Mario Kart: Double Dash (Hands On) (GameCube) Preview

By James Temperton 14.11.2003

Well it is officially out today, and so surely it is the time for much rejoicing? Indeed, the gaming experience offered by the latest in the Mario Kart series is perhaps one of the best this year, but then again that was to be expected, so how much further have Nintendo taken the franchise?

Graphics wise we don't really think there are any major problems, and due to the GameCube's wonderful colour palette Mario and pals are more vibrant than ever. The detail on each racer is superb and it really adds to the superb fun atmosphere that this title just oozes out at you. The tracks we have got through so far are quite amazing (and believe us we have got through a lot) there are various different levels based on all sorts of themes and the layout of a couple has been tedious at times most have been an absolute joy to race on.

Screenshot for Mario Kart: Double Dash (Hands On) on GameCube

One aspect that has disappointed us is the sound; it's a bit rank if the truth were told. Yes we expected it to be cutesy, but this is a bit too candyfloss for out likings and spoils the feel of the game somewhat, but of course it is only a minor fault.

Screenshot for Mario Kart: Double Dash (Hands On) on GameCube

As we said, Mario Kart 64 with bells on would have made for a great game, but Nintendo haven't just updated the N64 outing, they have added in various different aspects for good measure. Most noticeable is the one player mode is a hell of a lot better now and you wont feel quite annoyed when it is over in three hours, there is bucket-loads to get your thumbs into. Those of you that have seen the video-clips that have been released, or indeed the numerous screens of this title should have noticed one key development. Two players go on one kart, and boy is this fun! When you start off your partner pushes you off, their legs going ten to the dozen as they scramble onto the back of the kart, it really is inspired! During the race racers can swap over, from front to back of the kart. The front person simply has to drive, whilst the poor bugger on the back had to balance and launch various weapons that you pick up on the way by driving through the obligatory weapons blocks.

Screenshot for Mario Kart: Double Dash (Hands On) on GameCube

It is all wonderful fun, and from what we have played so far Nintendo have done a grand job of bringing this title onto the GameCube. Finally, just a word on the multi-player, stunning! There are various battle arenas to play on and none of the joy has been removed from this excellent aspect that was loved to pieces on the N64. With numerous tracks to unlock (there are some beauties in there) and a massive single and multiplayer at the moment we are thinking that this could be a Christmas dominated by just one game. Outstanding, if on mute anyway.

Screenshot for Mario Kart: Double Dash (Hands On) on GameCube

Final Thoughts

We have been very impressed with Double Dash so far. Whilst the sound is a little suspect and some of the tracks are a little nasty, the general feel of the game is excellent. Perhaps not a classic, and certainly not better than the N64 version, but just about an essential purchase.

Developer

Nintendo

Publisher

Nintendo

Genre

Driving

Players

16

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  9/10 (16 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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