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    Super Monkey Ball

    Super Monkey Ball (GameCube)

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    Developer

    Amusement Vision

    Publisher

    SEGA

    Genre

    Puzzle

    Players

    4

    C3 Score
    8
    Reader Score (7 Votes)
    8

    Posted on 04.06.2003 User Icon Posted by Ross Morley (WonkeyKong)
    Tag Tags: Super, Monkey, Ball, 1, Amusement Vision, SEGA, Puzzle
    Anyone who's ever played one of those handheld games you get out of crap Christmas crackers where you have to roll a ball through a maze or into some holes by tilting the device will no doubt know how frustrating they can be. You would end up banging your head against a wall or, just forget the whole thing, chuck the game in the bin before stomping off to try and calm down. Well now something similarly devious has arrived in digital form. Prepare yourself for a frustrating (yet fun and addictive) experience with the super monkeys! They're so darn cute!
    The idea of the main game in Super Monkey Ball is to reach the goal at the end of a level (which usually has no barriers of any sort) before the time runs out by rolling your favourite primate along it in its transparent sphere. Sounds incredibly simple and rather uninspiring, not to mention mad, does it not? Yet you'll soon realize that this game is no joke. It's very hard, but addictive. The joy and relief you'll feel when you make it through your most feared level in one piece is rarely felt in games. You'll swear, you'll throw your controller on the floor, you'll go through mental breakdowns but after you've had your little temper tantrum, the wickedly charming graphics and sound, together with the smart design of the levels will make you 'forgive' the game, and so off you'll go again

     

    Most of the levels are short and sharp and there are 90 of them in all (excluding the Extra levels). They will throw what they can at you to prevent you from breaking the tape at the end of the floor. You'll encounter bumpers, jumps, moving platforms (many of these), not to mention the wafer thin ledges you must traverse. Despite there being so many levels in the game, the designs never repeat themselves making each level unique. A different strategy will be required for each floor if you are to tackle each one successfully. The fact that there is no real similarity between any of the levels makes you come back to them, as the designs never get tired.

     

    This furious cycle is coupled with an ape-tastic multiplayer mode, with six different mini / party games on offer. The mini games are the more realistic of the two, with take ons of billiards, bowling and golf. Just think of sims of these sports with monkeys thrown in, and you're pretty much there. The party games are a little more off the wall, offering monkey fight (the chimps are in their balls bashing each other with oversized boxing gloves), monkey race (simple races with power ups) and monkey target (you fly through the air trying to land on targets in the sea and score points). The last of these is by far the most innovative of the three. Well thought out with power ups which can help you in your landing, and obstacles that will hinder your progress, monkey target is an example of what the minor modes in games should be like. Monkey Billiards is our favourite though. It's nicely presented with a cool soundtrack, and this is the one that will see the most daylight in your hours of gaming. And guess what? It's even better with a friend! All of the mini games feel refined and the excellent ball physics shown in the main game really help some of them reach their full potential.

     

    Many reviews will tell you that the sound in the Super Monkey Ball games is the weak link in the chain. Incidentally, we actually think that the techno / futuristic style of tunes in the game aren't half bad. We've come not to expect wondrous compositions from puzzlers, what we look for instead is tunes that you can happily get along with whilst concentrating on playing the game, and Super Monkey Ball does just this. The music is completely inoffensive and quite cool.

    The visuals show basic textures and a nice mix of colours. As is the case with sound, puzzle games are renowned for not scoring too heavily in the graphics department
    Gameplay

    8

    Addictive, intuitive and original. The six great mini games really are a scrumptious icing on an already well-decorated cake. What more could you ask for?
    Graphics

    6

    Simple but nice to look at. The monkeys have plenty of attitude.
    Sound

    8

    The tunes never irritate and are often underrated
    Value

    7

    Be warned
    8

    /10

    C3 Score This was the start of the GameCube's show of quality. Why? Because it is everything that puzzlers on a Nintendo console are about
    Please post your comments below.
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    Reader Comments

    1
    Number of comments 33

     L4 Buzz Bomb

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    i've been having problems getting in since monday. tonight seems to be really bad for some reason, took me about 10mins and several hundred refreshs to get in.
    on 05.02.2003 at 17:10
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    Endless Ocean 2 Adventures of the Deep - review now live!
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    We'll be back and running full steam soon enough! :Smilie


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    on 15.01.2006 at 03:12
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