New Carnival Funfair Games (Hands-On) (Wii) Preview

By Adam Riley 15.08.2010

Review for New Carnival Funfair Games (Hands-On) on Wii

When the first Carnival Funfair Games was released on Wii, the Cat Daddy-developed mini-game collection was overlooked by most people in the media as being simply another low quality affair that barely made any positive use of the Wii Remote’s motion control, and simply did not offer any fun for families that had bought the Nintendo console in their droves. However, the game exceeded everyone’s expectations, in terms of sales, clearly tapping into the market perfectly, and now the true sequel is set to land on Wii (and DS). Cubed3 tried out a sample of the new mini-games on offer in New Carnival Funfair Games to see what has changed.

Due to the low quality of both the Wii original, its DS counterpart and the home console Mini-Golf spin-off, expectations were low for New Carnival Funfair Games and I purposely avoided going anywhere near it for most of the event. As it was tucked away in a far corner this did not prove to be much of a problem. However, it was directly opposite Kirby’s Epic Yarn in that unsurprisingly desolate section beyond the GoldenEye 007 and NBA Jam stands, and since I am such a sucker for the pink inhaling machine, I had to eventually wander over for a gander, and rather than play Kirby first and despise my time with New Carnival Funfair Games afterwards, I opted to tackle Take 2 / 2K Play’s upcoming release first.

The first thing to be noted was the lack of MotionPlus attachment on the Wii Remote, which whilst not too shocking given the lack of the add-on at the show in general (no The Legend of Zelda: Skyward Sword for us…), was still ultimately disappointing. Instead it was a case of testing five of the thirty-plus games included in the package, the majority of which are new, with a smattering of tweaked favourites returning. The E3 demo shown in the US a couple of months back highlighted the MotionPlus features, but here the likes of ‘Shatter Pitch,’ ‘Smile,’ ‘Haunted Hunting,’ ‘Under 7, Over 31’ and ‘Soda Pop Up’ were sampled in their standard motion forms.

Screenshot for New Carnival Funfair Games (Hands-On) on Wii

Considering the first Wii game is currently the fourth biggest selling Third Party Wii game in the US, it is no wonder developer Cat Daddy has been asked to develop something more substantial than the first entry in order to capitalise on the six million-plus strong fan base around the world. Even though most are not in the same league as the mini-games featured in the WarioWare series, some are fun when played in groups. In ‘Shatter Pitch,’ players are given the chance to throw baseballs at plates, aiming to break as many as possible in order to win one of the three hundred unique prizes on offer. Trying out ‘Smile’ gave me and fellow Cubed3 writer Stuart Lawrence the chance to knock the teeth out of various annoying clown faces by firing cannon balls in the right direction, whilst ‘Haunted Hunting’ appeared to be a mini-game that would make good use of the MotionPlus peripheral, with the objective being to shoot as many skeleton- and zombie-held targets as possible during the train ride.

‘Under 7, Over 31,’ as might be implied by the name itself, requires a total score of lower than seven or higher than thirty-one, both of which can be achieved by holding the Wii Remote on its side and tilting the angle slightly until ready to drop your ball down the slots and hope it lands in the appropriately scored hole (labelled one-to-six). This definitely comes down to sheer luck, sadly, and more effort was spent on the other games included, with the last one being ‘Soda Pop Up,’ where the Wii Remote is used as a fishing rod and fallen cans must hooked, then slowly pulled to a vertical standing position, without toppling the can from the barrel where it currently resides.

Screenshot for New Carnival Funfair Games (Hands-On) on Wii

Final Thoughts

Nintendo DS owners will not be missing out either, plus the game apparently supports even the use of the DSi camera. Whatever the case, though, both Wii and DS versions are set to arrive in September for the US, and sometime in the Autumn for Europe. Currently New Carnival Funfair Games looks far better than its predecessor, yet more time would be required to make a fair judgement. Fun in small doses and the sort of game where you definitely needs friends around to have a laugh about the game.

Also known as

New Carnival Games

Developer

Cat Daddy

Publisher

2K Play

Genre

Party

Players

4

C3 Score

Rated $score out of 10  n/a

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

Comments

It's a shame the Wii Motion Plus technology wasn't there day 1 as all the various mini-game collections would have benefited greatly from it.

With Wii Party set to be one of the best party games for Wii, I wonder if this will be able to compete. The first game may have sold well but, out of all the copies sold, how many buyers were happy enough with the game to want a second helping?

AdamC3 (guest) 17.08.2010#2

I totally agree. Wii Party will have such weight behind it that Take 2's only chance is to get the game onto the market well before it's main competitor, otherwise it will no doubt be faced with the same massive disappointment Warner had with the release of Game Party 3.

Take 3 (guest) 19.08.2010#3

If this comes out before October, then it may have a chance. If it arrives after Wii Party, though, it could well face annihilation!

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