Okami Hands-on Gameplay Videos (480p)
on 16.02.2008 at 03:33
Posted by Jorge Ba-oh (jb)
Comments: 23
Reads: 28769
Tags:
Okami, Wii, Gameplay, Brush
Posted by Jorge Ba-oh (jb)
Comments: 23
Reads: 28769
Tags:
Okami, Wii, Gameplay, Brush Related Stories
With Capcom promising more details on the upcoming Okami port for Wii, some gameplay footage has been revealed.
The new videos reveal combat, exploration and brush action on the Wii, showing much care over the Playstation 2 port.
- More Video Hands-on for Okami (Wii)
The new videos reveal combat, exploration and brush action on the Wii, showing much care over the Playstation 2 port.
Okami (Wii)

Developer
Clover Studio / Ready at Dawn
Publisher
Capcom
Genre
Action
Players
1
C3 Score
9
Reader Score (4 Votes)
9
9
9
Buy Okami



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Soon we can comment on this ya!?!
15682
Founder/Admin
Gor-diddly-orgeous!
5166
L100 C3 Master
This game was made for the Wii. 
Can't wait to play it.
Can't wait to play it.
112
L12 Kremling
Man that looks good! It's now right near the top of my most-wanted list for sure. Definitely suits the Wii perfectly.
Bah, so close to L100! :(
4308bored -_-
3990
L89 Tom Nook
best PS2 port yet lol let hope this sell well and they make a 2rd just for wii
Militaires Sans Frontieres - Soldiers without borders.
2047
L72 Samus
Ha! I saw all of this yesterday!
Resident Evil 5 and Bionic Commando PC Announced
8336
L100 C3 Master
It looks better on Wii, I have played the PS2 game to death and I can see a definite difference. Glad it's WS also. Great colours, they should be very vibrant looking on Wii.
( Edited 16.02.2008 09:21 by Linkyshinks )
( Edited 16.02.2008 09:21 by Linkyshinks )

Militaires Sans Frontieres - Soldiers without borders.
2047
L72 Samus
Ready at Dawn said in a IGN interview last friday said the game has a higher resolution 480p of course and the Wii remote make you not want to play the original game.
Resident Evil 5 and Bionic Commando PC Announced
8336
L100 C3 Master
Ready at Dawn have done a fantastic job, it's perfect. Their God of War on the PSP looks awesome also.
IGN Preview-
http://uk.wii.ign.com/articles/852/852530p1.html( Edited 16.02.2008 11:02 by Linkyshinks )
IGN Preview-
http://uk.wii.ign.com/articles/852/852530p1.html( Edited 16.02.2008 11:02 by Linkyshinks )

Militaires Sans Frontieres - Soldiers without borders.
2047
L72 Samus
I agree Linkyshinks but have they got any original IP's? I know they made the Ratchet psp game as well.
bored -_-
3990
L89 Tom Nook
i really thimk this will do alot better on wii then it ever did on ps2 wii owner are more open to games like this
i cant wait to get ^^ i was going to get ps2 one but then befor i got a copy theyt come out with this so iuam happy i waited
i hope this port is as good as res evil 4 was for wii and i hope it sell as well
i cant wait to get ^^ i was going to get ps2 one but then befor i got a copy theyt come out with this so iuam happy i waited
i hope this port is as good as res evil 4 was for wii and i hope it sell as well
am exciting about Wii-U and Skyward Sword
1866
L68 King Boo
Wow, it looks really well.
great resolution, great textures...
I'm glad it looks that good! Resolution of the videos is a bit low, but I trust Linkyshinks on that, plus my PS2 version rests sealed on my shelf. I do not know this version.
great resolution, great textures...
I'm glad it looks that good! Resolution of the videos is a bit low, but I trust Linkyshinks on that, plus my PS2 version rests sealed on my shelf. I do not know this version.
I find your lack of faith disturbing!
Resident Evil 5 and Bionic Commando PC Announced
8336
L100 C3 Master
They have taken out the parchment paper filter for the Wii version, so now everything looks even more crisper.
I think it was a good design decision more than a technical one, it makes sense, it's more important with these controls to have a crisp clear image when fighting.
It's going to be fantastic controlling Amaterasu with the Nunchuk. That is going to feel so very smooth.
( Edited 16.02.2008 16:00 by Linkyshinks )
I think it was a good design decision more than a technical one, it makes sense, it's more important with these controls to have a crisp clear image when fighting.
It's going to be fantastic controlling Amaterasu with the Nunchuk. That is going to feel so very smooth.
( Edited 16.02.2008 16:00 by Linkyshinks )

