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    Kirby Mouse Attack

    Kirby Mouse Attack (Nintendo DS)

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    Developer

    Flagship / HAL Laboratory, Inc

    Publisher

    Nintendo

    Genre

    Platformer

    Players

    4

    C3 Score
    8
    Reader Score (5 Votes)
    7

    You can tell when a character has reached a certain level of popularity
    Kirby games have always had a very Mouse Attack is no exception. If anything, Kirby's world has never looked better, with the animations spruced up, colours being much more vibrant and the background locations having more going on in them than ever before. In addition, there are a whole slew of interactive elements to the various levels you trundle through, making the action much more interesting. And supporting the presentation side is the audio aspect, which again has been boosted to a whole new level. After the sterling work Flagship did with the mesmerising music from Zelda: Minish Cap, the team has turned its audio talent toward Mouse Attack, mixing in the classic Kirby themes with some wonderful orchestral compositions that create a fantastic sense of atmosphere throughout. Some of the tracks are actually reminiscent of tunes from Minish Cap, actually, which is definitely NOT a bad thing...

    Whereas Touch Kirby / Canvas Curse / Power Paintbrush used the touch-screen for complete control, not allowing gamers to actually use traditional input methods, Mouse Attack heads back to the norm. However, being on the DS, you may be wondering exactly what the point is and why it does not use the touch-screen. Well, actually it DOES use it, and in quite a handy way as well. Whereas normally Kirby wanders around collecting power-ups and energy, having to constantly get rid of one power-up to obtain another and just consuming energy replenishing items straight away, Mouse Attack brings in a new element. On the lower screen, you can collect up to five different items and/or power-ups. Therefore, should you desperately want to keep the fire-breathing power and are currently at full health, but come across another health pick-up, plus an enemy that has a power you might need later, they can just be absorbed and retained on the lower screen until they need to be called upon (double-tapping to use, dragging upwards to discard). Simple as that!

     

    I realise many thought the touch-screen looked rather redundant in early screenshots of the game, but I was never a big fan of the last Kirby game (the first main Kirby outing I have ever disliked, for the record) and this new way of using it for extra storage is ideal and gets you out of many a fix (yes, because this Kirby game is not actually as easy as its predecessors, surprisingly!). For those that may be unsure or have never played one of Kirby's game, he is a pink ball with stubby, little arms and funny shoes. He has the ability to suck in air and fly around, suck in items or enemies and spit them out as projectiles or swallow enemies and assimilate their powers. This is basically how the game plays on the whole, with small enemies being despatched by swallowing, spitting them out, using an absorbed ability or hurling objects at them, whilst the larger enemies can only be knocked out by using abilities and projectiles. The twist here is that each level has one large chest that must be collected. But it is not as simple as grabbing it and running for the exit, as there are large enemies that are just as eager to pinch the treasure

     

    Usually in the Kirby series there is a plentiful supply of abilities to take on-board, and this latest adventure does not disappoint with 24 of them on offer (plus one extra special one that only becomes available at the end of the game). They range from the basic ice and fire breathing, sword throwing, arrow shooting and hammer swinging to some brilliant new inclusions. Some of them really are great to watch in motion and prove extremely useful as well on many occasions. First up is a magician's hat that lets Kirby shoot out cards quickly in a horizontal direction, unleash a jack-in-the-box or set free some white doves in three directions. Then there is a ghoulish ghost skill that lets you take over an enemy and wander round as them, as well as a ninja suit that fires off shuriken and lets Kirby cling to walls, plus a special one that gives the pink puffball super sucking that traps any enemy and lets them be shot off into the distance at high speeds, destroying anything in their path. The array of abilities on offer is staggering and the way the majority are actually essential during play is very pleasing indeed, and older ones now even interact with the surroundings (such as fire burning down bushes and electric sparks carrying along metal surfaces to shock anyone touching it).

     

    Despite all of this, though, people oft complain that Kirby's adventures are far too easy, thus they believe the games do not manage to scale the dizzy heights of Mario's platform outings. They generally point out that this is especially the case due to the fact that he can inhale fresh air and then just float along at the top of the screen until the end of a level. However, this really is not the what happens with Mouse Attack as the levels are extremely intricate, housing so many secrets that it is practically impossible to find them all on your first play through. There are eight worlds in total, broken down into separate levels, with a final boss at the end of each one. Altogether there are 37 stages, seven hidden ones and eight boss battles. The main stages and boss battles alone should be enough to keep the average gamer happy, but thankfully for those Kirby masters out there, much more is added on top of this to make the package truly complete.

