World of Final Fantasy (PS Vita) Preview

By Michael Whittaker 22.10.2016 3

Review for World of Final Fantasy on PS Vita

Those with a grave aversion to an overload of colour may want to look away now, although that would be to risk missing out on what promises to be an excellent entry in the ever expanding universe of Final Fantasy. In this case, World of Final Fantasy. Square Enix has ramped up the cuteness factor to eleven with its latest game, and this is never more evident than in the bite-sized protagonists, Laynn and Raynne. Cute as they may be, they are also in a state of despair, suffering from amnesia and wandering through the world of Grymoire, in the hopes of finding their lost memories. After a look at the PlayStation 4 version, Cubed3 recently went hands-on with a pre-release build of this hotly tipped new title on PS Vita…

The journey in World of Final Fantasy, it must be said, is a breath-taking one. As previously stated, the colour palette is evidently put to good use, really breathing life into the world. Those playing will especially appreciate the reduced depth of field, giving the background a soft focus effect, akin to that of Super Mario 3D World. It's very clearly aimed at a younger audience, and is actually a very smart way of bringing in a new generation that may find the core series a little too challenging, but now have an excellent stepping stone into the franchise. However, this by no means diminishes the possibility of challenging gameplay. This being a RPG, players are presented with plenty of tasks and puzzles, which do require some thought and tactical thinking. In fact, the ability the protagonists have to double up in size becomes a core and fun mechanic in confronting such situations.

Ultimately, maybe the most notable pulling factor World of Final Fantasy has for itself, is the ingenious way of tapping into the Pokémon crowd. Here, gamers will get the chance to capture - or imprison - over two hundred little creatures, called mirages, which are then able to be used in battles to great effect. It really excels here and nails the thrilling aspect of collecting, fuelled by the excitement of discovering new mirages.

Screenshot for World of Final Fantasy on PS Vita

The battle system is extremely fun and refreshing, too, with a nice twist on the turn-based formula. During battle, those in control will have the opportunity to stack different mirages upon each other to unleash varying attacks depending on their elemental status. Having the mirages stacked will also give extra AP and HP to Laynn and Raynne, whilst alternating the mirages will provide differing elemental abilities and spells to be used. Similarly, these abilities are the key to solving puzzles and unlocking areas. Doing so requires the strengths of different mirages, which in turn encourages the player to collect as many mirages as possible in order to progress. Square Enix has done an excellent job in breathing new life into this aspect of the game, which now delivers an exciting and rewarding experience.

There is plenty of fan-service throughout the journey and veteran fans of Final Fantasy will come across many recognisable characters, which won't be spoiled here, but, rest assured, they will raise smiles. The dialogue is quite reminiscent of another excellent Square Enix release: Dragon Quest Builders. It's very charming and quirky, whilst being self-aware in its regular breakage of the fourth wall.

Screenshot for World of Final Fantasy on PS Vita

Final Thoughts

Overall, World of Final Fantasy is an excellently executed game and does a heck of a lot right. It perfectly manages to bind a gorgeous aesthetic and addictive gameplay together in a package that is both approachable and universal in its appeal. The final product should ensure yet another success story for Square Enix.


Square Enix


Square Enix


Turn Based RPG



C3 Score

Rated $score out of 10  7/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   


I just really hate the chibi style they picked. Like POP figures I really can't understand the squarish heads and stuff.

The non-chibi style is so amazing, very kingdom hearts.

Still looks like a great game but I might struggle to get into it to begin with.

The chibi-ness has me very conflicted, too. I was hoping we'd get the more realistic design for the FF characters, like Lightning, Cloud, etc, on top of the chibi style, but nope - just the blobs of chibi. I dunno about this one. Will wait for a reduction in price.

Azuardo said:
Will wait for a reduction in price.

I concur. Unless I happen to go on holiday somewhere. Can't beat a portable FF game! (even when it's Pokemon)

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