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Power Rangers Megaforce (Nintendo 3DS) Review

Review for Power Rangers Megaforce on Nintendo 3DS - on Nintendo Wii U, 3DS games review

Video games based on popular TV shows, movies or other franchises are often ones that end up being mediocre or bad and can really only be somewhat recommended to the most die-hard fans of said series but sometimes there are exceptions to this rule. In the case of Power Rangers Megaforce, the game is so terrible that it would be hard to wish it upon one's worst enemy, let alone fans of the franchise. Read on to find out all the shocking reasons why…

In theory, a beat-em-up based on a popular and fitting franchise such as Power Rangers with some fan service thrown in sounds like a good idea. What could possibly go wrong? Well, in the case of Power Rangers Megaforce, everything possible went wrong. The overall presentation is very poor with constantly looping music in the main menu and an abundance of loading screens for things that really shouldn't require them, such as going into a sub menu. Each stage typically starts with a bunch of passable cut-scenes before players are thrown into the mess that is the actual gameplay.

One major flaw that immediately becomes apparent is the frame-rate. It's very unstable and feels like the game could crash at any given moment. Even if it was actually at a remotely acceptable level, the 2D beat-em-up gameplay is nothing more than a joke. The controls feel very stiff, animations are sorely lacking and the combat consists of mindlessly mashing the attack button to kill dozens of enemies that barely resemble a threat. There is only one standard combo per character and a button for a single long-range attack. There are cards that can be collected and used as special attacks but these attacks always trigger an annoying cut-scene that can't be skipped and once it's all done the effect is not even worth the effort as simply mashing the regular attack button proves to be just as effective.

Screenshot for Power Rangers Megaforce on Nintendo 3DS - on Nintendo Wii U, 3DS games review

The mission structure is as annoying and pointless as possible. The flow of the game is regularly interrupted by mission goals that pop up and stop the player dead in their tracks, often with objectives that can't possibly be missed in the narrow corridors all the stages consist of. Once a goal is accomplished, it only takes a few steps for another one to show up again. All the Power Rangers are playable and play slightly differently but some missions require a certain character for no apparent reason and randomly switch out the currently selected one.

As if all of this wasn't already infuriating enough, the other Power Rangers will constantly and relentlessly bombard the player with the same hints over and over again or simply utter completely irrelevant remarks. There are few moments when one of them isn't currently speaking and these lines of dialogue are sometimes triggered at such a rapid rate that new ones start before the previous person even finished their sentence. It's downright ridiculous and makes playing it almost unbearable.

Screenshot for Power Rangers Megaforce on Nintendo 3DS - on Nintendo Wii U, 3DS games review

Gameplay

This game is a laughable attempt at a 2D beat-em-up, with stiff controls and completely shallow combat that consists of one combo and no strategy or challenge whatsoever. To make things even worse, the gameplay is constantly interrupted by mission goals popping up that stop the player dead in their tracks for objectives that can't possibly be missed and are often over in less than 20 seconds.

Graphics

The graphics are just barely acceptable but the frame-rate is so horrible that it makes it feel like the game could crash at any given moment. Speaking of crashes, it's very likely that the game will freeze if it's resumed after pressing the Home button of the Nintendo 3DS. Loading screens also appear way too frequently even when simply moving through the main menu.

Sound

The voice acting is okay for the most part but the way it is utilised is guaranteed to drive anyone insane, with constantly repeated lines of dialogue slowly gnawing at the sanity of the player. It's hard to hear much if anything of the music during the stages because of this. The menus play a grating loop of a sequence of noises that can barely be described as music and to make it even worse, it starts over each time a sub-menu is entered.

Value

There are five worlds with about six to seven stages each but they are very short and lack any sort of challenge, meaning it will be over very quickly. Unfortunately, the game is devoid of anything that could remotely be considered fun, so the length of the game doesn't really matter. There are some extra stages and bonus art to unlock but even masochists would think twice about attempting to play this game long enough to meet the requirements for them.

Cubed3 Rating

Power Rangers Megaforce is one of the worst examples of licensed video games in recent memory featuring terrible gameplay, a sickening frame-rate, infuriating voice acting and utterly shoddy production values all around. Unlike many other games of its kind, it has no redeeming factors whatsoever and should be avoided at all costs.

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12.01.2014

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Developer

Digital Works Entertainment

Publisher

Namco Bandai

Genre

2D Platformer

Players

1

C3 Score

Rated $score out of 10  1/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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Reader comments - add yours today Comments on this Review

Mr Noob (guest) 12.01.2014 13:27#1

Buying this today, sounds amazing!

Senior ModeratorStaff Member

The best one was Power Rangers: The Movie on the Mega Drive. Quality game that's probably aged badly, though.

Cubed3 Admin/Founder & Designer

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