Nintendo GameCube News | Zelda: Twilight Princess Dated in Europe

By James Temperton 26.10.2006 116

ONM, the UK's Official Nintendo Magazine, have today revealed that the GameCube version of The Legend Of Zelda: Twilight Princess will hit shelves across Europe on December 15th, one week after its Wii counterpart. Of course this version will also work on the Wii, so if you are after Zelda with traditional controls just like God intended, then you only have to wait a week and then you can play GameCube Zelda on your Wii. Isn't that lovely?

Nintendo's reasoning for the week-long gap is to meet demand for both the GameCube and the Wii versions. An alternative view might be to say that it is a great way for them to make money, but that would just be us being sceptical...

Box art for The Legend of Zelda: Twilight Princess
Developer

Nintendo

Publisher

Nintendo

Genre

Action Adventure

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  8/10 (66 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Wii version!!! Which imo they have worked really hard on!!!!!

Woooooooo!!!

But at the end of the day, it's a GameCube game. Therefore, the GC version wins. End.

( Edited on 26.10.2006 17:32 by Oni )

Okay guys, chill. Grumbler, Crazylurch doesn't understand your position, merely saying it again in bold with some exclamation marks isn't going to help. Explain to Crazylurch and enlighten him as to why programming has nothing to do with it. Also please refrain from calling other members retards when they don't understand your point.

Crazy lurch, don't antagoize other members, lines like

Oh dear. Bless.

do not help an argument, they piss other members off and make matters worse. When it gets worse and the moderators start issuing warnings we would hold you equally responsible with Grumbler and you would get exactly the same treatment.

Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ] As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
Rejoice for the Lord will taketh his quarter and give much back to his followers.

What do you mean finished 6 months ago? What do you mean "everyone knows what I'm talking about"?

Is that the 6 months in which we've seen different control builds at E3 and TGS? Or the fact that you've no idea what they've done to this game in development. Yes it is an altered gamecube game, but that doesn't mean Nintendo haven't spent the last year making sure game design and control are in perfect harmony. I don't know, you don't know.

On past form, I'd suspect Nintendo have done a pretty good job to ensure that the game controls like a dream. Seamless, smooth control is what Nintendo are known for.

Oh and what do you want from a launch line-up? Crap like Kameo and Perfect Dark Zero? I'm looking forward to Trauma Centre, Monkey Ball, Wii Sports and Elebits for their excellent use of the potential of the Wii controller, to Excite Truck for some fun arcade racing (sadly lacking for GC) and very definitely to Zelda for some extensive adventuring.

"This man has advanced communist views ... He dresses in a bohemian fashion both at his office and in his leisure hours."

Matthew Gastrian Evans said:
Okay guys, chill. Grumbler, Crazylurch doesnt understand your position, merely saying it again in bold with some exclamation marks isnt going to help. Explain to Crazylurch and enlighten him as to why programming has nothing to do with it. Also please refrain from calling other members retards when they dont understand your point.Crazy lurch, dont antagoize other members, lines like
Oh dear. Bless.
do not help an argument, they piss other members off and make matters worse. When it gets worse and the moderators start issuing warnings we would hold you equally responsible with Grumbler and you would get exactly the same treatment.

Understandable. I will refrain from taunts. But it does seem like for quite a while grumbler has been doing this with without much happening. Not to me though until now.

And anyway in my opinion, they HAVE changed some of the programming. Just because it was originally developed around the GC controller it doesn't mean that they couldn't have fully changed this for the Wii version. This simply just comes down to preference.


But at the end of the day, it's a GameCube game. GC version wins. End.

I don't agree again. It started as a GC game. It is now however a GC game and also a fully adapted Wii game. They have had plenty of time to not just port it but fully adapt it for the Wii. It is a Wii game and a GC game.

We will just have to see if the gamecube version wins. Again it is preference.

Woooooooo!!!

