Metal Gear Rising: Revengeance (PC) Review

By Javier Jimenez 22.01.2014 16

Review for Metal Gear Rising: Revengeance on PC

Cubed3 was very impressed with The Wonderful 101. It is, for some of the team, an absolute classic. The combat is deep and complex; the levels well designed and perfectly fit to the story; enemy encounter design is absolutely always thoughtful to the player's skill progression; and the story and dialogue are entertaining and very much in the vein of classic Voltron or Power Ranger-style stories. It's filled with genre-bending moments that handled expertly by developers who obviously lived through the NES/SNES years, and the entire experience is challenging. The Wonderful 101 asks a lot of the player… However, what it asks for it gives back, and then some.

It was with great interest, then, that Cubed3 tackled Metal Gear Rising: Revengeance, Platinum's other most recent title. This time it was played on Steam, in its newest incarnation, including all of the previously-released DLC in one package. What did Cubed3 think? Bonkers, brilliant, engaging, fun, really lovely stuff. Worth every penny. Worth every minute. Metal Gear Rising: Revengeance is the kind of game that any true gamer should enjoy. The gameplay is creative, with its Zandatsu slicing mechanics, and is well crafted, easy to control, smooth, and an overall joy to play.

What, haven't run off to buy it yet? Staying to hear more?

Alright, the soundtrack might be one of the best things since, well, The Legend of Zelda: A Link Between Worlds, which really wasn't that long ago, actually. However, believe it, it's great; crazy rock metal guitars blaring and silly, over the top lyrics that are perfectly fit for the boss fights they accompany. Voice acting is top notch, and fun to listen to, as well.

Screenshot for Metal Gear Rising: Revengeance on PC

"But what about the downside?" Don't be such a Debbie Downer, dear reader.

Instead, let's talk about how the game takes classic Metal Gear and makes it edible. Metal Gear Solid has a history of self-indulgent cut-scenes filled to the brim with overwrought, overthought socio-political musings. Metal Gear Rising: Revengeance's greatest accomplishment is in taking all of Metal Gear Solid's themes, cutting the fat, and creating a tight, coherent, compelling story.

Simmered down to the basics, denied its self-indulgent cut-scenes that run for two hours straight, Metal Gear Rising's askew take on world politics and military issues is interesting stuff. It's satisfying, if sometimes irreverent, and it concludes on a truly human moral.

It helps that the game plays brilliantly, as already mentioned (but it's worth mentioning again, because it really is). Again, thinned down, denied any bloat, the game moves along at a good speed. While "six hours" doesn't make a good bullet point on the PR list, it does make for a well-paced, fun game.

Add in the fact that the game is highly, highly replayable, and rewards the player for doing so. That's not taking into account the well-crafted VR missions, which do not factor into that "six hours to finish" stat.

As with the story, it's to Rising's credit that it takes "Metal Gear" and fits it well into its own unique gameplay aesthetic. Stealth is in and oddly rewarding, though not necessary. Sneaking around in a cardboard box? Of course. Optional radio communication is there, as well. It all feels very "Solid Snake"; though, at the same time, it does not, because this is definitely Raiden's ultra-slasher action adventure—a Platinum Games-type brawler.

Screenshot for Metal Gear Rising: Revengeance on PC

Cubed3 Rating

9/10
Rated 9 out of 10

Exceptional - Gold Award

Rated 9 out of 10

Metal Gear Rising: Revengeance is not perfect. There are times the irreverent take on "Metal Gear" is just a little too irreverent. There are characters and lines of dialogue that one could do without. There are a handful of encounters that jump up and down on the "cheap and unfair" line in a way that The Wonderful 101 never does. And there are some cut-scenes that go on a bit long.

However, the first time one slow motion flips in the air and slices an enemy in half with a Zandatsu, grabs his cyborg spine and smashes it for precious energy juice, it's obvious that these are very minor issues in a very good and highly recommended game.

Developer

Kojima Productions

Publisher

Konami

Genre

Brawler

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  6/10 (1 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

This game. This fricking game. Can't think of a better hack 'n slash game I've played. Absolutely love it. God, I hope they do a sequel.

Damn I wish this was for Wii U, has Kojima confirmed if he'll follow through with the port if Bayo 2 does well enough?

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

Vorash Kadan said:
Damn I wish this was for Wii U, has Kojima confirmed if he'll follow through with the port if Bayo 2 does well enough?

Kojima has never said anything about a port. It won't happen.

Quit splittinv hairs Azu, here's a QUOTED link for your doubting mind to consider.

http://www.nintendolife.com/news/2013/02/theres_hope_for_metal_gear_rising_revengeance_on_wii_u_yet

No quite the bashing while you're behind, no one likes a Psycho SOny Cronie.

