Nintendo Wii Media | Fire Emblem: Goddess of Dawn Artwork

By Jorge Ba-oh 27.04.2007 14

Artwork fans rejoice! Nintendo have unleashed various creatures and soldiers from the upcoming Fire Emblem entry for Wii, Goddess of Dawn.

The 10th in the series takes a step forward from the GameCube entry, Path of Radiance, using a revised game engine and keeping in-line with the franchise.

Keep your browsers set to C3 for additional Wii and DS media..

Box art for Fire Emblem: Radiant Dawn
Developer

Intelligent Systems

Publisher

Nintendo

Genre

Strategy

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  10/10 (39 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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Comments

The game better be more than just a glorified GBA port.

Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ] As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
Rejoice for the Lord will taketh his quarter and give much back to his followers.

Is this GoNintendo + 1?

Kidding, not really. Kinda nice artwork.

there's nothing wrong with Fire Emblems nods to its predecessors(?)...including GBA. it's not a new franchise or even new-ish, and when cult favourites get spuced-up, they can sometimes forget what made 'em so adored in the first place. personally, i love Fire Emblems style.

I'm definatley getting this!

Enoch Powell was right, and you know it.

I was talking more about the gameplay, but from a style perspective the GC outing was worse than the GBA outings.

I did a fairly long post on this a few months ago but essentially Japanese art lends itself to expressionist work more than detailed artistry but the GC game used Japanese drawing styles on what appeared to be very westernised character designs which made them look extremely bland.

Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ] As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
Rejoice for the Lord will taketh his quarter and give much back to his followers.

I understand that there is more variation in the landscape to give it a less chessboard (flat) feel. MGE, I don't share your views on the game. I have both the last GBA games and the Cube. I have spent more time on the GBA versions (I play the handheld games far more than home consoles) and for the GBA, I love the animation style (especially Myrrh, the dragon in SS). But I equally loved the Cube style, both in gameplay and look. Each to there own I suppose, Not that it couldn't have been better, but the cut secenes wore superb.

I really look forward to this one but I look forward for a DS game more. TBS is my favourite genre - maybe it is the old chess thing.

Temporarily banned until further notice.

I loved the art styling from the GBA games and I quite enjoyed them as well, preferred the first one though, the story seemed better.

Compare the Generals between the GBA and GC games. The GBA is so OTT its ridiculous but it is suggestive of the unit, a walking tank that gives as good as it takes. The GC design is very uninspiring and doesn't look as impervious as it plays. The knights as well, other than Titania they were all generic with just different colour schemes.

It didn't help that the GC version looked to realistic, it lacked a lot of the character that was present in the GBA outings.

I'd also like to see more feudal Asia designs in the game.

Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ] As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
Rejoice for the Lord will taketh his quarter and give much back to his followers.

I always prefer a cartoon style over realistic, so no arguments from me.

Temporarily banned until further notice.

Realistic can work but it has to be drawn detailed.

What I don't understand is why design wise the game is so bland. Japanese, Chinese, Persian and European history have such rich cultures and are so full of character yet very few games seem to delve in and grab something extraordinary. Why don't the Generals wear tabbards? Why aren't any of the Generals Samurai? Why aren't any of the scholars based on Persian wisemen and scholars? Why aren't there Mngolian barbarians?

Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ] As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
Rejoice for the Lord will taketh his quarter and give much back to his followers.

Matthew Gastrian Evans said:
Why arent any of the scholars based on Persian wisemen and scholars? Why arent there Mngolian barbarians?

cos thats close to offensive. racial stereotypes, are you sure? what about drunk europeans and morbid russians?

Why not? We can even throw in a spliff smoking, reggae listening, dreadlocked rasta Jamaican.

Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ] As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
Rejoice for the Lord will taketh his quarter and give much back to his followers.

*descends into a swirling whirlpool of Fire Emblem madness for the sake of this post* ... *rejoices*

I LOVE Fire Emblem artwork... Not entirely sure why though... Anyway it's good to see some familiar faces from PoR, though I wasn't really expecting to see Ike coming back. Hopefully he won't be one of those annoying characters who appears already promoted and seems amazing, but later becomes ultimately useless. I like the look of that new Bishop, though I'm not sure about the bald Mage-looking guy... Ah well, there's always tonnes to choose from.

I was kinda hoping for some more Sothe artwork, since I do love a bit of thievery, but I guess the old one will do. I don't suppose you have all the full-size versions of all the characters on that small size-chart type thing? You would most likely have my eternal love if you did ;-;

Anyway, I really hope this game improves greatly on PoR, since I was actually a bit disappointed after the amazing GBA games. It was still brilliant, but none of the battle animations were as cool as the GBA ones, and that was half the reason I loved them. I'll also never understand why they took a step back from Sacred Stones with the Promotion system (Which was AWESOME in SS) and removed the world-map and side-dungeons/skirmishes. They were by far the best addition to SS, so hopefully they'll make a come-back in GoD.

Oh and Nephenee... Nephenee needs to make a come-back or I'll have to wound someone

Still a proud member of the 'omfg amazing water in games' society

Bah! Artwork...

Megadanxzero, of course we'll see familiar faces, its a sequel Smilie

Nephenee was the spear-wielding lady wasn't she.

Matthew Evans [ Writer :: Moderator :: King of Impartiality :: Lord of the 15min Thread ] As the wind blows the sand to cover the camel's tracks so does time move to cover the Lord's.
Rejoice for the Lord will taketh his quarter and give much back to his followers.

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