Dr_R said:
What do you mean finished 6 months ago? What do you mean everyone knows what Im talking about?Is that the 6 months in which weve seen different control builds at E3 and TGS? Or the fact that youve no idea what theyve done to this game in development. Yes it is an altered gamecube game, but that doesnt mean Nintendo havent spent the last year making sure game design and control are in perfect harmony. I dont know, you dont know.

That goes to prove my point further, though. They've mainly just been fannying about applying the Wii controls for the past year, whilst the actual game is pretty well finished.

Dr_R said:
On past form, Id suspect Nintendo have done a pretty good job to ensure that the game controls like a dream. Seamless, smooth control is what Nintendo are known for.

I've never said the Wii version will be bad in any way. Just stating the obviouse. It's a GC game, therefore the original version is the way the game was invisioned and designed. They'd already put years of work into the game when they unvieled it at E3 2004. Years of work as a GameCube game.

You could add at least another year to that GC-only development time-frame before they started to even consider the Wii version. They delay the game for a year. Do you really think they could do a bonefide Wii version of the game, from the ground-up (or anywhere near that level of redesign) in a year? No. They put some new controls on the years of design they'd already put into the game.

The game is meant to be played on the GC, there's no arguing with me on this one. I'm sure it'll be brilliant on the Wii (there, you needn't be so aggressive). The GC version however, is the original version. It'll just naturally be better on it's native platform, the GameCube.


Dr_R said:
Oh and what do you want from a launch line-up? Crap like Kameo and Perfect Dark Zero? Im looking forward to Trauma Centre, Monkey Ball, Wii Sports and Elebits for their excellent use of the potential of the Wii controller, to Excite Truck for some fun arcade racing (sadly lacking for GC) and very definitely to Zelda for some extensive adventuring.

Kameo and Perfect Dark Zero weren't crap at all. Methinks you're taking a deliberately exaggerrated stance, saying they're 'crap' to aid your point that the Wii line-up is somehow great. Kameo and PDZ were good games, that's the truth of the matter. Magazine scores say so and everything (Smilie).

The Wii line-up for me, is just typical Nintendo pap. Not nearly enough variety. Too many gimmicky/party games, not enough serious games to really get your teeth into. In other words, it's poor. That's why they felt the need to bolster it with a corking GC game, nes pas?

( Edited on 26.10.2006 17:52 by Oni )

I can understant them wanting to make a Wii version, & though it does look like the extras WERE tacked on, take the fairy for example, it just looks like a cursor, that's... interesting. Not very detailed at all, the environment around it doesn't light up or anything like that, the sword movements with the Wiimote aren't too good/realistic, & only a few weapons actually use Wii functions....

I do understand why it was brought out on Wii however, & it's a good business move, releasing it on GC would result in zilch sales (or worse, seriously Smilie) & why the heck would they spend so much time on a game, only for it to be released to no buyers?

I understand how everyone is upset about the GC version being delayed in favour of a port, but think about it... Nintendo have to do this in the way that will get them the most money, as any company would do. Capcom were dumb enough to announce the PS2 version of RE4 before the GC version even came out, therefore neither got as many sales. Releasing the Wii version of TP first will persuade more people to buy it, while people who really want the GC version (most likely only hardcore fans anyway) will wait a week or two. But releasing the GC version first will mean poor GC sales, & also affect the Wii sales in a bad way too. & although it IS a cheap way to have a decent launch line up, so what? That's business for you, it's cheap, Nintendo can't be lovely to us all the time, they gotta play dirty from time to time, afterall, put yourself in the position of a British Sony fan? Zelda doesn't seem to matter so much anymore does it? A few weeks huh? Well a Sony fan in UK will be waiting for like, 5 months to play what the rest of the world already has.

& yeah, the 360 launch was kinda dire, but the PS3 line up seems strong, to be honest.

Twitter | C3 Writer/Moderator | Backloggery

Oni-Ninja said:
Mr.Ashcroft said:Wii launch line up shit, are you fucking high it is better than the PS3s, the 360 and all the last current gen. Complete Goon.
Yeah, I used to call people names over the internet when I was an ickle baby fanboy, too.

Okay then what other console has a better launch line-up?


Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich�. They were the statement and the definition."

