By Eric 19.03.2017
Totem Tribe II: Jotun is a MMO strategy that plays out over months of actual time. Developed by Enkord, it has been in development for over five years and is currently still in the alpha stage. This may sound a bit disconcerting, but it is actually a massive blend of genres. Though primarily a Civilization-style title, there are adventure elements, puzzle elements, PvP, and even RPG elements that many will gravitate towards one or more of them.
First things first, Totem Tribe II: Jotun has A LOT going on, and many of the screenshots published do not do it justice. A lot of them, as well as the splash page, look nothing more than any other cookie cutter, shovel-ware designed to plunder some quick dollars - for the record that is not this game, it is merely a comparison, as the depth this looks to contain is surprisingly massive.
Essentially you start off with a small little Stone Age city that has to be built. Everything happens slowly, meaning a building will take five minutes to complete, with some taking hours or more, so this is not a game that can be rushed. There is one world where all players are on, meaning everyone gets a section of an ever-expanding world. What this means is that your town is competing against everyone else, from military, to alliances to borders. The game is "always on," so even if you are not playing, your hour-long building is still constructing, resources are still coming in, and so on.
As one builds the town, there are little quests that pop up that are reminiscent of older adventure style titles of trying to figure out puzzles or beating down enemies. The puzzles are surprisingly hard at times, but not necessary to advance forward. One of the cooler things is the change of aesthetics as the town levels up, with buildings getting more "advanced," and so on - little things like this go a long way.
At this point there is a massive slow down early in Totem Tribe II: Jotun that a lot of players may bail out on because there isn't much to do, which is unfortunate as there is actually a lot going on in here, and, hopefully this problem will be fixed. Regardless, the mix of genres is audacious if nothing else. and comes together in a surprisingly decent manner.