Cubed3 Nintendo gaming, Wii and DS

Castlevania: Lords of Shadow - Mirror of Fate Nintendo 3DS Nintendo Preview

Review for Castlevania: Lords of Shadow - Mirror of Fate on Nintendo 3DS

The name most Nintendo fans will link with the Castlevania series is Koji Igarashi-san, since he has been a key player in the majority of the best entries in the series, with the likes of Aria of Sorrow on Game Boy Advance, and the trio of Nintendo DS titles, Dawn of Sorrow, Portrait of Ruin and Order of Ecclesia. Those waiting for his next 2D adventure will have to wait longer, though, since the first Nintendo 3DS outing, Castlevania: Lords of Shadow - Mirror of Fate, is actually developed by MercurySteam, the team behind the PlayStation 3 and Xbox 360 release, Castlevania: Lords of Shadow.

Castlevania is one of those franchises that has a strong backing and push towards the 2D series. Whilst there have been polygon 3D adventures that brought something new in terms of both art style and gameplay to the long-running series, the side-scrolling setup is the general direction of choice for many of the whip-cracking fan-base. Now, with the addition of the 3DS to the roster, developer MercurySteam had various options to take advantage of the glasses-free 3D -- either having 2D sprites and playing with the background to achieve the effect, or going for the questionable 3D polygons.

The studio went with the latter, but opted to keep a majority of the game on a classic 2D plane, given the success of the more recent outings on Nintendo DS. From what Cubed3 sampled, the transition to this new look held up to the intricate pixel look of old, yet added a more contemporary feel, allowing the backgrounds to tease players into the grim, blood-tarnished world. There was a healthy balance of art direction that took staple pieces and imagery from the older games without overlapping too much into the 3D world that has had such a Marmite reception with the fans. Within the multiple, branching pathways for each of the Belmont clan to explore were detailed environments with crumbled floors, rotting castles and cursed corridors. It feels very much like a traditional Castlevania, yet the addition of bigger and deeper backgrounds create a much more involving world.

Lighting is such a key factor that also benefits from the move from pixels to polygons, and whilst it can certainly be done well in 2D, the dynamic lighting that seeps in through candlelit lamps far in the distance, the moon's guiding rays through the windows, or flicking light off a brute of a boss standing underneath a streetlamp helps set the scene; it certainly adds that extra layer of polish. There were only a handful of moments to experience the behind-the-player segments, and these too didn't detract from the more conventional side-scrolling setup.

In my time with the demo I quickly likened the game to classic Metroid in some ways -- something that many Castlevanias share in common, and to which games of a similar ilk are coined ’Metroidvanias.’ Certainly fans of either series should have high hopes for Mirror of Fate, which sees players swinging from lamps with the whip and crawling through passageways to snuff out new areas and unlock doors. Long time players of Castlevania will be especially pleased to know that the tough difficulty level looks to remain intact, with the boss of the demo being particularly hard to beat, garnering up many deaths. Those that enjoyed the highly praised HD console entry of Castlevania: Lords of Shadow will certainly want to take notice of Mirror of Fate, since it retains much of the same look of the original game and sets up the events for the upcoming sequel, Lords of Shadow 2, due next year.
- Aaron Elias, Previews Editor.

Having been a massive fan of Castlevania: Symphony of the Night on PSone, all three Game Boy Advance 2D Castlevania titles and the subsequent IGA-developed trio of DS outings, the idea of something similar appearing on the Nintendo 3DS led to heavy perspiration as anticipation levels rose considerably. A wave of hesitation hit home, however, when it was revealed that Igarashi-san was nowhere to be found in the off-shoot of Castlevania: Lords of Shadow. Would the ’Metroidvania’ style be retained? Would the twisting, turning, elaborate dungeon layouts return? The answer, in a way, was a resounding ‘yes’ from the hands-on time spent with Mirror of Fate.

The catch was, though, that the general feel of the game was subtly different, yet enough of an alteration to leave the experience as being one filled with reluctance as to whether or not the end product will be quite as enamouring as the engrossing Castlevania: Order of Ecclesia, for instance. Events take place a quarter of a Century after the first Lords of Shadow and follows four characters over the story arc; Trevor Belmont, Alucard, Simon Belmont, and an as-of-yet unrevealed person, with control changing between them at various junctures in the adventure.

