just isn't a good idea.

Thanks for the feedback though, and sorry you didn't like the outcome Smilie

( Edited on 08.09.2006 18:14 by nin10do )

Barry Lewis [ nin10do :: General Writer :: Feature Writer :: Fountain of Industry Statistics ]
"We're mentalist psychic Scots, which means we can read your mind. If you're lying, your head explodes and we laugh."

nin10do,

I actually liked the outcome. Your interesting theory, "The Third Generation Blues" encourged discussion. That's what it's all about. This is the only forum that I've been to that encourages mature discussion. Hopefully this continues.

nin10do said:
The damage by this point was nearly terminal, moving into a fourth generation and not being king pin left Nintendo panicked. In a last ditch attempt to tackle Sony's Playstation brand the weary producer made a half-assed effort to ride the Game Boy Advance' popularity; hence the birth of the GameCube name, connectivity and dodgy purple-plastic casing. As we all know by now the outcome was equal to the effort

Well, this article was well written, but man, oh man, some of the content.Smilie Some of the comments in this article are greatly exagerated with personal opinion, seemingly lacking the knowledge of the finer details of what really took place during this time period. The way it's worded paints a far more grim picture for Nintendo, particularly GameCube, than what it really was. The excerpt above is particularly upsetting unless you don't know any better.Smilie

patjuan32 said:
The problem with this is that it ignores the actual history that occurred at that time. For instance Nintendo decided to use cartridges because two companies, including Sega, have released CD gaming system that were failures. Also the PlayStation was released before the N64 and was not very popular. The N64 sold over 300,000 units on its first day at launch and at that time it was the fastest selling system in history. Square had already shown a Final Fantasy VII tech demo for the N64. However, the N64's cartridges were too small and Square moved Final Fantasy VII over to the PlayStation.

You're absolutely right, but there's more to it. Nintendo also went with cartrdiges because of the lack of loading times for games and there were also a lot of advanced 3-D techniques that couldn't be done or couldn't be done easily using technology for CD's at the time. The thing is, over time those hurdles were overcome during the Playstations liftime. N64 cartridges were very limited in storage capacity when compared to CDs and you needed very good compression software to run FMVs. They were expensive to manufacture and in turn it costed more to develop games for. On the whole, the N64 was difficult to develop games for as well. Still, I loved my little N64 and I played the crap out of it (like I do today with my little Cube, lol). The Playstation, on the other hand, was fairly easy to develop for and pretty inexpensive so many 3rd parties jumped ship.

I remember the Final Fantasy tech demo for the N64, lol. It was really sweet.Smilie All my friends and I shed a tear in a moment of silence when Squaresoft announced exclusive support for Playstation.Smilie

( Edited on 09.09.2006 08:10 by MechaG2 )

Chance favors the prepared mind.

MechaG2 said:
nin10do said:The damage by this point was nearly terminal, moving into a fourth generation and not being king pin left Nintendo panicked. In a last ditch attempt to tackle Sony's Playstation brand the weary producer made a half-assed effort to ride the Game Boy Advance' popularity; hence the birth of the GameCube name, connectivity and dodgy purple-plastic casing. As we all know by now the outcome was equal to the effort

Well, this article was well written, but man, oh man, some of the content.Smilie Some of the comments in this article are greatly exagerated with personal opinion, seemingly lacking the knowledge of the finer details of what really took place during this time period. The way its worded paints a far more grim picture for Nintendo, particularly GameCube, than what it really was. The excerpt above is particularly upsetting unless you dont know any better.Smilie

At the end of the day I'm one of the biggest Nintendo fans you'll find, but frankly the mistakes were made, and I stick by the things you highlighted.

As for the rest, as I said I couldn't go into great detail. I simply had to report what happened to support / dispel my theory, and not drag on for three thousand words of why it happened.

Anyway, again, thanks for the comment Smilie

Barry Lewis [ nin10do :: General Writer :: Feature Writer :: Fountain of Industry Statistics ]
"We're mentalist psychic Scots, which means we can read your mind. If you're lying, your head explodes and we laugh."

Another good article Barry.

The problem that I have with the article is that someone looked back on history and took some coincidences and formed a theory.

That's exactly what analysts do. They look at past trends and figures and predict what will happen in the future based on the history.

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