SuperLink said:
I can understant them wanting to make a Wii version, & though it does look like the extras WERE tacked on, take the fairy for example, it just looks like a cursor, thats... interesting. Not very detailed at all, the environment around it doesnt light up or anything like that, the sword movements with the Wiimote arent too good/realistic, & only a few weapons actually use Wii functions....
And there we have it. Truth
SuperLink said:
I do understand why it was brought out on Wii however, & its a good business move, releasing it on GC would result in zilch sales (or worse, seriously ) & why the heck would they spend so much time on a game, only for it to be released to no buyers?I understand how everyone is upset about the GC version being delayed in favour of a port, but think about it... Nintendo have to do this in the way that will get them the most money, as any company would do. Capcom were dumb enough to announce the PS2 version of RE4 before the GC version even came out, therefore neither got as many sales. Releasing the Wii version of TP first will persuade more people to buy it, while people who really want the GC version (most likely only hardcore fans anyway) will wait a week or two. But releasing the GC version first will mean poor GC sales, & also affect the Wii sales in a bad way too.
But, it's not like we're asking for alot. We've already waited far too long. That's been a hard enough pill to swallow. Why can't they at least give us the courtesy of releasing the GC version at the same time as it's erstwhile port? They could if they wanted to, and there's no practical reason why they can't. They're saying there is, which means they're also actively lying to us, as well (on top of everything else!). Thanks, Ninendo
SuperLink said:
although it IS a cheap way to have a decent launch line up, so what? Thats business for you, its cheap, Nintendo cant be lovely to us all the time, they gotta play dirty from time to time
I don't understand this way of thinking. I think it's thouroughly unhealthy for the consumer (that's you and me) to allow these big companies to act like complete bastards. Not only to allow it, but to 'understand' it, and 'sympothise', as well! Yes it makes good business sense, but I'm not a business man. Why should I care about what's in Nintendo's best interest? They should be doing the best they can by me, not the other way around.
Nintendo should be able to take one on the chin for their loyal fans. They've shown here that they're unwilling to do that, though. Other companies make vast losses on their consoles to make them affordable to their fans, and Nintendo can't even give us a poxy simultaneous GC/Wii launch of a fucking GameCube game we should have had last year? Because it'd hurt the Wii that much, would it? Piss off.
SuperLink said:
afterall, put yourself in the position of a British Sony fan? Zelda doesnt seem to matter so much anymore does it? A few weeks huh? Well a Sony fan in UK will be waiting for like, 5 months to play what the rest of the world already has.
Firstly, that's got naff all to do with this situation. Secondly, it's a pretty standard amount of time for Europe to wait for something. We've waited much longer, before. For instance, when Nintendo made Europe wait three years for Animal Crossing
SuperLink said:
& yeah, the 360 launch was kinda dire, but the PS3 line up seems strong, to be honest.
Hence why I didn't get a 360 at launch. People who buy consoles at launch are just chumps, plain and simple. Not only are you buying something with not very many games, certainly not many ones actually worth having (especially in the Wii's case). You're also paying through nose for it, and buying early hardware which is often rife with manufacturing flaws and bugs that take upwards of a year to iron out.
-Bart- said:
Oni-Ninja said:That goes to prove my point further, though. Theyve mainly just been fannying about applying the Wii controls for the past year, whilst the actual game is pretty well finished.
I have to disagree with this though. A team consisting of between 100 and 200 people working on one game is not going to be fannying around with applying Wii controls for a whole year. Of course they will have made (the gamecube) game better and more expansive, Nintendo has said that too.
Yeah, I'm not saying they've done no work on the actual game. Just saying it's hardly going to be a whole year's worth, is it? Everyone knows the wait has been primarily due to the Wii port.
Dr_R said:
Oni, How can the actual game be finished when the controls arent? Do you think a developer comes up with level design, enemy AI and puzzles, then thinks now how are players going to control the character? No, control and level design, AI etc are developed in a dynamic, coupled manner.
Hence why the Wii version has a big potential to feel quite dis-jointed and uneven, compared to the sublime, and smooth controls of the utterly refined GC game, which has been in the making since before the Wii was even a sperm in it's dad's nutsack. The GC version is the original, and therefore will be superior in some way or another.
Dr_R said:
I really dont think Nintendo would have been able to produce the Wii version without tweaking enemy AI to take account of aiming and sword swinging differences, or without thinking about how level design might need to change. Just look at the whole mirror world change.
The only thing we know about the Twilight Realm is that they've changed the look of it.
Dr_R said:
All made because it felt slightly wrong to swing with your right hand and have a left handed swing from Link.
It's not exactly a highly-complex procedure to reverse Link's inverse-kinimetics for the Wii version. I could do that in a lunchtime.
Dr_R said:
Oh and again, what kind of launch would satisfy you?
More variety, less typical Nintedo party/gimmick games.
( Edited on 26.10.2006 18:22 by Oni )