Masahiro Sakurai on Brawl: Roster, Pitt, Snake and Sonic

By Jorge Ba-oh 22.02.2008 12

The brain behind Smash Bros., Masahiro Sakurai recently spoke on developing Brawl and working with a bucket load of Nintendo characters.

  • He reveals that a new office had been created in Tokyo for the development of the game

  • Box art for Super Smash Bros. Brawl
    Developer

    HAL Laboratory

    Publisher

    Nintendo

    Genre

    Fighting

    Players

    4

    C3 Score

    Rated $score out of 10  9/10

    Reader Score

    Rated $score out of 10  9/10 (594 Votes)

    European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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    I've just read this over at wii.com. There's alot of stuff there that I was surprised to hear such as the fact that Nintendo weren't really that willing to let Sakurai-san actually use their characters.

    Makes a very interesting read a lot of insight into the background of the game and what it takes to develop games in unique way that he does.


    I found the thing about character individuality pretty lol. While Falco has been pretty much decloned, him and Wolf are still similar to Fox, while Krystal would have been very unique as a moveset.

    And Toon Link is the biggest clone in the game.

    Twitter | C3 Writer/Moderator | Backloggery

    Ok.... but anyways that was a pretty interesting peice there....

    ( Edited 22.02.2008 23:12 by The Wandering Sword )



    Great to see how he's thought about this game and how much consideration really has gone into perfecting it Smilie Tis a living genius!

    Cubed3 Admin/Founder & Designer

    SuperLink said:
    I found the thing about character individuality pretty lol. While Falco has been pretty much decloned, him and Wolf are still similar to Fox, while Krystal would have been very unique as a moveset.

    And Toon Link is the biggest clone in the game.


    SmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilieSmilie


    Udkedae Everywhere! | PSN: Udkedae

    Ya, tis why I added the (clones...anyone?) cos to go on about individuality and add more clones (e.g. Wolf)... is pretty silly.

    Cubed3 Admin/Founder & Designer

    jb said:
    Ya, tis why I added the (clones...anyone?) cos to go on about

    ( Edited 24.02.2008 11:44 by jb )

    Twitter | C3 Writer/Moderator | Backloggery


    ( Edited 24.02.2008 11:46 by jb )

    Cubed3 Admin/Founder & Designer

    Yep, JB's right.

    My pictures wont appear so heres a smiley

    I guess you're right. Still, the way I see it, noone would have expected a roster like that.

    Ah, who am I kidding, it's a pretty crappy roster. Smilie though the starter line-up is still amazing.

    But compared with how long Brawl will take to get to UK, the roster is a minor inconveniance. Smilie

    Twitter | C3 Writer/Moderator | Backloggery

    I used to worship u Sakurai, but now! Well I still worship you but not as much!

    My pictures wont appear so heres a smiley

    ??? ok??? again.... you people put way too much thought into this... (although i don't see why wolf made the game... he would have made a cool assist trophy in my oppion... also i wanted raichu in the game...

    Smilie



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