Primordia (PC) Review

By Adam Riley 06.02.2016

Review for Primordia on PC

Cubed3 has been slowly working its way through the fantastic catalogue of titles that WadjetEye Games has under its belt, from those directly developed by Dave Gilbert and his team, through to those picked up, polished, and published under the company's name. After the disappointment of Gemini Rue and the elation of Resonance, what category does the futuristic dystopian world of Primordia fit into?

Sometimes the initial story is not particularly important, and in the case of Primordia that train of thought really does apply, since the journey at hand starts simply because a power source has been stolen and the lead character, Horatio Nullbuilt version 5, wants to retrieve what is rightfully his. Ah…'Nullbuilt'? Yes, the lead in this release is indeed a robot. This is a world where humans no longer exist, succeeded by robots they had previously constructed. These sentient beings go about their 'lives' building and rebuilding themselves and others around, with the new creation taking on the name of the constructor (hence 'Nullbuilt' being of unknown origin - in other words one of those protagonists with 'amnesia' of sorts…).

Screenshot for Primordia on PC

With the help of his floating side-kick, Crispin Horatiobuilt (see the connection now?), an adventure commences that is full of intriguing characters, very intelligent puzzles, with a whole heap of variety to keep engagement levels extremely high, and a story that reveals more and more, stripping back onion layers to reveal a core that almost brings a tear to the eye. As Horatio learns more about himself, his past, what is really going on in the world he thought he knew all about, players will be sucked in deep, and the spell is thankfully not broken by weak conundrums and aimless wandering back and forth, as everything is so smartly planned out that other developers really should take note of Wormwood Studios' excellence and grab as much inspiration from it as possible.

Using the Adventure Game Studio engine obviously restricts Primordia visually, yet the constraints - other than the awful font used that makes reading large chunks of text a real chore - help to push the art team to craft some marvellous locations to compensate. As for the interface, it can be slightly confusing to start with, but is actually more user-friendly than it indeed appears, storing not only key items collected and allowing for easy combinations of objects, but also keeping pertinent information close, ready for finding solutions later in the adventure, plus it allows for transitioning from some key areas to others without the need for always walking around.

It is all so carefully pieced together, and comes complete with some masterful vocal performances that complement the already epic soundtrack, making this one of the most well-rounded point-and-click adventures of recent times. Get ready for an eye-opening experience.

Screenshot for Primordia on PC

Cubed3 Rating

9/10
Rated 9 out of 10

Exceptional - Gold Award

Rated 9 out of 10

Primordia is a tremendous success, blending core point-and-click adventure elements with a dark and mysterious storyline, along with some highly engaging puzzles that really do get the brain working, yet never end up being unfair on those at the reins. It is not the longest journey ever, but what is there is so gripping from start to finish, with the addition of diverging paths dependent on choices made, that every penny of its £6.99 price-tag is worth it.

Developer

Wormwood

Publisher

Wadjet Eye

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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