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    Bioware Reveal More on Sonic Chronicles

    on 25.02.2008 at 21:57 User Icon Posted by Jorge B (jb) Number of Comments Comments: 9 Number of Reads Reads: 26609
    Tag Tags: Bioware, Sonic RPG, Dark Brotherhood
    The upcoming issue of NGamer reveals various tidbits on the Bioware-developed Sonic RPG, The Dark Brotherhood.
  • Players use the stylus for character control and selection, pointing and clicking where they want Sonic and co to move to.
  • Darker/deeper themes compared to past Sonic storylines, though more linear than Bioware's other titles.
  • Each character has unique abilities to solve puzzles designed for their strong and weak traits. For example, Tails for flying, Sonic for speed sections etc.
  • Similar combat to the Mario & Luigi titles, menu-based and context-sensitive play.


  • Thanks to CVG.


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    Sonic Chronicles: The Dark Brotherhood (Nintendo DS)

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    Developer

    Bioware

    Publisher

    Sega

    Genre

    Turn Based RPG

    Players

    1

    C3 Score
    7
    Reader Score (5 Votes)
    6

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    is shamelessly self-promoting http://bensoutham.tumblr.com
    Number of comments 4706

     L97 Luigi

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    ...though more linear than Bioware\'s other titles.


    Haha I wonder what factor of the game means that it\'s more linear than stuff like Jade Empire, Mass Effect... Smilie



    I was talking about the fact that it\'s a DS title btw...

    ( Edited 26.02.2008 00:18 by dojo )

    on 25.02.2008 at 22:05
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    (◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
    Number of comments 22098

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    KOTOR was really linear though... and slow too...

    Aww maaan.

    One day I will be a real life anime.
    on 25.02.2008 at 22:29
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    Xenobladed
    Number of comments 2723

     L77 K.K. Slider

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    Nothing wrong with liner.
    Eternal Darkness and Prince of PersiaSmilieands of Time are too completely liner, yet completely and utterly fantasic games.

    "Similar combat to the Mario & Luigi titles"

    good sign.

    "Players use the stylus for character control and selection, pointing and clicking where they want Sonic and co to move to."

    Hmz, sounds like most pc rpg's.

    Phantom Hourglass would been a better template.
    Please give our little random review show a try;
    http://randomreviewshow.com/index.html
    We hae special effects and umm...stuff...
    on 25.02.2008 at 23:01
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    Number of comments 27

     L3 Goomba

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    It sounds pretty exciting... I hope they have chaos in it. I played Adventure Battle 2 forever for my Chao
    on 25.02.2008 at 23:32
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    (◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
    Number of comments 22098

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    Darkflame said:
    Nothing wrong with liner.
    Eternal Darkness and Prince of PersiaSmilieands of Time are too completely liner, yet completely and utterly fantasic games.

    Ah, touché.

    "Players use the stylus for character control and selection, pointing and clicking where they want Sonic and co to move to."

    Hmz, sounds like most pc rpg's.

    Phantom Hourglass would been a better template.

    To be honest, point and click is too vague, for all we know, it COULD mean Phantom Hourglass style control. Meh, you're probably right. Sounds weird.

    One day I will be a real life anime.
    on 25.02.2008 at 23:51
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    Stuck in a 2D world...
    Number of comments 710

     L43 Pipsy

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    This is one of these games that until i've played it myself I really wouldn't want to make any predictions about.

    Hopefully they will use the PH template which was undeniably brilliant. But we will leave that to Bioware.
    on 26.02.2008 at 00:54
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    Bah, so close to L100! :(
    Number of comments 4309

     Deputy Features Editor

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    Whatever they do, I hope this turns out great. About time Sonic had a proper return to form (Brawl doesn't count, he only makes a cameo), even if it isn't in his signature series.Smilie
    on 26.02.2008 at 07:36
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    Xenobladed
    Number of comments 2723

     L77 K.K. Slider

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    Sonic's always been on form on the handhelds.
    [/I love sonic rush]

    Sonic & The Secret Rings is underrated too, but has plenty of problems.
    The recent "STH" game as dire though.
    Please give our little random review show a try;
    http://randomreviewshow.com/index.html
    We hae special effects and umm...stuff...
    on 26.02.2008 at 09:56
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    (◡‿◡✿) sonicisfast@live.co.uk (◡‿◡✿)
    Number of comments 22098

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    SatSR was definitely a breath of fresh air, it's actually one of my most played Wii games.

    I'd really like them to make a sequel, improving on the errors etc.

    And Sonic Rush is awesome. Smilie

    One day I will be a real life anime.
    on 26.02.2008 at 11:08
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