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

You said Kojima. Whether you meant Konami or not, I don't know, but either way, the publisher hasn't said anything since the time it said Wii U wasn't happening. Like the Platinum Games producer you linked to says, PG is a developer and it would be up to the publisher (Konami) to port it. Him simply saying that Konami would have to see demand for it to happen doesn't mean it has been in consideration. Konami has said nothing of ever porting MGR to Wii U during that time...which is a whole year now.

Don't start bringing up "bashing" and then start name-calling. I'm just telling you Konami (and Kojima, since you said that) has never mentioned bringing MGR to Wii U. Why do you have to then turn this into something more?

Please just stop with the silly company insults and remarks. We get it - you love Nintendo. But I love games on all platforms, and I'm sick and tired of seeing you turning so many articles into anti-company posts just because a game isn't coming out on Wii U or 3DS. So many things you say reek of irony and hypocrisy. How many times do I have to ask you to please stop posting derogatory, childish names for companies at these forums?

Let's talk about Javier's review of the game and MGR itself, which I happen to think is one of the best games of last gen.

( Edited 17.01.2014 11:11 by Azuardo )

Hm..so you'd recommend this game to someone who loves Platinum's work but really doesn't have much interest in the Metal Gear series overall? How does the PS3 version hold up, Az? I do have the option of either PS3 or PC and even though the latter would be the cheaper version during a Steam sale at some point, I quite fancy my physical copies. My main concern would probably be the framerate as I'd be fine without any graphical improvements the PC version may have.

SirLink said:
Hm..so you'd recommend this game to someone who loves Platinum's work but really doesn't have much interest in the Metal Gear series overall? How does the PS3 version hold up, Az? I do have the option of either PS3 or PC and even though the latter would be the cheaper version during a Steam sale at some point, I quite fancy my physical copies. My main concern would probably be the framerate as I'd be fine without any graphical improvements the PC version may have.

100%. Don't need to know anything about Metal Gear to enjoy one of the best, satisfying and rewarding brawlers I've played.

As for framerate, it's a super smooth 60fps on consoles. Anything less would have been unacceptable, but they ensured it would be 60. I imagine the PC version looks a bit better (I have no idea of the graphical improvements), but on console I thought it looked fantastic.

Our member of the week

Other than better texture filtering, better anti aliasing and better internal resolution, you're not going to get anything better from the PC version.


 

 
Cubed3 Limited Staff :: Review and Feature Writer

Just gave the DF analysis a read, and yeah, does sound like they didn't do much to really upgrade the graphics apart from the things you mentioned, Rudy. Framerate stays a little more consistent on PC, though, but it seems the dips mostly only occur on console during scripted events and cut-scenes, so that's hardly a problem. Besides, it's a 60fps game that dips a little bit in those events; it's not like it's a 30fps game and dipping...that would be more of a problem. I certainly don't recall any issues anyway.

The Blade Mode is utterly fantastic. The way you could accurately slice up anything with pin-point precision made me enjoy MGR's sword mechanics better than the actual motion controls of Skyward Sword. Not until you slow down time to slice everything up into hundreds of pieces yourself do you really understand how sweet it feels.

I think one thing I also really loved about MGR was just how faithful it stayed to the MG series. So many different throwbacks and tiny little things referencing other little things from previous games. Platinum must have really done their homework. Obviously people that haven't played other games in the series before will miss all that, but it's not a big deal. It's just really cool for the fans. Might even get people interested in playing the rest of the series if they hadn't before...even if Rising is a completely different type of game.

Another game to add to my backlog then, thanks for the info. I'll likely grab a physical copy for my PS3.

Well I'll be looking forward to this on my Wii U (as my original ps3 won't take in discs & freezes after being on for 5 minutes) as I can think of a few improvements that a Wii U iteration can benefit from.

Stuff like pure touch control (Ninja Gaiden Dragon Sword proved this is possible, assign block to a shoulder button or keep your stylus on Raiden, lock onto enemies via tapping on them OR simply use the shoulder buttons) Off TV play goes without saying & they could even add additional story elements to a rerelease on Nintendo's console. There are PLENTY of reason's to port this game over, & since the Wii U is stronger than the ps360 they could try to port over the PC quality version if the Wii U has that hardware potential, I haven't looked at the specs for PC version so I don't know if they could give us that version.

Love MGS4 but my ps3 is a very large paperweight right now & given the option I always buy for Nintendo!! Smilie

It is not wise to speak on subjects you do not know all facts about, nor is it smart to judge a game based on looks alone. PSN: Nintendo_Gamer 3DS: 4296-3029-7422

Got it on Steam after being reminded of t by this review... All I have to say is **** Mastiffs, and **** the frantic thumbsticking to escape/regain balance. I have never had such poor, random response to such a simple imput. Srsly.