Oni-Ninja said:
That goes to prove my point further, though. They've mainly just been fannying about applying the Wii controls for the past year, whilst the actual game is pretty well finished.

No. Simply.

They haven't been fannying around with the controls. They have done numerous testing of the controls and chaged them on occasions to get the best control from the Wii. They have also adapted it in other areas too. They have mentioned in interviews that the graphics will also be slightly better.

You are not making a point to me because I have listened to and read about the changes that have been happening. I just have another view on what they have been doing with the Wii version.

( Edited on 26.10.2006 17:43 by crazylurch )

Woooooooo!!!
Guest 26.10.2006#35

Oni-Ninja said:
That goes to prove my point further, though. Theyve mainly just been fannying about applying the Wii controls for the past year, whilst the actual game is pretty well finished.

I have to disagree with this though. A team consisting of between 100 and 200 people working on one game is not going to be fannying around with applying Wii controls for a whole year. Of course they will have made (the gamecube) game better and more expansive, Nintendo has said that too.

Oni,

How can the "actual game" be finished when the controls aren't? Do you think a developer comes up with level design, enemy AI and puzzles, then thinks "now how are players going to control the character"? No, control and level design, AI etc are developed in a dynamic, coupled manner.

I really don't think Nintendo would have been able to produce the Wii version without tweaking enemy AI to take account of aiming and sword swinging differences, or without thinking about how level design might need to change. Just look at the whole mirror world change. All made because it 'felt' slightly wrong to swing with your right hand and have a left handed swing from Link.

Oh and again, what kind of launch would satisfy you?

"This man has advanced communist views ... He dresses in a bohemian fashion both at his office and in his leisure hours."

SuperLink said:
I can understant them wanting to make a Wii version, & though it does look like the extras WERE tacked on, take the fairy for example, it just looks like a cursor, thats... interesting. Not very detailed at all, the environment around it doesnt light up or anything like that, the sword movements with the Wiimote arent too good/realistic, & only a few weapons actually use Wii functions....

And there we have it. Truth Smilie

SuperLink said:
I do understand why it was brought out on Wii however, & its a good business move, releasing it on GC would result in zilch sales (or worse, seriously Smilie) & why the heck would they spend so much time on a game, only for it to be released to no buyers?I understand how everyone is upset about the GC version being delayed in favour of a port, but think about it... Nintendo have to do this in the way that will get them the most money, as any company would do. Capcom were dumb enough to announce the PS2 version of RE4 before the GC version even came out, therefore neither got as many sales. Releasing the Wii version of TP first will persuade more people to buy it, while people who really want the GC version (most likely only hardcore fans anyway) will wait a week or two. But releasing the GC version first will mean poor GC sales, & also affect the Wii sales in a bad way too.

But, it's not like we're asking for alot. We've already waited far too long. That's been a hard enough pill to swallow. Why can't they at least give us the courtesy of releasing the GC version at the same time as it's erstwhile port? They could if they wanted to, and there's no practical reason why they can't. They're saying there is, which means they're also actively lying to us, as well (on top of everything else!). Thanks, Ninendo Smilie

SuperLink said:
although it IS a cheap way to have a decent launch line up, so what? Thats business for you, its cheap, Nintendo cant be lovely to us all the time, they gotta play dirty from time to time

I don't understand this way of thinking. I think it's thouroughly unhealthy for the consumer (that's you and me) to allow these big companies to act like complete bastards. Not only to allow it, but to 'understand' it, and 'sympothise', as well! Yes it makes good business sense, but I'm not a business man. Why should I care about what's in Nintendo's best interest? They should be doing the best they can by me, not the other way around.

Nintendo should be able to take one on the chin for their loyal fans. They've shown here that they're unwilling to do that, though. Other companies make vast losses on their consoles to make them affordable to their fans, and Nintendo can't even give us a poxy simultaneous GC/Wii launch of a fucking GameCube game we should have had last year? Because it'd hurt the Wii that much, would it? Piss off.