It was unclear which character was presented for use in the demo, but it was a gentleman with a chain whip, as per as expected, able to lash out at enemies that lay in his wake. The confusing element, though, was that rather than having a limited reach, as in previous Nintendo outings, it seemingly covered the entire screen when used, meaning skeletal monsters and the like were within reach no matter where the character was positioned. To counter this, the hit points of beasts appeared to have been hiked up. On a personal note, this was definitely an unwanted compromise. It may have been my imagination playing tricks, but the character control was also slower than before, making progress sluggish to say the least. This was most noticeable during a section where a switch had to be hit and then quick backtracking was required in order to make it through the opened doorway. The other bugbear was the camera, which was rather erratic in following the action, causing damage to be incurred from enemies that the player should have been able to clearly see had the camera followed the scene properly. Something that will be ironed out by the time the final release rolls around? I certainly hope so…
- Adam Riley, Operations Director.

Worth waiting for?

Castlevania: Lords of Shadow - Mirror of Fate certainly came across as a bit of a mixed bag, with some positive elements from MercurySteam’s previous console release, plus the appearance of Koji Igarashi’s 2D Nintendo efforts of old, and at the same time some negatives in the form of sluggish movement, dodgy camera work, and awkward combat. Hopefully the game is still going through some major tweaking to fulfil its real potential. IGA fans, though, may want to approach with caution for now…

Read and post comments

 Buy Castlevania: Lords of Shadow - Mirror of Fate (Nintendo 3DS) Buy Castlevania: Lords of Shadow - Mirror of Fate (Nintendo 3DS)

Today's Lowest Price

Share this Preview Share this Preview

Games you may also like...

Developer

Mercury Steam

Publisher

Konami

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now    Also on Also on Nintendo eShop

Follow this Game Follow Castlevania: Lords of Shadow - Mirror of Fate (Nintendo 3DS)

If you are a registered member and logged in, you can also subscribe to topics by email.

Who wants this game?

No members want this game yet - be the first to add to your wishlist!
I want this game View All

Reader comments - add yours today Comments on this Preview

Cubed3 Member
Rob64 (guest) on 08.07.2012 at 15:48#1

No IGA, no sale.

Cubed3 Member
FryerT (guest) on 09.07.2012 at 16:43#2

Lord of Shadows was SO overrated. Colour me disinterested!

Cubed3 Member
bearmon2010 (guest) on 10.07.2012 at 04:09#3

I really liked Lord of Shadows and I can't wait for sequel and this game.

Cubed3 Member

Even if I didn't like LoS, I'll give this a chance.

Cubed3 Member
Redrave (guest) on 11.07.2012 at 10:48#5

Rob64 (guest) said:
No IGA, no sale.

Castlevania lords of shadow was not made by IGA yet it is the best selling castlevania game.

FryerT (guest) said:
Lord of Shadows was SO overrated. Colour me disinterested!

Are you fucking kidding me?It is one of the most underrated game this generation.It didn't get the recognition it deserves.Do some research.

Staff Member

Smilie Wow, the total swing in opinions in the comments is quite stunning! Smilie

I've not played Lord of Shadows - is it really one of those 'love or hate' games? The reactions seem to point that way.

I loved the GBA and DS games, and this had its moments, but it definitely needs some decent tweaking before release. My hopes are high, however Smilie

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | The Voice Realm Profile | Voice123 Profile | AdamC3 on Twitter

Comment on this preview

You can comment as a guest or join the Cubed3 community below: Sign Up for Free Account Login

Preview PostPreview Post Your Name:
Validate your comment
  Enter the letters in the image to validate your comment.
Submit Post

Subscribe to this topic Subscribe to this topic

If you are a registered member and logged in, you can also subscribe to topics by email.

Follow this topic Follow this topic

Keep up with new comments with the RSS feed for this topic, or subscribe via email above.
Turqoise Radio - Cubed3's Glass to the Wall
Latest Nintendo Wii U, 3DS, DS news, videos and updatesNintendo News
Sign up today for blogs, games collections, reader reviews and much more
Latest news and updatesSite Feed
Vote on our latest community pollNintendo Poll
Vote: Which of these Euro eShop games will you download? 23/05
Air Battle Hockey 3D
Donkey Kong Country Returns 3D
Groove Heaven
Kirby Super Star
Kirby's Dream Course
LEGO Batman 2: DC Super Heroes
Project X Zone: A Lethal Surprise Demo
Rabbids Rumble Demo
Resident Evil Revelations
Swords & Soldiers 3D
The "DENPA" MEN: They Came By Wave
Tom Clancy's Ghost Recon Shadow Wars
Nothing this week
Member of the weekMember of the Week
This week's top member is Sonic_13, awarded the most stars for great posts.
Online Play and ChatOnline Nintendo Play & Chat
General Chatroom: Click here to chat Wii U Nintendo Network Codes - Find other Nintendo Wii U users 3DS Nintendo Network Codes - Find other Nintendo 3DS users
Listen to our Nintendo Jukebox - Classic Mario, Zelda, Metroid songs and more Nintendo news and reviews on the move