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Bioware Reveal More on Sonic Chronicles

on 25.02.2008 at 21:57 User Icon Posted by Jorge Ba-oh (jb)
Tag Tags: Bioware, Sonic RPG, Dark Brotherhood
The upcoming issue of NGamer reveals various tidbits on the Bioware-developed Sonic RPG, The Dark Brotherhood.

  • Players use the stylus for character control and selection, pointing and clicking where they want Sonic and co to move to.

  • Darker/deeper themes compared to past Sonic storylines, though more linear than Bioware's other titles.

  • Each character has unique abilities to solve puzzles designed for their strong and weak traits. For example, Tails for flying, Sonic for speed sections etc.

  • Similar combat to the Mario & Luigi titles, menu-based and context-sensitive play.


  • Thanks to CVG.

    More on Sonic Chronicles: The Dark Brotherhood (Nintendo DS)

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    Developer: Bioware

    Publisher: Sega

    Genre: RPG - Turn Based

    Players: 1

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    dojo Reply Quote #1 

    dojo

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    Number of comments 4682 318 Number of comments 06.05.2006 Wi-Fi Name benj

    ...though more linear than Bioware's other titles.


    Haha I wonder what factor of the game means that it's more linear than stuff like Jade Empire, Mass Effect... Smilie



    I was talking about the fact that it's a DS title btw...

    ( Edited 26.02.2008 00:18 by dojo )




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    on 25.02.2008 at 22:05 Games | Blog | Wii Codes | Message Me

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    SuperLink Reply Quote #2 

    SuperLink

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    KOTOR was really linear though... and slow too...

    Aww maaan.

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    on 25.02.2008 at 22:29 Games | Blog | Wii Codes | Message Me

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    Darkflame Reply Quote #3 

    Darkflame

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    Nothing wrong with liner.
    Eternal Darkness and Prince of Persia:Sands of Time are too completely liner, yet completely and utterly fantasic games.

    "Similar combat to the Mario & Luigi titles"

    good sign.

    "Players use the stylus for character control and selection, pointing and clicking where they want Sonic and co to move to."

    Hmz, sounds like most pc rpg's.

    Phantom Hourglass would been a better template.
    on 25.02.2008 at 23:01 Games | Blog | Wii Codes | Message Me

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    k08lpfan Reply Quote #4 

    k08lpfan

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    It sounds pretty exciting... I hope they have chaos in it. I played Adventure Battle 2 forever for my Chao
    on 25.02.2008 at 23:32 Games | Blog | Wii Codes | Message Me

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    SuperLink Reply Quote #5 

    SuperLink

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    Darkflame said:
    Nothing wrong with liner.
    Eternal Darkness and Prince of Persia:Sands of Time are too completely liner, yet completely and utterly fantasic games.

    Ah, touché.

    "Players use the stylus for character control and selection, pointing and clicking where they want Sonic and co to move to."

    Hmz, sounds like most pc rpg's.

    Phantom Hourglass would been a better template.

    To be honest, point and click is too vague, for all we know, it COULD mean Phantom Hourglass style control. Meh, you're probably right. Sounds weird.

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    on 25.02.2008 at 23:51 Games | Blog | Wii Codes | Message Me

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    Tman!! Reply Quote #6 

    Tman!!

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    Number of comments 590 38 Number of comments 18.05.2006 Wi-Fi Name Tman!UK

    This is one of these games that until i've played it myself I really wouldn't want to make any predictions about.

    Hopefully they will use the PH template which was undeniably brilliant. But we will leave that to Bioware.

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    on 26.02.2008 at 00:54 Games | Blog | Wii Codes | Message Me

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    Phoenixus Reply Quote #7 

    Phoenixus

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    Whatever they do, I hope this turns out great. About time Sonic had a proper return to form (Brawl doesn't count, he only makes a cameo), even if it isn't in his signature series.Smilie

    A must read for the uninformed; Birdmen and the Casual Fallacy
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    on 26.02.2008 at 07:36 Games | Blog | Wii Codes | Message Me

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    Darkflame Reply Quote #8 

    Darkflame

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    Sonic's always been on form on the handhelds.
    [/I love sonic rush]

    Sonic & The Secret Rings is underrated too, but has plenty of problems.
    The recent "STH" game as dire though.
    on 26.02.2008 at 09:56 Games | Blog | Wii Codes | Message Me

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    SuperLink Reply Quote #9 

    SuperLink

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    SatSR was definitely a breath of fresh air, it's actually one of my most played Wii games.

    I'd really like them to make a sequel, improving on the errors etc.

    And Sonic Rush is awesome. Smilie

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    on 26.02.2008 at 11:08 Games | Blog | Wii Codes | Message Me

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