Shantae Advance (Game Boy Advance) Preview

By Adam Riley 17.03.2003 2

Picture the scene, it's the 4th June, 2002 and a new GameBoy Colour title hits the shop shelves. This game is Shantae, a title that has been in development for over two years at Way Forward studios, and one of the last ever GBC games released onto the market. Now, as you may recall, a certain new wonder-handheld system from Nintendo had now been out for a year, thus almost completely voiding the sales of all GBC and certainly ensuring that new title development dried-up faster than...um...something very dry! So when Capcom came along and decided to take a risk on this critically-acclaimed title by publishing Shantae for Way Forward, did it change matters at all? In short, no. It came out in limited numbers, and even then was basically overlooked by everyone.

But things are about to change. Way Forward took heart from the praise that Shantae received by the bucketload and have chosen to not abandon the cute little half-genie by bringing her swirling back, this time on the GameBoy Advance. Therefore, it is hoped that now on a level-playing field, rather than a dead console, Shantae's blend of Castlevania and Metroid gameplay will shine through and reach the high level of sales it truly deserves.

This time around the GBC follow-up will feature graphics in a similar vein to the first title - but just as Shantae pushed the GBC to its limits, Shantae Advance (a working title, by the way) will utilise some of the GBA's extra horse-power. The original quest featured over 50 levels of play, plus mini games - and this new version is to be an even larger quest than the last! Players can expect more labyrinths, enemies and locations to explore, as well as a special four-player battle mode. Only one cartridge is required to access this option, where two-four players can compete and battle in the rotating environment of the game - another example of Shantae Advance clearly pushing the handheld's hardware to its limits!

Screenshot for Shantae Advance on Game Boy Advance

Advanced gameplay mechanics will once again be the order of the day, although this time players will be able to the genie-girl between the foreground and background whilst moving along the side-scrolling levels in order to carry-out the allotted tasks. A feature that makes a welcome re-appearance from the original is that of the transformation capabilities that Shantae has. She can morph into a bird, elephant, monkey, or mermaid so she can fly, dig, climb and swim through the different levels and complete the set challenges.

Developer Way Forward has not announced when the new Shantae game will launch, or even which company is likely to publish the title (although all eyes will be on Capcom regarding this matter). There is still some way to go in terms of overall development, but as more details become known you can be sure that Cubed3 will be the first place to look for the latest news.

Advantages

  • Improved camera
  • Even better graphics
  • 2-4 player battle mode!
Disadvantages
  • Will it lose some of its magic this time round?
  • The game still doesn't have a publisher yet...
  • ...and may once again be (unfairly) overlooked

Screenshot for Shantae Advance on Game Boy Advance

Final Thoughts

So, we're going to be getting a sequel to what was arguably one of the best GameBoy Colour games released? Well then, do you think it might just be slightly good?! You betcha! Bigger, brighter, longer, and simply better overall...Let's just hope that Way Forward can find a publisher for the title as soon as possible...

Developer

WayForward Technologies

Publisher

None

Genre

2D Platformer

Players

1

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date None   North America release date None   Japan release date None   Australian release date None   

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