Myst (Nintendo 3DS) Review

By Adam Riley 09.02.2014

Review for Myst on Nintendo 3DS

Developed by Cyan Worlds, Myst has sold more than 13 million copies around the world since its original inception on PC. After numerous ports to various systems, including the Nintendo DS several years back, now Hoplite Research has brought the classic abstract adventure to the Nintendo 3DS, under the publishing wing of Fun Box Media. With the game now available on Nintendo 3DS eShop at a discounted price, Cubed3 decided to delve deeper into the classic to see how it fares on the portable system.

Thirteen million people cannot be wrong, and they certainly are not, with Myst proving to be an extremely engrossing experience. It may not be as accessible as the likes of other PC-oriented adventures, such as Monkey Island or Broken Sword, but it does not mean there is not just as much fun to be had with what can only be described as an 'abstract' take on the genre. Anyone that played something like Zork Nemesis in the past will be more at home with Myst and its lack of narrative to draw the story along, with more of a focus on obscure puzzles that leave everything up to the imagination and creativity of the player's mind as they travel, step-by-step in first-person mode, across six worlds, with more than 80 hours of gameplay for those that explore every corner of the in-game locations.

As with past ports of Myst, this 3DS edition also includes the RIME Age that never launched with the original PC version, expanding upon the already intriguing storyline. This time, however, it is all delivered in auto-stereoscopic 3D that, whilst not imperative, adds a surprisingly deep effect to proceedings. There are two killers right from the off, though; the first is that the audio compression used makes any music or voice work sound extremely poor, especially through the already weak 3DS speakers, whilst the second is that the Touch Screen is not used for movement around the world.

Screenshot for Myst on Nintendo 3DS

The latter of these issues is the major worry, and when first tried pre-launch was hoped to just be a case of the game still being 'in-progress.' Sadly, that was not the case at all, and despite requests from those providing feedback on such a matter, the advice was not heeded. The way things work is that the Circle Pad is used to move the on-screen cursor around, highlighting areas of interest before clicking on them to trigger an interaction. Smooth movement around the screen would have been somewhat acceptable, but instead the cursor defaults to the centre of the top screen when the Circle Pad is untouched, meaning that the little visible hand pointer jerks around the screen inaccurately, flicking to its neutral position whenever the controller is let go. It makes for some extremely painful scouring of scenes due to the imprecision. The method might have been more acceptable if the stylus had been used, but as it is, accurate positioning of the cursor adds unnecessary frustration to proceedings and if the thumb slips off, the position resets and the painstaking process starts again.

With the nature of Myst's puzzles, wandering around, jumping from static image location to the next, picking up vague clues, solving riddles, and exploring the surroundings to get the most out of what is more of a journey than a traditional game, having a suitable control system is vital. Many will sadly play Myst on 3DS and, due to the lack of intuitive controls, will likely not bother to help The Stranger traverse the mysterious island of Myst in the hope of figuring out exactly what the paranoid Atrus is actually going on about or what his other-worldly book reveals in terms of catastrophic historical events.

Screenshot for Myst on Nintendo 3DS

Cubed3 Rating

4/10
Rated 4 out of 10

Subpar

Beating underneath the ageing outer shell is a strong heart of a game, with Cyan Worlds' Myst still proving to be as engaging as it was over two decades ago. That will keep adventure players going for the most part. However, someone at Cyan needs to have a quiet word with the team at Hoplite Research and tell them to give more care and attention to future ports as this 3DS version really suffers from poor audio compression and an awful control system that makes no use of the features available. There are so many missed opportunities and strange control choices that it considerably drags the quality down.

Developer

Hoplite Research

Publisher

Funbox

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  4/10

Reader Score

Rated $score out of 10  7/10 (1 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now    Also on Also on Nintendo eShop

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