To be or not to be... is a really stupid question
16
L2 Toad
Damn... it really looks good. 8)
Don't know why people are complaining about this. You guys really need to check the discussion at neogaf. It's pretty hilarious that some people think that Wii Okami doesn't look like PS2 Okami.
Ignorance is bliss I guess.
Don't know why people are complaining about this. You guys really need to check the discussion at neogaf. It's pretty hilarious that some people think that Wii Okami doesn't look like PS2 Okami.
Ignorance is bliss I guess.
Militaires Sans Frontieres - Soldiers without borders.
2047
L72 Samus
The only thing missing is the rice paper look. I don't know if I will miss that or not?
Marzy ftw.
9573
L100 C3 Master
Linkyshinks said:
They have taken out the parchment paper filter for the Wii version, so now everything looks even more crisper.
They have taken out the parchment paper filter for the Wii version, so now everything looks even more crisper.
Good spot. That's why it looks more vibrant. Anyway, Shinsu Field is looking good. The only thing I noted was a touch of pop-up which isn't in the PS2 original. However it's still not finished, so I guess they'll fix that.
Simez said:
The only thing missing is the rice paper look. I don't know if I will miss that or not?
The only thing missing is the rice paper look. I don't know if I will miss that or not?
Yeah it's certainly a difference. I'm not sure which I prefer. The washed-out look was part of it's style, I thought. But yeah, makes it look brighter. It would probably be best if they just included an option to toggle the parchment filter on/off.( Edited 17.02.2008 13:12 by Oni-Ninja )

{- User No: 2107 ~ Join Date: 03.12.2004 22:41 -}
6370www.youtube.com/soundwrks
5003
L100 C3 Master
Now this is a PS2 port I think I can stand. 
Acoustic Original with Vocals || Dani California Jam || Funk Guitar Solo aka TheStratMan Hallelujah[Cover] by Tomas Barry
very bored :(
83
L9 Peahat
Militaires Sans Frontieres - Soldiers without borders.
2047
L72 Samus
The wolf is better in Okami IMO?
`
4097
L90 Mii
Linkyshinks said:
It looks better on Wii, I have played the PS2 game to death and I can see a definite difference. Glad it's WS also. Great colours, they should be very vibrant looking on Wii.
It looks better on Wii, I have played the PS2 game to death and I can see a definite difference. Glad it's WS also. Great colours, they should be very vibrant looking on Wii.
So it looks better? Great news. I've always wanted this, but I never had a PS2.
973
L51 Knuckles
Must say, after reading the hands-on impressions, I'm not too impressed. Sounds like they've made some odd control choices.
Third person action/adventure games have yet to really sort themselves out on Wii. Usually, I think, companies look for Nintendo to take the lead and show them some basic control schemes. In this sense, I think the Wii version of Twilight Princess, with its post-hoc control scheme, has held back third person action/adventure games on the console.
Why is it always waggle to attack? Hasn't No More Heroes shown that button presses can still work well? Why does no-one use the pointer to control the camera? It works extremely well in first-person games and could be even better in third person games where the need for a quick 180 turn is nowhere near as pressing (since there's always a 'centre camera behind head' button anyway).
The sooner Nintendo gets a first-party, third-person action game out the better. Nintendo set the previous standard with OoT, it appears they'll need to do the same again!
Third person action/adventure games have yet to really sort themselves out on Wii. Usually, I think, companies look for Nintendo to take the lead and show them some basic control schemes. In this sense, I think the Wii version of Twilight Princess, with its post-hoc control scheme, has held back third person action/adventure games on the console.
Why is it always waggle to attack? Hasn't No More Heroes shown that button presses can still work well? Why does no-one use the pointer to control the camera? It works extremely well in first-person games and could be even better in third person games where the need for a quick 180 turn is nowhere near as pressing (since there's always a 'centre camera behind head' button anyway).
The sooner Nintendo gets a first-party, third-person action game out the better. Nintendo set the previous standard with OoT, it appears they'll need to do the same again!
"This man has advanced communist views ... He dresses in a bohemian fashion both at his office and in his leisure hours."
Militaires Sans Frontieres - Soldiers without borders.
2047
L72 Samus
Splinter Cell double agent had a pointer control camera, it took getting used to but word well when you mastered it.
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