    There are a 120 treasure chests to find throughout the eight worlds, most of which are hidden away quite craftily, forcing you to use the many powers at your disposal and keeping a keen eye on proceedings to ensure that elusive last chest is uncovered. Obviously you do not have to actually collect everything to gain the 100% completion mark, but it does come in handy as there are five coloured stars that are a requirement for reaching the final, hidden eighth world and they are not in any particular pattern, so you could reach the end of world seven with something like 90 out of the 120 chests collected and only have four of the five stars, which would prove to be a pretty annoying roadblock! Overall, with so much to collect, and rewards for making the effort (the number '120' is actually broken down into thirteen sub-groups, for example eleven musical notes for the sound replay mode, nineteen spray cans to change Kirby's colour in-game, six backgrounds to change the touch-screen storage space's appearance, and so on), there can hardly be any complaints about the game's length. And that is without mentioning the fun multiplayer games, boss rush mode and the time challenge (try getting 100% in the fastest time possible...)!
    Gameplay

    9

    These games have been honed to perfection, but with Capcom's subsidiary on-board for the second time, things feel fresher and tighter than ever before. True Kirby fun through and through.
    Graphics

    8

    This is definitely the best looking Kirby game so far, with bright, crisp colours, interactive levels and amusing animations. It may not be 3D, but the 2D quality is high enough to please the eyes.
    Sound

    9

    Flagship has come armed with some pretty strong ammunition, working with the classic Kirby tunes and mixing in similar-sounding themes, plus some reminiscent of the wonderful Zelda Minish Cap score.
    Value

    9

    There is a wealth of extras included in Mouse Attack to go hand-in-hand with the long one-player mode, bonus modes and range of collectable items. Thought Kirby would never be too challenging? This will certainly make you think again!
    8

    /10

    C3 Score Back when HAL began working with Capcom's Flagship on Kirby & the Amazing Mirror, using a slant on the Zelda Four Swords game, people were sceptical. But it worked out splendidly. Now the two teams are back with a straight-up, traditional Kirby that blows all past entries out of the water. This is by far the most impressive and well-rounded adventure the pink puffball has ever been in...Hopefully Mouse Attack will be Kirby's break-through hit in Europe!
    Please post your comments below.
    Buy Kirby Mouse Attack

    Reader Comments

    1
    Kirby PWNZ j00
    Number of comments 5529

     L100 C3 Master

    Offline

    WHAT!? How could you not like CAnvas Curse!? :-o ... Freak...

    Anyway I'm still glad to see that they seem to be trying to remind me of Amazing Mirror. they even brought in the chests and the SPRAY PAINT! I loved the colour options

    I'm glad to see the Ninja power is back, because I absolutely LOVED it in Super Star, but I'm a bit peeved that they decided to go for the rubbish Throw power instead of Suplex AGAIN... Why the hell did they change the Rock power to the Metal power too? The Rock power roc-... Was awesome...

    From the videos I've seen the fire effects look amazing! I know I'm gonna run around just burning grass all the time... I've seen something about scrolls on the official site too... What's that all about? Just makes the abilities stronger? The additions to the Ninja power looks awesome :3

    I'm kinda disappointed about them not bringing back more of the classic powers like the Yo-yo, but the new ones all look pretty awesome. The magician one in particular looks hella fun...

    Fine I'll stop being Kirby-crazy now ;_;
    Still a proud member of the 'omfg amazing water in games' society
    on 12.11.2006 at 15:30
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    Who the fuck are you when you take that mask away ?
    Number of comments 4122

     L91 Wario

    Offline

    If Nintendo and CAPCOM make a game well it is a recipe for a great game.

    Nice Review Raz looks to be a lot better than the first DS game and let's hope at least this game can get into the UK DS top 20

    Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the cliché. They were the statement and the definition."
    on 12.11.2006 at 16:25
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    Stop me
    Number of comments 1647

     L64 Knuckles

    Offline

    Kirby is awesome, great review.

    You found the word nipple! And you love touching them!
    on 12.11.2006 at 16:32
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    Endless Ocean 2 Adventures of the Deep - review now live!
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     News Editor

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    With any luck, due to the massive hype surrounding the DS at the moment, and the game's massive success in Japan (already on its way to 200,000 after just over a week on sale), it will get the sales it deserves in the UK/Europe.

    It's out in December for the US, right? Canvas Curse sold VERY well indeed there...

    By the way, Mega Dan, calling me a freak? Gee, thanks! :sarcy: :tongue:

    The scrolls do indeed power-up your pow...erm, abilities! Smilie And come on, 24/25 abilities is MORE than enough for one game. It'd be overkill otherwise.


    Cubed3 Senior Editor :: Lead Writer :: News & Interviews Editor

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    on 12.11.2006 at 16:34
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    is
    Number of comments 3815

     L88 Super Sonic

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    Canvas Curse was cool but you can't miss classic Kirby game play...the new abilities sound cool.

    Why did famitsu only give it 8887?

    I'll probably be picking this up-I love kirby games!

    So how many hours game play would you say Adam???? (for just the main quest and for doing everything)
    Avoid Games Like the Plague, productivity++
    on 12.11.2006 at 16:46
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     News Editor

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    Okay, let me think about this...I spent a good four-five hours on it this morning, cranking through the last two worlds and then going back to collect the last 35 chests I'd missed the first time round.

    The earlier stuff was done in fits and bursts over about three nights. Maybe 10-12 hours (maximum), something like that? And that was with a real grind to get the 100% mark to make the review thorough :Smilie

    Not bad for a platformer...and certainly very good for a Kirby game (normally 5-6 hours from past ones I've played, maybe 7-8 for Amazing Mirror).


