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Okami Hands-on Gameplay Videos (480p)

Posted by By (jb) 23 Number of reads 35507

With Capcom promising more details on the upcoming Okami port for Wii, some gameplay footage has been revealed.

The new videos reveal combat, exploration and brush action on the Wii, showing much care over the Playstation 2 port.

  • More Video Hands-on for Okami (Wii)
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    Box art for Okami

    Developer

    Clover

    Publisher

    Capcom

    Genre

    Adventure

    Players

    1

    C3 Score

    Rated $score out of 10  9/10

    Reader Score

    Rated $score out of 10  10/10 (5 Votes)

    European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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    Reader comments - add yours today Comments on this Article

    Staff Member

    Gor-diddly-orgeous!

    Cubed3 Admin/Founder & Designer
    Cubed3 Member

    This game was made for the Wii. Smilie

    Can't wait to play it.

    Cubed3 Member

    Man that looks good! It's now right near the top of my most-wanted list for sure. Definitely suits the Wii perfectly.

    Staff Member

    Awesome!Smilie

    Click here for awesomeness.
    Cubed3 Member

    best PS2 port yet lol let hope this sell well and they make a 2rd just for wii

    Cubed3 Member

    Ha! I saw all of this yesterday!

    Cubed3 Member

    It looks better on Wii, I have played the PS2 game to death and I can see a definite difference. Glad it's WS also. Great colours, they should be very vibrant looking on Wii.

    ( Edited 16.02.2008 09:21 by Linkyshinks )

    Cubed3 Member

    Ready at Dawn said in a IGN interview last friday said the game has a higher resolution 480p of course and the Wii remote make you not want to play the original game.

    Cubed3 Member

    Ready at Dawn have done a fantastic job, it's perfect. Their God of War on the PSP looks awesome also.

    IGN Preview-

    http://uk.wii.ign.com/articles/852/852530p1.html

    ( Edited 16.02.2008 11:02 by Linkyshinks )

    Cubed3 Member

    I agree Linkyshinks but have they got any original IP's? I know they made the Ratchet psp game as well.

    Cubed3 Member

    i really thimk this will do alot better on wii then it ever did on ps2 wii owner are more open to games like this

    i cant wait to get ^^ i was going to get ps2 one but then befor i got a copy theyt come out with this so iuam happy i waited

    i hope this port is as good as res evil 4 was for wii and i hope it sell as well

    Cubed3 Member

    Wow, it looks really well.
    great resolution, great textures...

    I'm glad it looks that good! Resolution of the videos is a bit low, but I trust Linkyshinks on that, plus my PS2 version rests sealed on my shelf. I do not know this version.

    I find your lack of faith disturbing!
    Cubed3 Member

    They have taken out the parchment paper filter for the Wii version, so now everything looks even more crisper.

    I think it was a good design decision more than a technical one, it makes sense, it's more important with these controls to have a crisp clear image when fighting.


    It's going to be fantastic controlling Amaterasu with the Nunchuk. That is going to feel so very smooth.

    ( Edited 16.02.2008 16:00 by Linkyshinks )

    Cubed3 Member

    Damn... it really looks good. 8)

    Don't know why people are complaining about this. You guys really need to check the discussion at neogaf. It's pretty hilarious that some people think that Wii Okami doesn't look like PS2 Okami.

    Ignorance is bliss I guess.

    Cubed3 Member

    The only thing missing is the rice paper look. I don't know if I will miss that or not?

    Cubed3 Member

    Linkyshinks said:
    They have taken out the parchment paper filter for the Wii version, so now everything looks even more crisper.

    Good spot. That's why it looks more vibrant. Anyway, Shinsu Field is looking good. The only thing I noted was a touch of pop-up which isn't in the PS2 original. However it's still not finished, so I guess they'll fix that.

    Simez said:
    The only thing missing is the rice paper look. I don't know if I will miss that or not?

    Yeah it's certainly a difference. I'm not sure which I prefer. The washed-out look was part of it's style, I thought. But yeah, makes it look brighter. It would probably be best if they just included an option to toggle the parchment filter on/off.

    ( Edited 17.02.2008 13:12 by Oni-Ninja )

    Cubed3 Member

    This game looks awsome!

    Cubed3 Member

    Now this is a PS2 port I think I can stand. Smilie

    Cubed3 Member

    Awesome. Very interested about this, a must have for me!! Smilie Smilie
    Also it keeps reminding me of Wolf Link in TP, so it means that it will be great Smilie

    ( Edited 17.02.2008 20:23 by leonxs )

    Cubed3 Member

    The wolf is better in Okami IMO?

    Cubed3 Member

    Linkyshinks said:
    It looks better on Wii, I have played the PS2 game to death and I can see a definite difference. Glad it's WS also. Great colours, they should be very vibrant looking on Wii.

    So it looks better? Great news. I've always wanted this, but I never had a PS2.

    TAG: That American Guy

    "If it is possible, as far as it depends on you, live at peace with everyone." Romans 12:18
    Cubed3 Member

    Must say, after reading the hands-on impressions, I'm not too impressed. Sounds like they've made some odd control choices.

    Third person action/adventure games have yet to really sort themselves out on Wii. Usually, I think, companies look for Nintendo to take the lead and show them some basic control schemes. In this sense, I think the Wii version of Twilight Princess, with its post-hoc control scheme, has held back third person action/adventure games on the console.

    Why is it always waggle to attack? Hasn't No More Heroes shown that button presses can still work well? Why does no-one use the pointer to control the camera? It works extremely well in first-person games and could be even better in third person games where the need for a quick 180 turn is nowhere near as pressing (since there's always a 'centre camera behind head' button anyway).

    The sooner Nintendo gets a first-party, third-person action game out the better. Nintendo set the previous standard with OoT, it appears they'll need to do the same again!

    "This man has advanced communist views ... He dresses in a bohemian fashion both at his office and in his leisure hours."
    Cubed3 Member

    Splinter Cell double agent had a pointer control camera, it took getting used to but word well when you mastered it.

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