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    Pop Island

    Pop Island (/images/icons/ico_dsiware.jpg)

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    Developer

    odenis studio

    Publisher

    odenis studio

    Genre

    Party

    Players

    8

    C3 Score
    8
    Reader Score (0 Votes)
    0

    Posted on 21.09.2009 User Icon Posted by Mike Mason (Mason) Number of Comments Comments: 1 Number of Reads Reads: 2434
    Tag Tags: Pop Island, odenis studio, odenis studio, Party, /images/icons/ico_dsiware.jpg
    Odenis Studio have been quiet for a while; since DS war game Glory Days 2, in fact. In a turn for the completely different, though, rather than continue with that series they have decided to take advantage of Nintendo's less risky avenue by putting their latest title, Pop Island, on DSiWare.
    Pop Island is best described as a game of capture the flag. Dispel any thoughts of war, though, as this one is played out in glorious, vibrant colour with a variety of creatures from the animal kingdom. From the soft to the scaly, you're able to select from the likes of lions, crocodiles and elephants in an attempt to conquer a number of planets by grabbing flags. Match size can range from a measly four members per team to the all-out insanity of 32 battling animals. Green flags will turn up on the terrain (a map of which is displayed on the bottom screen) and it's your job to get as many of them back to your base as possible, all the while preventing your opponents from doing the same by throwing firecrackers at them to make them drop their prize. Power ups dotted around can also be collected and activated with the shoulder button to 'pop' and relieve everybody of the flags they're currently holding.

    Each of the pleasingly blocky characters has its own speciality. The lion is the all-rounder of the game, able to bound swiftly across land, while the penguin comes equipped with a surfboard and means he can zoom around the outside on the sea, leap onto land to seize a flag and then leave opponents dazzled behind him in the spray. It was with the penguin that I scored my greatest victory; Olivier Denis, demonstrating his studio's game, quickly switched me over to the more difficult to handle bird character, which has the obvious advantage of flight but adjusts its speed by flying upwards and downwards to alter momentum.

     

    Things seemed a bit quiet in a single player match with four animals a side, but Pop Island really opened up when Adam and myself played against each other in a full match; each of us controlling one creature, but each also assisted by 15 AI beasts. When you've got that many characters on the field you're really fighting for the points, and it becomes necessary to learn your chosen animal's skills so that you can dodge and keep your flag intact while being chased by three or four foes. It's clearly a multiplayer game at heart, which makes it a shame that there is no online play mode included. Olivier claims this is so that you can "share joy" with those close to you. No love for Internet friends, unfortunately.

    Local multiplayer thankfully supports up to eight players, and from the sounds of it as long as one person has Pop Island in a group everybody else can get a go of it to an extent, too. Owners can send out a demo of the game to be picked up through the DS Download Play option on the handheld's menu and test out the solo and multiplayer through it. The great thing about this, too, is that you apparently don't even have to have a DSi to play it; the demo can be shared to a standard DS as well, as the only functionality of DSi that Pop Island uses is the very fact that it is a downloadable title.

     

    Pop Island is a strong addition to the DSiWare line up. It's uncertain how much it will sustain people in single player, but as a multiplayer title it's a lot of fun. The variety in characters means that anybody can pick it up, no matter their skill level, and it's sure to lead to a lot of interesting matches.
    Please post your comments below.

    Reader Comments

    1

     Operations Director, Senior Editor

    Offline

    This game drove me round the bend as I couldn't win! I was hopeless at it Smilie But it was still lots of fun Smilie

    The great thing about this, too, is that you apparently don't even have to have a DSi to play it; the demo can be shared to a standard DS as well

    I've found this to be the case with other multiplayer DSiWare titles so far, which is a great thing indeed! Smilie

    Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]

    Word of Adam | Voice123 Profile | AdamC3 on Twitter
    on 21.09.2009 at 21:27
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