    Cubed3 Senior Editor :: Lead Writer :: News & Interviews Editor

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    on 12.11.2006 at 16:51
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    About to board my plane. Merry Christmas everyone!
    Number of comments 3129

     L81 Chun-Li

    Offline

    ...Everyone gave Kirby Canvas Cures good reviews so I bought it...it was fine. Lasted me A DAY. $80 for A DAY. I'm never buying another Kirby game.
    on 12.11.2006 at 21:54
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    is
    Number of comments 3815

     L88 Super Sonic

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    $80...wow you got ripped...

    and thanks Adam!!! :D
    Avoid Games Like the Plague, productivity++
    on 13.11.2006 at 12:01
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     News Editor

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    No worries :Smilie As for why Famitsu scored it so averagely, I don't know...it comes up with some crazy scores at times. Perhaps they thought it was too 'normal', not using the DS well enough. They did ADORE Touch Kirby, after all (I think).

    tiamat, please tell me that's AU$80! And have you never played a tradition Kirby? They're much more fun! (*Runs from Megadan's insults*)


    Cubed3 Senior Editor :: Lead Writer :: News & Interviews Editor

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    on 13.11.2006 at 12:51
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    Kirby PWNZ j00
    Number of comments 5529

     L100 C3 Master

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    A single day? Wow... You must have even less of a life than ME! ME!!! I don't see how anyone could not find it fun, seriously... I played that game for days straight until I got every single coin...

    I'll admit though, Amazing Mirror is definitely better, and I have a feeling Squeak Squad is gonna kick the crap out of even that... Oh gawd I can't wait ;_; When's it out here again!?
    Still a proud member of the 'omfg amazing water in games' society
    on 13.11.2006 at 14:06
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    Endless Ocean 2 Adventures of the Deep - review now live!
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     News Editor

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    Sometime in 2007 :-( But it's early December for the US, so just go for that option :Smilie


    Cubed3 Senior Editor :: Lead Writer :: News & Interviews Editor

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    on 14.11.2006 at 14:08
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    Number of comments 0

     L1 New Born

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    what hell? um, did u guys seriously neglect the wiced frikin awesome option of combinin powers? or was that not in the review ver.? if im missing somtin, plz hlp!
    on 04.12.2006 at 19:11
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    Number of comments 0

     L1 New Born

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    o yah the game came out today :Smilie
    on 04.12.2006 at 19:13
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    I'm Apollo Justice! AND I'M FINE!
    Number of comments 19942

     C3 Mod

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    It looks brilliant.... Power Paintbrush/Canvas Curse was great too IMO, & if this is better, then it must be brilliant! Can't wait for it to come out in UK! :-D

    9/10, very positive indeed.

    King "The One" | Shenmue III Supporter | C3 Sonic Defense Force
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    PSN ID: SuperLink9~
    on 05.12.2006 at 15:34
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    I'm Apollo Justice! AND I'M FINE!
    Number of comments 19942

     C3 Mod

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    Soz teh double post, but Canvas Curse is actually the best Kirby game EVER MADE Smilie

    http://www.gamerankings.com/itemrankings/itemsearch.asp

    See? :P

    King "The One" | Shenmue III Supporter | C3 Sonic Defense Force
    ~My YouTube Smash vids and machinima|
    PSN ID: SuperLink9~
    on 06.12.2006 at 04:58
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    Mason

    0

    Reply Quote  #16

    get reading about my trip to London to see EA, Nintendo and Eurogamer Expo!
    Number of comments 9266

     Reviews Editor

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    I'll be grabbing this very soon. :-D


    Cubed3 Staff :: Reviews Editor

    Xbox Live/Twitter :: C3Mike
    on 22.06.2007 at 09:36
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    Kirby PWNZ j00
    Number of comments 5529

     L100 C3 Master

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    Heeey I remember posting here ages ago... Did you actually write up a new review, I can't remember what the old one was like ^^;

    I'll definitely be getting this soon, but I'll have to wait until at least Monday because I need to revise for my last exam...

    I must say though, AN 8!? You gave it three 9s and one 8 and gave it an 8 overall? You've gone mad 'raz my man, MAD! Mad as hatter! A mad hatter! Who's mad!

    Man... I just can't wait to use the Ninja power... It's gonna feel orgasmic... For some reason... ;-;
    Still a proud member of the 'omfg amazing water in games' society
    on 22.06.2007 at 16:19
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     News Editor

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    It was originally a nine, but I've gone through the review again and changed bits here and there, including the final score. I'd give it an 8.5, but not round up to the 9 (we don't do 0.5 scores anymore, sadly). I still think there's room for improvement, that's why :Smilie

    Didn't have time to do a full-blown re-write and didn't think it'd matter too much since everything's covered here. I need to focus on reviewing today's other release - the brilliant Metroid Prime Pinball :-D


    Cubed3 Senior Editor :: Lead Writer :: News & Interviews Editor

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    on 22.06.2007 at 16:27
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