A translation of Nintendo's 3rd Quarter financial report has revealed that the company believes the problem with Third Party developers struggling to take advantage of the Wii's power is simply because it is a 'young system'.
"When we develop new hardware at Nintendo, we do so as a collaboration between the hardware development teams and the software development teams. Our software sales percentage is currently high because our internal teams teams know the Wii's special characteristics best, and they started development quite a bit before the Wii's release."If you look at the data for our third quarter you'll see that, out of the 14 Wii titles that shipped over a million units, 11 of those were our titles. However, if you look at the 50 titles that shipped over a million units on DS, only 28 of those are ours. We identified the same thing in the DS' first period, and the situation continues to change little by little. For the Wii too, we believe that as time passes, the proportion of high-selling titles that come from our licensees will increase."
So technically Third Parties should start to churn out more impressive games in the near future, just like there was a marked improvement in the quality of DS games starting with the likes of Final Fantasy III and Tales of the Tempest (in terms of graphical prowess).
Will Third Parties really start putting more effort into Wii games even though mini/party games are selling so well? Let us know your thoughts on the matter...