Nintendo's Takashi Aoyama spoke on Wii Channel development and the upcoming WiiWare during his GDC presentation yesterday.
A short summary of what was said:
By Jorge Ba-oh 23.02.2008 10
Nintendo's Takashi Aoyama spoke on Wii Channel development and the upcoming WiiWare during his GDC presentation yesterday.
A short summary of what was said:
By adding features like news and weather, Nintendo had hoped parents would remind their children to check the Wii each morning, instead of turning off their Wii or stop playing.
Wii games are soon to feature downloadable content and Nintendo will soon charge for certain games� online services.
Lol, that cracked me up too. Good to see such care over the dev process, really cool
Man, these designers need a good dose of real life
Where's the bit that says the Everyone's Nintendo Channel will appear in Europe and NA in a matter of months? Could've sworn that was on there.
*Goes to look.*
Regard of it being there or not they did say.
Phoenixus said:
Where's the bit that says the Everyone's Nintendo Channel will appear in Europe and NA in a matter of months? Could've sworn that was on there.*Goes to look.*
WiiWare offers a significant boost for Nintendo�s market, given hundreds of Wii owners are already connected to the Internet. The service will be available in several months in the US and Europe..
...
Paying for online gaming?
argh...
I really hope it doesn't get to "pay to play" but more to "pay to get maps" at the most. I would hate a monthly fee for a basic ability to play a game against my friends...
Thinking more about this 'pay to play' business, I think it'll probably mean 'pay for the online aspect of games that require nintendo to continually work on additional content or host aspects of the game'.
In other words, pay for downloadable content or MMOGs.
btw, I think we can leave Brawl out of the 'pay to play' bracket, as the online stages are all user creations.
WiiWare games are compressed and then uncompressed when players start them up � to avoid the continuing topic of storage on the Wii. Manuals will be stored online.
This intrigues me. I can't honestly say how much room I have/don't have available. I won't ever know until I have a problem. But with only three Virtual Console games I don't think I will have any difficulties for the foreseeable future.
My greatest concern for this would be the startup time to uncompress the games. Will it be an annoyance?
Also, where will it uncompress to? Is there a cache in the Wii? I would assume so, but how great a size? Is that what determines the maximum size of WiiWare games?
Did I miss a story that has all my answers?
Look unto me in every thought. Doubt not. Fear not.
Downloadable content!!! YES!! About freaking time! I want my god damn Guitar Hero songs!