Touch Detective
Touch Detective (Nintendo DS)

Developer
Success
Publisher
Atlus
Genre
Adventure
Players
1
C3 Score
8
Reader Score (1 Votes)
8
8
8
Posted on 07.11.2006
Posted by Adam Riley (jesusraz)
Tags:
Touch, Detective, 3, Success, Atlus, Adventure
Posted by Adam Riley (jesusraz)
Tags:
Touch, Detective, 3, Success, Atlus, Adventure
Find out more
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The point-and-click genre was an extremely popular genre on the PC format, with games such as Myst, Discworld, Monkey Island, Sam & Max, The Longest Journey and Broken Sword being examples of some more popular outings. Nowadays sales of adventure games have been on the decline and developers are taking a more action direction for new games in the hope of gathering a new market. With the Nintendo DS having a touch-screen that can be likened to a PC's mouse control, thankfully companies are slowly picking up speed after Nintendo and Cing tested the water with Another Code: Two Memories. One such example is this game, Touch Detective, from BeeWorks and Success, translated for the US market by the great folk over at Atlus.
The game's premise, as per the title, is all about a wannabe detective that can touch things within the game. The story revolves around a young girl by the name of Mackenzie who is desperate to become a detective just like others in her family (since she has just inherited the business from her family) and, along with the help of her pet Funghi and butler Cromwell, has to trudge her way through four unusual cases to prove her worth. Along the way she meets a whole slew of strange and rather amusing characters, including the ditzy Penelope and her close friend, yet major rival in the detective stakes, Chloe.
The beauty of Touch Detective is in its style. Whereas the main characters are not wonderfully modelled in three-dimensions, instead looking a little basic and out-of-place, the actual backgrounds and art style used throughout the game in general are very appealing indeed. The surroundings all have a hand-drawn / sketched appearance, similar to the method of drawing used in games like Yoshi's Island, except a little tidier on the whole. The most interesting way this style is used is via the 'cut-scenes' that take the form of large, close-up images that show much more detail and give the game its own unique identity and brilliant charm (at least for a DS game).
But what is a mystery game without mysterious music? Well, certainly not Touch Detective, that is for sure. The game is so light-hearted and humorous and the music tends to follow suit throughout. Whenever you have stupid interruptions from your annoying friend Chloe, the music adopts a quirky nature that fits in with the ridiculous situation that is normally taking place on-screen. In general it might not be a soundtrack you would expect from a run-of-the-mill adventure game, but then again the style (as already mentioned) is not exactly the norm, so everything fits in just nicely.
BeeWorks and Success must have clearly looked at the Nintendo DS and thought how perfect it is for the point-and-click genre, with the stylus taken on the role of a PC mouse moving and clicking. And how right they are! From the very start of the game, thing falls perfectly into place as all you have to do is click where you want Mackenzie to walk and off she trots. Or perhaps you want her to rummage through those draws in the corner of the room? No problem, just tap on the specific draw you want to nose through and off she goes. It is the same case when you are ready to interrogate someone, with a mere tap on them opening up the speech side of the gameplay, and various conversation topics being just one click away as well.
So, for all intents and purposes, Touch Detective does what it says on the tin, and is so responsive and intuitive even for complete novices, that it proves to be a resounding success (no pun intended). For those unaware of just how a point-and-click game actually works, other than the basic controls I have just explained, the basis is that you must collect various items within the game and use them to help with the progression of your investigation. This is as well as using interrogation techniques to weasel information out of those around you in order to get to the bottom of 'whodunnit'. It might sound extremely simple, but unless you start thinking logically, yet often 'outside the box logically' as well (if that makes ANY sense whatsoever!), you will definitely be stumped for a considerable time. This means that not only do you have to ask the right questions and use items in the correct manner, but also show evidence to people to open up new conversation threads and mix certain items together to create new ones that will be the key to cracking the case.
As for what is on offer, there are four cases, ranging from a horrific crime to a dastardly, near fatal attack on another life. Now, what needs to be remembered is that Touch Detective is a quirky little adventure, full on strange-looking folk that look like they would be more comfortable appearing in Tim Burton's Nightmare Before Christmas and the primary theme is one of humour rather than deadly serious action. But rather than spoiling the actual surprises, that is all I will say on the matter. Take the game with a pinch of salt, as it should be, and you will find yourself having a very enjoyable time working your way through.
Games in this particular field either float or sink depending on their puzzles and the amount of questioning required for the duration of play. Now, Touch Detective has some extremely amusing, clever and downright crazy puzzles to solve, but unfortunately relies too much at times on lengthy bouts of saying one line to a person, checking a certain item, then going back to say another line to the same person, before trekking over to quickly look at some other item. This means you will find that whilst superb fun to play through for the main part, it lacks the final shine that would lift it up to the level of Monkey Island and/or Broken Sword. However, in its own right, with the playing field so empty on the DS right now, it slides in very nicely next to Another Code and the two Phoenix Wright games. As long as you remember that nothing is really as it seems and make sure you try every weird scenario, then you will fall in love with this charming game (it even makes use of the top screen for showing Mackenzie's inner thoughts
Gameplay
8
Using the stylus for point-and-click games works so naturally that you wonder why more developers are not doing it. Certain niggles hold it back, but do not spoil the fun too much, thankfully.
Graphics
8
The 3D character models may look a little shaky, but their style and that of the surroundings are such that you will overlook that blip. A classy game indeed!
Sound
8
Whilst not in a mysterious vein, the soundtrack and various quirky sound effects are perfectly fitting for such a tongue-in-cheek adventure.
Value
6
Four cases may be enough for Phoenix Wright, but certainly not Touch Detective as all four are basically of a similar (short) length and can be breezed through without too much hassle. Every second is worth it, though...
8
C3 Score This is by far one of the most enjoyable adventure games on the DS at the moment. BeeWorks and Success have crafted a wonderful point-and-click title that whilst not in the same league as the big boys of Monkey Island and Broken Sword, certainly manages to hold up well in the face of stiff competition from Phoenix Wright and Another Code. Definitely one to check out, if you can.../10
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Buy Touch Detective
Reader Comments
1
get reading about my trip to London to see EA, Nintendo and Eurogamer Expo!
9266
Reviews Editor
Can't wait to try this one out, nice one Adam!
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
Hiding in the shadows...
2556
L75 Dedede
Got this game last night.
Seriously, it is the bastard offspring of Tim Burton, Twisp and Catsby, and an old Pink Panther PC adventure game that I recall.
And it's gooood. :
Seriously, it is the bastard offspring of Tim Burton, Twisp and Catsby, and an old Pink Panther PC adventure game that I recall.
And it's gooood. :
feeling Fragile.
2038
L72 Samus
I'm sold.
oh, and whenever that Hotal Dusk whatever-its name is, thats sold too.
Darkflames Favorate Games! - Darkflames Favorate Films! - Darkflames Favorate Foods?!
Dissagree with me?
Make your own reviews at;
www.rateoholic.co.uk : Reviews for anything, by anyone.
oh, and whenever that Hotal Dusk whatever-its name is, thats sold too.
Dissagree with me?
www.rateoholic.co.uk : Reviews for anything, by anyone.
About to board my plane. Merry Christmas everyone!
3129
L81 Chun-Li
I like these point and click games. I really do but what the fuck is up with their lengths? Phoenix Wright was decent sized but like Another Code and this one...It can't be size restrictions stopping them if Metroid Prime Hunters can be stuffed in a cartridge.

Endless Ocean 2 Adventures of the Deep - review now live!
12188
News Editor
The game was far shorter than I imagined it would...which is strange, as I keep reading about how people think the game's too hard! :roll:
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