Fallout 4: Far Harbor (Xbox One) Review

By Noah Fatale 01.06.2016

Review for Fallout 4: Far Harbor on Xbox One

When Fallout 4 first came out, many beat the story within a month or two. They then moved onto side-quests until getting bored. Automatron came out in March, but that was short lived. Wasteland Workshop was nothing to behold, either. Now, though, comes Far Harbor, giving the game new life with new scenery, music, NPCs, and weapons to find. With an all-new storyline separate from the base game, Far Harbor is a great experience once the original game inevitably becomes boring and loses its lustre.

A job from Valentine's Detective Agency brings the Sole Survivor to Far Harbor, a remote island off the coast of the Commonwealth. It starts them right into some action, with him/her arriving to the assault of a small fishing village on the coast. They ask around the town, doing odd jobs for its inhabitants, and then someone offers to take them to a safe haven for Synths, Acadia.

Screenshot for Fallout 4: Far Harbor on Xbox One

The map in this DLC alone is one of the biggest Bethesda has ever put out, being about a fifth of the entire game's map size. There are plenty of locations to discover, including a luxury hotel with a vault hidden inside, a National Park, an observatory, and even a submarine base (where the Sole Survivor will meet some interesting folk). It's a nice change from walking around the Commonwealth and being used to the same old sights, and provides a great way to earn some easy caps.

The DLC's story changes whether you're allied with the Brotherhood of Steel, the Institute, the Railroad, or the Minutemen. There won't be any spoilers here, because the ways the endings differ is something best discovered personally. However, one thing to keep in mind is that, no matter who the player is allied with prior to starting the DLC, the same options will always be available and the story can be played through normally.

Screenshot for Fallout 4: Far Harbor on Xbox One

Far Harbor has many new enemies, including Trappers, Gulpers, Fog Ghouls, Wolves, and the dreaded Fog Crawler - a force to be reckoned with - and some of the same enemies from the basic game, like Super Mutants, ghouls, and rabid dogs. In addition to these horrible foes, the Sole Survivor will also come across friends that will help them along the way. These include Harbormen, Synths (it doesn't matter if you've sided with the Brotherhood; the Synths are friendly, either way), Children of Atom, and some rich robots.

As far as the technical aspects, such as sound, sights, and gameplay go, this DLC is one of the best in the Fallout series. It introduces an entirely new soundtrack to the game, which has a sort of mysterious tone with a sea shanty feel to it, meaning it uses instruments like the accordion to make it seem more like what could be heard at, well, a harbour. The visuals are beautiful, with a drastic new contrast in scenery from the base game. We go from a mostly industrial mainland to a new, nature-focused island with water on every side.

Screenshot for Fallout 4: Far Harbor on Xbox One

However, there are many places with insane amounts of radiation, including the submarine base mentioned earlier. These make for a very difficult experience without either a boatload of RadAway or the ability to fast travel back and forth to a settlement with a decontamination arch, and for that, the Wasteland Workshop DLC is needed. There are at least five large locations that can deal out upwards of 20 rads/second and at least twenty smaller ones. If the rad counter goes above five, be careful, because one of those may be nearby. A recommended perk to have before starting this DLC is Aquaboy/girl, as the player will be swimming for extended periods of time.

Once the main quest is finished, there is more to do with the Far Harbor DLC, but not much. Sure, a few side-quests are available, but after that, all that is left is walking around to discover locations. There are opportunities to discover and build new settlements for friends to stay at, and a few places where there are easy caps or supplies to be found, but after everything is located and settled, the DLC is just an extension to the map. It makes up for this, though, by adding random encounters along the way to make for a different experience each time.

Screenshot for Fallout 4: Far Harbor on Xbox One

Cubed3 Rating

8/10
Rated 8 out of 10

Great - Silver Award

Rated 8 out of 10

Far Harbor is one of the best DLC expansions in the series. There are plenty of new people to meet, locations to discover, and quests to complete. It is perfect for the type of person that wants a bit of a shake-up to their normal Fallout 4 experience, or just wants more land to explore. However, those hoping the DLC will hold out for a long while after the main story is finished or just getting started with Fallout 4 will want to pass on this. It is definitely something to start after the base game is completed and more powerful weapons and items are found.

Developer

Bethesda

Publisher

Bethesda Softworks

Genre

Real Time RPG

Players

1

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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