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Nintendo Wii Media | Wii-Exclusive Zorro Details and Screens

Following the original news of a Wii exclusive coming from Pronto Games in the form of Destiny of Zorro, publisher 505 Games has confirmed more details. 505 Games today announced it will be publishing The Destiny of Zorro exclusively on Nintendo Wii. Developed by California-based Pronto Games, it is scheduled for an international release in late 2007.

Players will make an action-packed journey through the sun-scorched coast and desert landscape of early 1800's Spanish California playing as the infamous Zorro

Latest Screenshots

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16.02.2007 19:24

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Box art for The Destiny of Zorro
Developer

Pronto

Publisher

505

Genre

Action

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (2 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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Reader comments - add yours today Comments on this Article

Yay?

Nay

Looks like a linear slash em up.

{ Monkey Wii. ~ Nirbis Hater ~ Nintendo Fanboy }
I HERD U LIEK TEH MUDKIPZ?

Naturally, with such an early and vage news (not your fault, C3!), you can't possibly rate the quality of the game.
But this somehow stilised finishing move, waving a 'Z' with your Wiimote is like Zorro's been invented for Wii! With Wiimote raised above your head, you can swing a whip, with it making fencing(!) moves in front of you, you can fence... Naturally, I see no evil things preventing this game from being good.
But I hope they do not do endless fights, more making an action adventure in the best meaning of this word: adventuring and a bit less fighting. Like in the movies, where action scenes follow adventuring and character scenes. This is a great chance. Hope they do not let it pass untaken...

I find your lack of faith disturbing!

Woohooo!! Smilie

I see all these people insulting the Nintendo corporation because of the lack of mature content. Yet there is something about Nintendo (at least their games) that strikes a certain unadulterated feeling of joy!!!  Pokemon Y - 1048-9263-5562

*hopes for proper sword controll, like the baseballbat in WiiSports*


Please give our little random review show a try;
http://randomreviewshow.com/index.html
We have special effects and umm...stuff...

Sounds like it could be alright-ish/good... Probably won't be though

Still a proud member of the 'omfg amazing water in games' society

It's going to be shit and you jolly well know it.

Wow. Those graphics look complete crap.

The

King of the 'League of Kings'||My deviantART|| My Photography

They look like DS graphics with slightly better textures...

( Edited on 16.02.2007 19:53 by Slydevil )

IANC said:
Dude yuor totally awesome. And i won't be killing you anytime soon.

You sure must have better shots there than me, because I see no shots where I can judge the graphics - either good or bad. Too dark, too meaningless and too less light, fog and countryside in it.

I find your lack of faith disturbing!

Wow, I like the new technique they've used. Making it so dark that you can't even tell if the game looks good or bad Smilie

Still a proud member of the 'omfg amazing water in games' society

Grumbler said:


Mike Gee of iZINE said, "...The Verve, as he promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clichť. They were the statement and the definition."

It doesn't look too bad!!! For a budget price it might be worth it otherwise it's a rental. The graphics look kinda 3rd gen PS2 for my taste but I've seen worse!!!

oni-link said:
It doesnt look too bad!!! For a budget price it might be worth it otherwise its a rental. The graphics look kinda 3rd gen PS2 for my taste but Ive seen worse!!!

What kind of people rent games like this? I don't really understand, people often say 'it's a rental' when it's really mediocre looking. It'll still be really mediocre to play even if you only have it for a few nights.
I can only see any point in renting something that's at least quite good but very short lived, or that's expensive and you're not sure you'll like it.

The cost of renting all these shitty games must really be adding up for some people...

It's going to be shit and you jolly well know it.

Is it set in the Dark aGES?

You know a game will be bad when they create such bad health meters. The HUD is horrific.

This game will be nothing more than find the hidden item that you need to carry on to the next section.

I will not be buying this game.

Woooooooo!!!

Lol, not my cuppa tea as far as games go, but i suppose if they have Tanto that would be even more funny- Hi Yo Silver!. LS- hates most movie licensed titles.

( Edited on 17.02.2007 11:22 by Linkyshinks )

My n54 produced better graphics than that. So what if I can draw a Z with the Wiimote, big whoop.

I'm not usually one to judge at such an early stage, but it must be said, this is looking awfully dire. The 'amazing' Z-slash maneuver would get boring after a few times of doing it, anyway. There'd have to be a pretty big turn around for this game to interest me in the slightest.

Graphicaly, thats PS2.
But thats fine...if this is a newish development studio, they hardly are going to be brillent out of the gates.

Also, its good that the Wii is encourageing so many "have a go" type game developments.

The goodness of this game will completely depend on the controlls.

Gestures to button mapping simply wont do.


as for the graphics;
Message for developers:
Use advanced lighting, and burn it into your textures. Without using any more cpu or gpu power that scene would instantly look better.
(light should fall off torwards edges and corners)

Please give our little random review show a try;
http://randomreviewshow.com/index.html
We have special effects and umm...stuff...

The only excuse I can think of for a Wii game to have PS2 quality graphics is if it is a straight port with tacked on controls (like Scarface probably will be). Anything else, and they've got a more powerful devkit to work with.


twitter: @bensoutham

Budget, Teamsize, and Skill determain graphics far more then system spec and dev kits.

A consoles processors only set the upper-limits. It still takes skill to fill them.

Please give our little random review show a try;
http://randomreviewshow.com/index.html
We have special effects and umm...stuff...

Darkflame said:
Message for developers:Use advanced lighting, and burn it into your textures. Without using any more cpu or gpu power that scene would instantly look better.(light should fall off torwards edges and corners)

That's useless if there's real-time day/night cycles and stuff, though. Static shadows which do not move even when the source of light does (and when other real time shadows do), look shit.

I personally think the graphics have an odd charm to them...that's not saying that the game won't suck though Smilie

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