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Donkey Kong Country 2: Diddy's Kong Quest (Super Nintendo) Review

Review for Donkey Kong Country 2: Diddy

Diddy's Kong Quest takes place as the second title in the three part series, Donkey Kong Country. You will find yourself in familiar situations to be expected but this time a twist in story takes place. Instead of controlling the legend himself (or in fact the true legend's son), this game puts DK's little buddy Diddy at the forefront, with his sidekick girlfriend Dixie tagging along to help save the captured ape.

Any fan of the Donkey Kong Country series would instantly feel at home in this new title, you are literally playing the first instalment with additional improvements thrown in. Instantly thrown into the game you start on a pirate ship fighting your way through the levels. Thankfully the game does a fantastic job of slowing increasing the difficulty whilst providing more and more depth to the game, all of which is comes together perfectly. You will no doubt find yourself disappointed by the games low level of difficulty but as the hours pass you will be wishing the game would take it easy on your nerves. Everything from fast frantic rollercoaster rides to levels ridden with wind that will literally blow you off your feet awaits you.

As you have noticed by now the graphics are unbelievable, especially considering you are playing a 16-bit console. Well created artwork mixed with flawless animation provides a seemingly 3D world from simply 2D graphics. The one worry I had from being blown away from the graphics at such an early stage was the ability of providing new artwork for the vast amount of levels, but fear not as the levels are all extremely unique and full of character. Donkey Kong Country 2 is ticking all the right boxes but is it just a matter of time before the flaws show?

Of course not! The game is kept to a high standard throughout. The next aspect of the game and my personal favourite is the length and amount of detail included. Not only does Donkey Kong Country 2 take at least 10+ hours to complete by simply running through the levels at speed, there are several additions in each level to keep enjoyment of achievements whilst adding reply value. First off there are Kong Koins which can be collected throughout the levels providing the options of spending them in a variety of ways from saving the game, playing quiz games for prize rewards and even receiving help on specific difficult levels.

Another set of coins are DK Koins, provided only once per level these coins are extremely difficult to find and then obtain, collecting every coin for all levels would certainly be an achievement worthy of bragging rights. Lastly each level has the letters K, O, N, G spread one after another to be collected, upon collecting all four you will be rewarded with a life.

The detail does not only include the repeated collectables, the very level design, enemy opponents and varied gameplay elements. Such detail and constantly changing gameplay is rarely seen in titles of this age or previously. Each few levels a new treat of gameplay was left to me, with little idea on how to perform the actions required of me to continue. Whilst no doubt this situation could provide confusion and frustration the new gameplay elements were never too difficult to get to grips with quickly and easily, yet still providing a fresh feeling each and ever time. A perfect example of this would be the many animal creates included in the game, as soon as you see a create with an animals face on the side its enjoyable to dive in allowing for the second half of the level to be completely different to the first half you have just experienced. Apart from the loveable Rhino from Donkey Kong Country 1, my personal favourite would be the parrot allowing for fast flight in all directions whilst also providing a missile weapon out of the parrot's mouth, the later parrot levels providing a difficult challenge whilst painfully hard always enjoyable to conquer.

Stopping before I go into too much detail on the fantastic gameplay elements that lie ahead, we take a look at the basic gameplay. Controlling Diddy and Dixie together (similar to what was found in the original title) you are to work together taking advantage of each of the characters unique features. Unfortunately these were few in Diddy Kong's case (poor monkey) as I found myself constantly favouring Dixie in every situation to the point where I would curse when she would be killed leaving me no choice but Diddy Kong himself. I can see the differences as planned, with Diddy Kong being fast and Dixie being slower but with a slowfall technique, but the speed increase by Diddy Kong is minimal, whilst the slowfall technique is extremely useful in nearly every area of the game, this could have been improved upon allowing Diddy to have a useful technique himself.

The main of the gameplay when not taking part in the unique elements is a case of side scrolling through the level and killing enemies by landing on there heads and throwing creates at them. Although you can kill the enemies using the attacks provides, it is not advised as you will be killed in most cases. With the variation in enemy's as a whole and then the enemy's in different difficulty settings you are even kept on your toes going through the game with the simplest of tasks. Be warned some players will certainly dislike the high difficulty and often frustrating moments of the game but personally I find them a fresh change in comparison to most platform adventures.

Lastly but not least the sound and music of Donkey Kong Country 2 keeps with the high quality of the other elements by providing great contrast of music through the levels and good sound effects whilst you play. Nothing is truly brain drilling to the point where you are humming the notes for weeks to come (Tetris get out of my head already!) but when playing a game, not taking note of the background sound is in my opinion a good thing as its providing you with the combined sound and music expected for the scenes. There are a selection of incredible stand out tracks, though, such as the gorgeous Stickerbush Symphony, Forest Interlude and the funky Disco Train. It's Dave Wise at his best.

Diddy's Kong Quest is without a doubt one of the best platformers on the SNES, and has to be checked out by all those that still own the console.

Gameplay

A simple basic design with extravagant and entertaining gameplay elements placed throughout the game keeping it fresh and fun.

Graphics

Graphically Donkey Kong Country 2 is simply amazing to behold on a 16-bit system.

Sound

Great music and sound effects that help bring you deeper into the games atmosphere.

Value

Playing the single player alone provides more variation and entertainment than most games alone. Throw in the collectable items throughout the game and Two-Player and you have an amazing package.

Cubed3 Rating

8/10
Rated 8 out of 10

Great - Silver Award

About this score
Rated 8 out of 10

Donkey Kong Country 2 is a perfect example of gaming at its best, the game is still highly enjoyable even today and if you have never played it before, you know what to do.

