Satellite Reign (PC) Second Opinion Review

By Eric Ace 23.12.2015

Review for Satellite Reign on PC

Satellite Reign is a real time squad-based RPG that puts players in control of a group of agents in a dark future world, with their goal being to take down a corporation. The game revolves around a vast multitude of choices, which gives them ample flexibility to sneak around and assassinate their way to victory, go guns blazing, or an altogether new strategy. There is a lot here for RPG fans to sink their teeth into, but how does it actually hold up?

Satellite Reign essentially presents the following quest: imagine a future world, now mix in Grand Theft Auto, some squad tactics, and some role-playing elements. It's an interesting direction and mix, but while for certain gamers it will be a wonderful experience, others will be lost in the massive amount of options and lack of direction. It's controlled in a 3D isometric camera where the characters can be ordered; characters get "build up" over the course of this adventure, and with the class system on which they fall into. There are types like 'Soldier' who learn a few combat skills, get higher HP and so on, then a type that can hack into security systems, or take control of civilians.

The amount of customization possible is pretty cool on some levels but limiting in others. There are different skills for each class, which makes sense, but there are only a few, leaving the feeling that there's not any practical difference between multiple soldiers, or that a certain squad member is nothing more than a walking key.

There are augments that can be applied on the agents to give them further bonuses, but a strange problem is that when characters get be customized to any real depth, they come with a random appearance and the name 'Hacker' which makes it hard to connect to them, even if they level-up. There is a lot of apparent depth here, in that weapons have multiple stats, there are upgrade options, distance fall off for damage, and so on, but combat occurs somewhat chaotically and all that generally matters is having the biggest gun generally which makes all this depth wasted which is unfortunate.

Screenshot for Satellite Reign on PC

The game world deserves some commentary, because it is where all the time will be is spent. The atmosphere is very good, with its floating cars, dark alleys, people strung out on the corner, police patrols, and so on - it all feels pretty cool. Furthermore, the ads for various products, and the tall, emotionless skyscrapers dot the streets, giving an oppressive vibe to the whole thing. In conclusion: a good job done here.

The issue is, and this ties into the lack of giving agents names or changing how they look, that players don't feel like a part of the game. Sure, they control their guys, but these are just meaningless faces (plus replaceable), the point being to be able to easily replace agents at re-spawn locations - but it misses a huge opportunity.

This is mixed with a story told in 'log' style format of randomly getting updates on quests or what is happening. It creates a disjointed feel, because this world looks alive, but cannot be interacted with. The civilians can't be talked to, and the playable characters don't talk, or share their fears and dreams, they just mechanically run forward and open doors or shoot people.

Some may only crave a title where they control some people that level-up and walk around a world, and to some extent this does that pretty good. But on the whole, while there is a high level of complexity suggesting a deep world/back story, the feeling never comes to fruition because it's like watching what is happening on screen, compared to being a part of it.

Screenshot for Satellite Reign on PC

Cubed3 Rating

5/10
Rated 5 out of 10

Average

Satellite Reign had a lot of promise of a cool world, tactical combat, and RPG elements, to potentially make an immersive experience. However, the vast options and choices are overwhelming without an arcing narrative to guide anyone willing to experience it, therefore, all that is left is a world that looks pretty impressive, and with and elements of the game that are fun, but in the end it all feels somewhat lifeless.

Developer

5 Lives

Publisher

5 Lives Studios

Genre

Strategy

Players

1

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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