SuperLink said:
afterall, put yourself in the position of a British Sony fan? Zelda doesnt seem to matter so much anymore does it? A few weeks huh? Well a Sony fan in UK will be waiting for like, 5 months to play what the rest of the world already has.

Firstly, that's got naff all to do with this situation. Secondly, it's a pretty standard amount of time for Europe to wait for something. We've waited much longer, before. For instance, when Nintendo made Europe wait three years for Animal Crossing Smilie

SuperLink said:
& yeah, the 360 launch was kinda dire, but the PS3 line up seems strong, to be honest.

Hence why I didn't get a 360 at launch. People who buy consoles at launch are just chumps, plain and simple. Not only are you buying something with not very many games, certainly not many ones actually worth having (especially in the Wii's case). You're also paying through nose for it, and buying early hardware which is often rife with manufacturing flaws and bugs that take upwards of a year to iron out.

-Bart- said:
Oni-Ninja said:That goes to prove my point further, though. Theyve mainly just been fannying about applying the Wii controls for the past year, whilst the actual game is pretty well finished.
I have to disagree with this though. A team consisting of between 100 and 200 people working on one game is not going to be fannying around with applying Wii controls for a whole year. Of course they will have made (the gamecube) game better and more expansive, Nintendo has said that too.

Yeah, I'm not saying they've done no work on the actual game. Just saying it's hardly going to be a whole year's worth, is it? Everyone knows the wait has been primarily due to the Wii port.

Dr_R said:
Oni, How can the actual game be finished when the controls arent? Do you think a developer comes up with level design, enemy AI and puzzles, then thinks now how are players going to control the character? No, control and level design, AI etc are developed in a dynamic, coupled manner.

Hence why the Wii version has a big potential to feel quite dis-jointed and uneven, compared to the sublime, and smooth controls of the utterly refined GC game, which has been in the making since before the Wii was even a sperm in it's dad's nutsack. The GC version is the original, and therefore will be superior in some way or another.

Dr_R said:
I really dont think Nintendo would have been able to produce the Wii version without tweaking enemy AI to take account of aiming and sword swinging differences, or without thinking about how level design might need to change. Just look at the whole mirror world change.

The only thing we know about the Twilight Realm is that they've changed the look of it.

Dr_R said:
All made because it felt slightly wrong to swing with your right hand and have a left handed swing from Link.

It's not exactly a highly-complex procedure to reverse Link's inverse-kinimetics for the Wii version. I could do that in a lunchtime.

Dr_R said:
Oh and again, what kind of launch would satisfy you?

More variety, less typical Nintedo party/gimmick games.

( Edited on 26.10.2006 18:22 by Oni )

But why not make one version? One version on a gamecube disc(s) which, when played on gamecube, offers you gamecube controls and on Wii, Wii controls AND gamecube controls. They could just put "GC/Wii" on the box and sell it, and it would sell bloody well to millions of gamers around the globe.

I know that is what I was expecting, especially after the Oracle games were GBC carts with extra GBA functionality. At the time I thought that was really clever Smilie

More variety, less typical Nintedo party/gimmick games.

It's not typical for a Nintendo console to launch with gimmicks. The GC launch had Luigi's Mansion, Star Wars, Monkey Ball, Wave Race etc but none of them were gimmicky. The N64 had Super Mario 64 and Mario Kart 64, again not gimmicks. Carry that on for other consoles.

At least it's not too long away from the Wii launch. Even so, I had hoped for it to release first so I wouldn't feel too bad if the Wii didn't arrive until Monday 11th December due to Parcel Force...

( Edited on 26.10.2006 18:32 by shiptoncraig )

360 Gamertag: shiptoncraig
PSN: shiptoncraig
Steam: Guess what?

perfect Dark and Kameo were terrible games salted by almost everyone


Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich�. They were the statement and the definition."
Guest 26.10.2006#40

Come on man, 100+ people working a year on thinking up good uses of the Wiimote in TP really sounds absurd don't you think?
Anyway, neiter me or you or anybody is going to know for sure, because we aren't on the development team.

The GC version is the original, and therefore will be superior in some way or another.

