It's certainly an interesting one. When I played the demo, I really loved the game, hence the glowing hands-on report - there was so much potential! However, I don't even think Square Enix had that much faith in it, since the Japanese release was muted, to say the least, and promotional work was handed over to Nintendo in Europe, which has been the curse of death for many S-E games over the years (comments from past S-E folk I knew said they never understood why the deals kept being made).
Playing through the final game was quite engaging for the first couple of hours, but then nothing really changed and the repetition of dungeons, button mashing, and the really annoying 'Hi' and 'Hello's that sound so awkward when meeting people in towns, along with generally muddy visuals that don't live up to the screenshots, all made for a lacklustre final experience.
So much potential, and clearly a technical marvel to get the online multiplayer going on 3DS, but it really needs a sequel to get hopefully allow the development team to fix the wrongs.