Digimon Rumble Arena 2 (GameCube) Review

By James Temperton 23.10.2004

We were not massive fans of the whole Digimon thing to start with. It always seemed like the slightly 1980s 'franchise that fashion forgot' to us, but over time it has grown on us. We still laugh at the cartoons and we still find the little plastic figures utterly disturbing, but some of the games are actually quite enjoyable. So, we come to this latest GameCube offering with quite a spring in our step; only to have our twang well and truly trampled...

This is basically a fighting game, Digimon style. Sadly, this style doesn't come across very well on the GameCube as this title stutters, stumbles, stifles and slops towards what we suppose is meant to be a finished game. It isn't so much as this game is worryingly bad, it is playable (to an extent), it is just so painfully average, dull and unadventurous that it makes us wonder just one thing: why?

Obviously it will sell, but we are not here to celebrate that, we are here to tell you about the game, so on we must go. It doesn't start off to well, the menu system is fairly vile, the music will make you bludgeon your ears repeatedly until the pain stops and the random 'loading' times so the game can catch up with the complex icon menu system...odd. Why it needs to load so often when it looks so horrible we are not quite sure, but it might be something to do with the fact that it is possibly ported directly from the PS2 version...perhaps.

Screenshot for Digimon Rumble Arena 2 on GameCube

Graphically the main game is fairly shocking. Now, we do like our retro titles, but we don't like them disguised as modern ones. To say that this game sports 'N64-esque- graphics would be unkind to some N64 titles, it is painfully dull, painfully misshapen, painfully blocky, painfully full and painfully painful. Thankfully the gameplay is actually fairly amusing, but again provides nothing out of the ordinary. Fighting is simple enough, you can put together quite nice moves easily and all 40 Digimon (all with the ability to Digivolve into bigger and better beasts) have their own specific moves and super-powerful special attacks.

Screenshot for Digimon Rumble Arena 2 on GameCube

The variety is nice for a while, but soon you will realise that you don't really need to change your style of play from one character to the other, rendering any differences a bit useless beyond them 'looking pretty', and when you consider how this game looks, it all goes a bit tits up. Four Digimon can fight at once in a variety of 'exciting' arenas. Quite a few of them are interactive, which can make things quite interesting. There is one level that traps your Digimon into a can should you fall into a certain hole, whereas at other points you can fall off the level, get burnt or just simply disappear. Bits of scenery move, collapse and can be destroyed by attacks; all of which makes for something a little bit interesting.

Screenshot for Digimon Rumble Arena 2 on GameCube

The variety is nice for a while, but soon you will realise that you don't really need to change your style of play from one character to the other, rendering any differences a bit useless beyond them 'looking pretty', and when you consider how this game looks, it all goes a bit tits up. Four Digimon can fight at once in a variety of 'exciting' arenas. Quite a few of them are interactive, which can make things quite interesting. There is one level that traps your Digimon into a can should you fall into a certain hole, whereas at other points you can fall off the level, get burnt or just simply disappear. Bits of scenery move, collapse and can be destroyed by attacks; all of which makes for something a little bit interesting.

Screenshot for Digimon Rumble Arena 2 on GameCube

Cubed3 Rating

3/10
Rated 3 out of 10

Bad

Nope, not very good. It would just be average were it not for how painful it is to look at and listen to. There is nothing original to be found within and certainly nothing that even borders on the word 'fun'. A real shame as the GameCube lacks really good fighters of any mould. Avoid like you would John Prescott at a buffet...

Developer

Bandai

Publisher

Atari

Genre

Fighting

Players

4

C3 Score

Rated $score out of 10  3/10

Reader Score

Rated $score out of 10  8/10 (2 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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