Squares (PS Vita) Review

By Drew Hurley 10.04.2016

Review for Squares on PS Vita

There are plenty of puzzle and reflex titles out there, each with their own unique selling point or hook. For Squares the premise is ridiculously simple, it's a tap the screen game! At its core this is just a game about tapping blue squares to make them go grey. Some of the best puzzle games in the world have done wonders from a simple premise, but, really, there's only one thing that matters here. Is it fun?

As mentioned, the gameplay is very simple, making use of the Vita's touchscreen - and later the back touch pad too. Each stage is made up of a grid of squares, with a quickly vanishing time limit, and these squares are colour/icon coded for the type of interaction they require. It starts very easy: one of the squares will be blue, tapping on it turns it grey and another turns blue, tap that and another appears and so on.

Chasing this simple and straightforward pattern gives points based on the speed of completion and as more stages are unlocked, the time limits get more constricted, multiple squares can require tapping at the same time and new mechanics are added.

Screenshot for Squares on PS Vita

The new mechanics actually make for a much more difficult challenge: darker blue squares require two taps, arrows squares need to be slid in the direction the indicate, red squares have to be avoided, the Vita has to be pinched on front and back touch sensitive panels, and there are even squares which utilize the handheld's gyroscope, requiring banking and pitching of the handheld.

Pitching the Vita is almost necessary in a very different way after a couple of attempts at later levels - pitching it at the damn wall. The difficulty gets absurdly aggressive quite quickly, requiring memorisation of the patterns along with the fastest of reflexes.

There are 91 puzzle stages in the campaign to work through, and thanks to the considerable difficulty it is unlikely that most players will reach anywhere close to the final stage, or even the final few. Along with this, there is a facility to create new puzzles, share them online, and download other people's creations. Level creation is as simple as the core gameplay; just set the grid size and decide which buttons to put where.

Screenshot for Squares on PS Vita

Cubed3 Rating

5/10
Rated 5 out of 10

Average

Squares feels very much like a mobile title, fittingly so as developer LEAP Game Studios originally put the title out as Squares Trials on mobile. The game is enjoyable in a torturous way, fans of reflex testing challenges will enjoy battling out on the online leaderboards for bragging rights, but for the rest, this will be an insanely frustrating exercise; far too specialist and exasperating to get much enjoyment from.

Developer

LEAP Game

Publisher

LEAP Game Studios

Genre

Puzzle

Players

1

C3 Score

Rated $score out of 10  5/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   

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