Rodea the Sky Soldier (Wii U) Review

By Izzy Lichi 05.11.2015 4

Review for Rodea the Sky Soldier on Wii U

Originally inspired by Sonic the Hedgehog and NiGHTS into Dreams, Rodea the Sky Soldier takes a unique route into the world of soaring skies and crushing robots by flying into them with a spinning and homing manoeuvre much like how Sonic does. Unfortunately, Rodea manages to turn flight into a frustrating mess, and certainly is no Sonic. Find out how a hero crash lands expectations.

Rodea the Sky Soldier was originally a Wii game, which explains its dated visuals. The textures and overall topology of the environments look very sophomoric just about everywhere the eye can see. In many cases, twisting can be seen on cylindrical objects, such as large tree branches, and industrial domes. What makes things worse is that the soundtrack is dull and tends to repeat quickly. All the sound effects are incredibly scratchy and one, in particular, happens very often; when a hostile shoots projectiles, a loud ear-piercing sound continuously gets produced, notifying the player constantly. Fortunately, one iota is given to Rodea the Sky Soldier: a charming girl named Ion provides lovable acting and theatrics throughout the game's experience. Ion also has the option to be displayed on the GamePad, making it possible to see what she is up to in her ship during the game.

Screenshot for Rodea the Sky Soldier on Wii U

Aside from Ion, Rodea the Sky Soldier malfunctions completely in the presentation, and manages to fail clearance for take-off in the gameplay itself. Rodea's flight mechanics are a complete mess; nothing feels put together when trying to target landing areas, since the camera and speed of the character is far too frantic. The camera moves either too slow or too fast. Simply moving the camera with the right stick goes too slow, or using the right and left bumpers are far too jerky and quick to make precise flying movements. Hit detection is extremely hard to calculate when homing in on an enemy, since the game does not utilise shadowing very well, but if actual chains and finesse can be attained with the shoddy mechanics, rewarding gameplay is found. Content is plentiful, and the story lasts upward of 15 hours, with lots and lots of parts and medals to find, which grant upgrades and unique unlockables.

Screenshot for Rodea the Sky Soldier on Wii U

Cubed3 Rating

4/10
Rated 4 out of 10

Subpar

Rodea the Sky Soldier is simply a game that really needed more time, and a course correction. A lot of promising concepts are seen and experienced throughout, but the flying and Sonic homing-style combat would have been executed so much better with a bit more polish. The environments and visuals are possibly the worst to be seen in 2015, but at least the lovable character Ion provides charming quips of entertainment. The drunken and confused sky soldier Rodea, however, needs to have his pilot license revoked.

Developer

Prope

Publisher

Kadokawa

Genre

Action

Players

1

C3 Score

Rated $score out of 10  4/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

Had a feeling this one would turn out gash.

it was pretty heart breaking for me... i had high hopes for this one. it is really poor.
i hated it way more than izzy.

this looked poor all the way through development. not surprised.

oh wow!

https://www.youtube.com/watch?v=4jEwnpJzPsA&feature=youtu.be

why didnt they let people review the wii version instead!???

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