Super Paper Mario (Wii) Preview

By Adam Riley 22.06.2006

You all know the old analogy involving buses, waiting and multiple arrivals? Well, it can easily be applied to traditional Mario games. Not only have we got the sublime New Super Mario Bros. on DS and Super Mario Galaxy coming to the Wii, but a final hurrah for the GameCube in the form of Super Paper Mario. But what makes this platform game so special? Let us take a closer look...

This one really did come from the left wing, not actually being unveiled during Nintendo's Press Conference at this year's E3, rather being slipped into our field of vision via a stealth Press Release. Suddenly GameCube fans had something to smile about considering their thunder had slightly been stolen with the announcement of a special version of Zelda: Twilight Princess heading over to the Nintendo Wii as well. But is that a pure platform title or another in the Paper Mario series of RPGs from veteran developer Intelligent Systems?

The company is revered within the Industry and gaming circles alike, having worked on such hits as Mario Kart: Super Circuit, Metroid Fusion, the Fire Emblem and Advance Wars series, previous Paper Mario games, some of the WarioWare titles and even the spectacular Tetris Attack from way back on the SNES! But this time it is side-stepping the full-on role-playing scene to mix the genre with the usual Mario platform antics in what is looking to be a very impressive product.

Screenshot for Super Paper Mario on Wii

The first aspect that hit people when this was unveiled was how gorgeous it looks. Paper Mario: Thousand Year Door stunned gamers with its crystal sharp, paper-thin graphical style with fresh colours and wickedly attractive visual techniques used throughout. If anything, Super Paper Mario actually looks even crisper than before, smoothly changing from the wonderful 2D realm into the third dimension when called upon, all with the greatest of ease. This, alongside Twilight Princess, will definitely be classed as one of the most fantastic looking games in the GameCube's existence (albeit for different reasons).

What must be remembered as well is that this is no mere platform or RPG experience, but platform action with elements of role-playing mixed in perfectly. In addition, whilst Mario might have his name in the title, he is not the only character you can take control of, with Princess Peach and Bowser also getting in on the act wherever necessary across the eight crazy worlds that are on offer, with many traps and puzzles that can be overcome using different abilities. Since each character can do different things, it becomes imperative to know when you should switch between the three (Daisy is also rumoured to be in the game, but whether as a cameo or being playable is unknown).

Screenshot for Super Paper Mario on Wii

Each character's special ability is triggered by a simple depression of the R button and, for instance, doing so when in control of the Princess will open up her trusty parasol (maybe the same one from Super Princess Peach?) to let her float slowly, having first of all jump much higher than others due to her healthier constitution making her quite light. It terms of brute strength, nobody is more terrifying than the King of the Koopas himself, big bad Bowser! He stomps around levels in his usual sedate, yet intimidating way, breathing fire when required in a very effective way. But all eyes will be on the star of the game, Mario, who can magically change the entire landscape!

Yes, despite being a lowly plumber, Mario now has the power to switch the 2D playing field by 90˚ so that the world suddenly takes on a third dimension. This completely changes the way you play through levels, as whereas you may not have been able to get past an annoyingly large pipe before, for instance, the change in viewpoint allows you to merely side-step the obstacle and progress as normal! Keeping your mind focused on how the game plays will definitely work to your advantage as other examples include paper-thin ladders being revealed when the angle is changed and seemingly impassable chasms actually have bridges that previously looked like nothing more than flat background scenery. The amount of variety within is a key point to how devastatingly good Intelligent Systems can make this game.

Screenshot for Super Paper Mario on Wii

But those fans of the Paper Mario RPG games will also have familiar aspects to play around with, such as the fact that there are people that follow you around

Screenshot for Super Paper Mario on Wii

Final Thoughts

Super Paper Mario is certainly looking like THE game, other than Zelda, to buy for your GameCube this year, or even to play on your Nintendo Wii. With the incredibly talented Intelligent Systems behind it, though, you have to wonder what other crazy things have been added to make gamers everywhere smile!

Developer

Intelligent Systems

Publisher

Nintendo

Genre

3D Platformer

Players

1

C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  8/10 (62 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

Definitely on my list on 'must haves'! :-D

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

Mine too! Nice one, it's looking to be a fine end to the Gamecube's lifecycle. :Smilie

Looks fantastic, cant wait for it to come out to ease the wait until the Wii is released over here

Depression is merely anger without enthusiasm

Can't wait...I love platform and RPG mario games, and this one is both.

Exactly, Mario platform fun + RPG greatness = smash hit! :-D

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

Intelligent Systems are amazing :eek: Why not release such a cool looking game on the Wii instead. Surely it'd make MUCH more money that way?????????? :sarcy:

Intelligent Systems is indeed a superb company within Nintendo. Its games are always of such a high standard and it's working on WarioWare Smooth Moves and Fire Emblem both for the Wii as well right now. I wouldn't be surprised to hear about FE on the DS as well at some point...

Adam Riley [ Director :: Cubed3 ]

UNITE714: Weekly Prayers | Bible Verses

it"s mine so back off peepls

Guest 19.09.2006#9

when i started playing Paper Mario: The Thousand-Year Door i couldnt stop. i played that game straight and beat it in a little over a week. it was addictive and fun, but the replay value wasnt so great. Super Paper Mario should be on a to-get list for gamecubers, especially if the graphics are crisper than thousand-year door. when i first saw it, i was astonished at the how good everything looked. everytime you enter a new place, you have to take out a minute to admire the surroundings. i hope this one will be even more addictive!

Guest 26.09.2006#10

Yay! Definitely going to get it <3

Another Paper Mario...DOES IT GET ANY BETTER (NO SARCASM INTENDED)

Wii Friend Code 7177 5644 4014 5411

i am definately going to get this game because i really like mario RPG's. I have partners in time on the DS and i am going get all mario RPG's. cant wait till i have the money!!! Super Sonic



SuperYoshi6 PSN name
3DS friend code 2878-9581-8999

I am confused... did they also/still release a GameCube version next to the Wii version? Or just the Wii version?

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