Urban Trial Freestyle 2 (Nintendo 3DS) Review

By Luna Eriksson 04.04.2017 2

Review for Urban Trial Freestyle 2 on Nintendo 3DS

It is time to once again take the seat and turn the key to the stunt bike in the new Urban Trial Freestyle 2. This time, it returns on the 3DS with more stages, and even a feature to create own custom stages. Will this daunting feature be enough to win the crowd over?

Motorcycle stunt games have served as a light and short game experience since what feels like forever. There are many fond memories that involve playing these sorts of games with friends during computer science lessons back in school, and trying to compete with one another over who could get the furthest or do the most cool and awesome tricks, while trying not to get caught by the teacher… Not that they didn't know that no one did their work... They always do, somehow...

Nostalgic high school memories aside, when starting up Urban Trial Freestyle 2, the first thing that stands out is that the genre has not evolved a lot since those days in the computer lab with the classmates, and after some minutes, it is apparent that the biggest issue with the genre is how safe it has played it for too long, which has made it stale and age poorly.

The gameplay is exactly like it is remembered from those free Flash games (also played in the computer lab) nearly a decade ago, save some graphical improvements. The goal is to finish the level and perform some tricks along the way, such as long jumps, high jumps and flips. It has some new things going for it, though, with a neat and open level editor.

Screenshot for Urban Trial Freestyle 2 on Nintendo 3DS

This level editor is most likely the core feature of the package. While the stages in Urban Trial Freestyle 2 are sometimes challenging (some far more so than others), it gets stale after a while, especially when the difficulty level curve starts to get some annoying spikes. Thankfully for this game, then, there are few limitations to the fun that can be had with a good level editing tool. If this was available back in high school, no one would have received a passing grade in computer science.

It is sadly not the 00s or early 10s any longer, though, and the genre has lost a lot of its appeal. Nowadays, games that play on physics as the main point to be fun have evolved a lot, and just driving a motorcycle and doing tricks with a physics engine in a 2D environment is not cutting it anymore, especially not when the physics engine can be a bit quirky at times. Urban Trial Freestyle 2 is a game that gives rise to a lot of nostalgia, but it feels old, and it has only just been released. There needs to be more interesting and fresh ideas than a level editor to stay exciting and keep a player's attention.

Screenshot for Urban Trial Freestyle 2 on Nintendo 3DS

Cubed3 Rating

Rated 4 out of 10


Besides a neat level editor to share stages with friends, there is nothing to be seen here that hasn't been seen countless times before - and more polished. While fun for half an hour, Urban Trial Freestyle 2 has no lasting appeal on its own, but is truly reliant on the level editor and user generated content. Other than that, there are better options out there if looking for a game like this.




Tate Multimedia S.A.





C3 Score

Rated $score out of 10  4/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date None   Australian release date Out now   


Wes (guest) 08.04.2017#1

Stupid review. Really you do this for a living? You're going to dock them effectively 60% because it didn't revolutionize the genre? There's like no games in this genre other than Trials. This is probably second to that franchise but it's still a fantastic series in its own right that doesn't need to be crapped on for trivial reasons.

I see ignorance throughout this review (oh it's the same as some flash game I played 10 yrs ago). Yeah no it's not. Giving us a great game with twice as much content as before and added a stage creator is well worth the price of the admission.

Basically what you said does not = 40% score. Maybe 60% at worst. 40% should belong to games that have terrible design, zero enjoyment and are extremely buggy. Games you should just never play. Just because you don't like or understand this genre, doesn't mean you should give it such an outrageously low score, hurting its metacritic score and wiping out effectively the other much more thought out review by Nintendo Life (gave it an 80 rightfully btw).

You mention its been seen before "countless" times. First no it hasn't. It's really just Trials and UTF. Second, who gives a sh--. Every game released now has been 'done' countless times. Judge it on it's own merits not how populated the genre is. Dumb. What are the better options out there as you say? You just say random generic things and don't back anything up or offer ideas on what could have made it a higher score. Pathetic.

If you give this game a 40, then you are basically giving Trials a 50/60 as the physics a little better and maybe a few extra minigames. That's it. You clearly just don't like this style of game.

CrazyHo (guest) 08.05.2017#2

Hmmm... What are the other options for 3DS then? I haven't seen any other games in this genre for 3DS. I've played the first one, and it was rock solid and I've seen pretty good opinions on this one too. Should I buy it then? It looks cool to me. And shared maps ?! - that's huge YES to me. The overall review looked like you were going to give it 8/10 - so I was surprised on the end score.

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