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08.11.2006

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Developer

Rare

Publisher

Nintendo

Genre

2D Platformer

Players

2

C3 Score

Rated $score out of 10  8/10

Reader Score

Rated $score out of 10  6/10 (34 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Reader comments - add yours today Comments on this Review

Well, a good review, but I disagree with the Soundtrack's evaluation, because it is one of the best ever ! Dave Wise made really a wonderful Job and I assure you that I would score it 10/10. And graphically, in 1995 it was one of the most gorgeous SNES's games. But ok. 9/10 is acceptable. The Gameplay is something very similar to the first Donkey Kong Country, but it is fluid and intuitive and I would score it 9/10.
Final score 9/10.

Hint: perhaps you should start evaluating the games with a 0.5 precision.

Agreed its a fantastic game but in comparison to other SNES games, im unsure of giving it a 9.

I dont think any game should get a 10 because that would describe perfection, where a 9 is near perfection. Whilst this game is great i think on my scoring system an 8 is great.

By your score its getting around a 9.3, with the 0. scoring mine would give it around 8.6/8.7, but instead of just rounding up to 9 id rather save the 9's for the very best titles.

Wo33eR ::: Wo33eR.CoM Website :: Cubed-3 :: < General Writer :: Reveiwer >

34,723/1,119,437 - World :: 6,399/137,860 - UK
Senior ModeratorStaff Member

We used to have decimal placings for review scores, but people complained so much that we ditched it.

Anyway, this is my favourite out of the three DKC games and definitely deserves 8/10 in my book...And I agree about the soundtrack - not so good on the GBA port, but marvellous on the SNES! :-D

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | Voice123 Profile | AdamC3 on Twitter

Working on DKC3 at the moment, id say my best is the original, #3 seems to have lost the magic :(

Wo33eR ::: Wo33eR.CoM Website :: Cubed-3 :: < General Writer :: Reveiwer >

34,723/1,119,437 - World :: 6,399/137,860 - UK

I think that the 0.1 precision is dangerous and useless. But 1 is too imprecise. 0.5 is the right compromise.

The Donkey Kong COuntry fucking rocked big time had them all and the ports, and plans to get the VC versions.

i am a DK whore.

Nice Review


Mike Gee of iZINE said, "...The Verve, as he promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clichť. They were the statement and the definition."
Senior ModeratorStaff Member

hde, we'll definitely take it under consideration...I know I'd be all for it. But it might be a hard sell for the rest of the staff (I was out-voted last time).

Anyway, DKC3 was brilliant at the time, but when I played the GBA port it seemed to lack some of the sparkle I remembered...

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | Voice123 Profile | AdamC3 on Twitter

Great game back in the day. The GBA remakes are good games, they just aren't the same as playing them on the traditional SNES controller. The partnership was interesting in this one with Diddy and Dixie, both very agile. Nintendo will hopefully ressurect DK back to his platforming glory with the Wii. They'd better...

I only ever played the first and 3rd game sin the series. The 3rd was AMAZING and I loved the first as well.
I really hope Nintendo put this on the virtual console because I'll be downloading it straight away.

I thought this game was ridiculous...

Ridiculous in a good or bad way?

Yeah its a Rare game so im unsure if they can get it on the VC, from the looks of things Microsoft have Rare near exclusive.

Hopefully Nintendo have a share of the titles being Publisher, that way Rare classics wont be getting on 360 Live, instead of VC.

Wo33eR ::: Wo33eR.CoM Website :: Cubed-3 :: < General Writer :: Reveiwer >

34,723/1,119,437 - World :: 6,399/137,860 - UK
Senior ModeratorStaff Member

Shame...I actually thought this was a spectacular package when I bought it!

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | Voice123 Profile | AdamC3 on Twitter

This used to be my favourite snes game - the co-op was magical.

o/o

i loved this g\me for the co-op

I played this for hours...(when you say 1 hour at most)....okay i might have repeated levels but...

Last time i played this i did it in 4 hours....that was about 8-9 years ago...maybe that would be an hour now.

Avoid Games Like the Plague, productivity++

Iv heard so many great opinions on this game so i was happy when i got my hands on it.

After completing the game in one hour, yawning at the difficulty, never having played a Kirby game before

Wo33eR ::: Wo33eR.CoM Website :: Cubed-3 :: < General Writer :: Reveiwer >

34,723/1,119,437 - World :: 6,399/137,860 - UK
Senior ModeratorStaff Member

Reece, I recommend giving Kirby's Dreamland 3 on the SNES a whirl... :Smilie By whatever means you can! Smilie

Adam Riley < Operations Director :: Senior Editor :: Cubed3 Limited >
Word of Adam | Voice123 Profile | AdamC3 on Twitter

One step ahead of you, its already on my reserved reviews list :-D

Wo33eR ::: Wo33eR.CoM Website :: Cubed-3 :: < General Writer :: Reveiwer >

34,723/1,119,437 - World :: 6,399/137,860 - UK

I want to review Pac-Man, please. And if nobody lets me, I'll be very sad. :cry:

:P


twitter: @bensoutham

You know... It seems odd that I would agree with such a low score for a Kirby game, but I do... I never got what the fuss was about either. Dreamland 3 was way better. The only thing that made Superstar good was co-op and it was so short you hardly noticed.

Still a proud member of the 'omfg amazing water in games' society

well i wouldnt say is the best kirby game but is great for beginners

This is one of my favorite games. I still sit and play it.

Wait, Diddy isn't Donkey's son. I believe he is actually his nephew. You might want to fix that in your summary.

My name will be in the credits of your favorite video game someday! Don't forget that!
*Poofs away in a cloud of green smoke*

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