Final Fantasy Crystal Chronicles (GameCube) Reader Review

Posted by By Revelade 0 Number of reads 584 Posted 05.02.2006

FF has come back to Nintendo, but is it the same?

Like every FF game before it, it's a visual and audio feast. There's no voice work, but the interesting music makes up for it.

Plotwise, it starts slowly. You are in a town and you need to go to deadly dungeons to collect water to feed your town's tree. If that tree dies, you die. Um, at the end, the story REALLY picks up and you see what it's really about. It takes time, but at the end is where everything wraps up.

Gameplay involves going through dungeons and slashing things for items, finding parts and combining them to make items. The actual combat can be fought by mashing the attack button or using and combining spells.

Multiplayer requires teamwork since someone has to hold the bucket of air. Everyone has to stay close to this bucket. Spells can be combined and it's satisfying.

Unfortunately, even with multiplayer, gameplay is still repetitive because you are running around and slashing monsters, like I said. There's puzzles, but they are simple, but there is ONE that is trickier.

Overall, you got looks, sounds, the plot is okay and the gameplay however, is just too repetitive with it's slashing.

Revelade's Rating Rated $score out of 10  5/10

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Developer

the Game Des!gners

Publisher

Nintendo

Genre

Real Time RPG

Players

4

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  7/10 (9 Votes)

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