That's just blind faith. There is absolutely nothing to suggest one is better than the other. Nobody has played them yet. You are just basing things on your own views and believing that they are right and set in stone.

Other members think otherwise. I think they have put a lot into the Wii game. We will just have to see.

Woooooooo!!!

Mr.Ashcroft said:
perfect Dark and Kameo were terrible games salted by almost everyone

From Metacritic.com:

Perfect Dark Zero - 81

Kameo - 79

You're right, that's two earth-shatteringly crap games, there Smilie Metacritic's scores are based upon an average of many scores, and thus, can be considered a reliable score for a game, because it comes from more than one opinion. They are both coloured green on Metacritic.com, which means they are good games (they've scored well enough). These scores also take into account all the negative reviews.

To score 80 on an average from all the great game sites on the net is a really respectable score, which means these games are good, just like I said. Not the best games ever made, but really good and thouroughly enjoyable.

Metacritic > You.

( Edited on 26.10.2006 18:39 by Oni )

Guest 26.10.2006#43

crazylurch said:
The GC version is the original, and therefore will be superior in some way or another.
Thats just blind faith. There is absolutely nothing to suggest one is better than the other. Nobody has played them yet. You are just basing things on your own views and believing that they are right and set in stone.Other members think otherwise. I think they have put a lot into the Wii game. We will just have to see.

According to Edge:

Basically, that it isn't as overwhelming as the E3 demo, where you're thrown right in the middle of it, and that you learn stuff gradually. But it can still prove a challenging and a bit frustrating at times. They did say that the pros of the controls greatly outweigh the cons, and spoke very highly of the use of the speaker and the freedom you get from having your hands so far apart. It apparently offers "tremendous tactile excitement".

Apparently, the Wii version is the must-have, and the wide screen has a big influence in this opinion.

Not that this will make me go and buy the Wii version, but anyway.

What was funny was when the Nintendo representatives made it very clear that the game was definetly coming out on the GC only and had nothing to do with the Wii but weeks later they announced it would be coming to Wii. Coming to the Wii a year later dragging the GC version back with it.

I can remember that they were saying before that announcement that Zelda TP was nearly complete, and before that even they delayed it further with Miyamoto saying something like "a good game that was delayed will always be good however a game that was rushed will always be bad." It has been about two years since that was said.

Im sure the devlopment team has been working hard though, the Twilight realm has changed slightly and there have been noticeable graphical improvements from earlier builds, and just recently it was announced that the sword control would mimick your moves instead of just gestures.

-Have you any idea what it's like to be a Fembot living in a Manbot's Manputer's world?
-What?

Grrr! Steaming mad!

It's going to be shit and you jolly well know it.

When I'm playing the GC version, I'll feel like something of a conissuer. I reckon it'll be well rare.

I really can't see why people are so madSmilie, i'm just glad it's coming out finally!

XBL Gamertag: James2t3

There's only one conclusion we can come to here, for some people Nintendo really are damned if they do and damned if they don't Smilie

Anyway I'm going for the Wii version all the way. They sold me on the remote making the bow noises then having the arrow flying to the screen with the TV speakers taking over. It just sounds kick arse.

Barry Lewis [ nin10do :: General Writer :: Feature Writer :: Fountain of Industry Statistics ]
"We're mentalist psychic Scots, which means we can read your mind. If you're lying, your head explodes and we laugh."
Guest 26.10.2006#49

nin10do said:
Theres only one conclusion we can come to here, for some people Nintendo really are damned if they do and damned if they dont SmilieAnyway Im going for the Wii version all the way. They sold me on the remote making the bow noises then having the arrow flying to the screen with the TV speakers taking over. It just sounds kick arse.

You don't want to know how it will play with gamecube controls?

Well it's kind of obvious... it's gonna play like every 3D legend of zelda considering the controles have been the same for about 10 years. Plus it is based on the windwaker engine so it's probably gonna play most similer to that.

( Edited on 26.10.2006 19:46 by Blade2t3 )

XBL Gamertag: James2t3

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