Apart from that it's pretty cool, but the flakey thumbstick response in those situations ruins it for me.

Even thought maybe I was whacking my stick the wrong way, but can't find anything on this anywhere. Shame.

~Getting on C3's massive tits since 2K5.~

Faust D. Strooijer said:
Got it on Steam after being reminded of t by this review... All I have to say is **** Mastiffs, and **** the frantic thumbsticking to escape/regain balance. I have never had such poor, random response to such a simple imput. Srsly.

Apart from that it's pretty cool, but the flakey thumbstick response in those situations ruins it for me.

Even thought maybe I was whacking my stick the wrong way, but can't find anything on this anywhere. Shame.

Agree about the thumbstick mashing on knockdowns. Does force you to bash them harshly, and I'm way too scared to try that on my PS4 pad. It seems to be one of the biggest complaints. Don't let it "ruin" it for you, though! Get those parries going! Though I do realise it can't be helped a lot of the time.

I parry as much as I can, but too often my parrying gets beaten down by hordes of enemies ganging up on me, or unblockable boss/enemy moves, etc. If I were a hack´n´slash newbie I wouldn´t mind as much, but this is hardly my first game in the genre.

Was REALLY hoping I´d enjoy it since I really liked DmC and decently enjoyed Resident Evil 6, two games that a lot of people hate on as well, but ugh. To me it´s utterly terrible. I love Platinum but they just weren´t able to save this project.

OH AND OMG THE VOICE ACTING DUDEWAT?!.

---------

Think what bugs me the most is... From what I´ve played so far of Wonderful 101 for example, it was bitchingly difficult at points as well, but there I could learn, adapt, improve. I don´t have that with this game. You just play it, mash the buttons, and see where it goes.

Pissed off, disappointed, and frustrated I bought it off Steam so now I´m stuck with an, imo, shit game I´ll not likely touch again anytime soon. Or maybe I will. I´ve stopped and started playing it like 5/6 times already. Just today. This game angers me beyond belief yet I keep going back for Revengeance. Hm.

Well, I´m at the final chapter, so I´m just going to go finish it. Maybe jump into New Game Plus if it has one, and overpower everyone at the beginning to probably get molested later on again.

I have to finish it, though. Do not know why. But I need to. I paid money for it, dammit!

~Getting on C3's massive tits since 2K5.~

Wish it went a lot better for you, because you can already see what I think of the game. Maybe playing it on easy mode would help you enjoy it more? There's nothing wrong with doing that. But since you're at the last chapter, then you may as well try to see it through.

I think a lot of the game comes down to working out how to tackle each and every enemy/boss. I struggled on many occasions to the point of frustration because it took me a while to figure some bosses out, and even then, I ended up putting up with taking the beat downs and doing it the 'wrong way' for some of them. Maybe that's stating the obvious, and if you play brawlers then you'll know that already, but I think there is a lot more to this game than it simply being a 'button masher,' as many people do like to say about brawlers. You can say the same with DMC, TW101, Bayonetta etc. Many can be beat some way or another without understanding everything technically, but taking the time to do just that would make things so much easier and rewarding.

If you do see it through, then try doing it on easy next time and taking it slower. Might be a better experience for you. I know we all aren't going to have the same opinion about it, but good god, I thought it was brilliant. Hopefully it'll come good for you.

As for voice acting, it's Metal Gear XD Glad they have kept with using the same VA for Raiden since MGS2, though.

There's not a game I've had to set to easy to be able to beat it, I'm not going to start now [ / ego]. I'll just wait and see what I'm going to do with it. I beat Bayonetta, DMC3+4+Reboot, and am currently playing TW101, on normal, or higher. I HAVE to be able to best it. But to me it feels... It's just a clunky kind of game. It looks slick and moves fast as hell, but it's just a bit clunky in it's execution. It reminds me of a 3D Sonic title, really.

I'll try and beat it again tomorrow, but I'm definitely not going to redo it on Easy. I'mma do it on normal with all my stuff upgraded and friggin' pillage if I do play through it again Smilie.

EDIT: Beat the final boss today even though I went in without any healthpacks. Took me about 10 tries including yesterdays attempts, give or take, and it was a pretty big rush when I beat him. Not as rewarding a rush as some other games I've completely recently, but good enough, hah.

Yeah, no game that's had me ragequit as much as this one did. Having said that, something about it really makes me wanna play through it again. So I'm going to do just that. Weird game this is.

( Edited 21.01.2014 12:31 by Faust D. Strooijer )

~Getting on C3's massive tits since 2K5.~

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