Gottlieb Pinball Classics
Gottlieb Pinball Classics (Wii)

Developer
FarSight Studios
Publisher
Play It
Genre
Other
Players
0
C3 Score
5
Reader Score (0 Votes)
n/a
5
n/a
Posted on 12.01.2007
Posted by Mike Mason (Mason)
Tags:
Gottlieb, Pinball, Classics, 5, FarSight Studios, Play It, Other
Posted by Mike Mason (Mason)
Tags:
Gottlieb, Pinball, Classics, 5, FarSight Studios, Play It, Other
Find out more
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When System 3 announced a series of budget games available for the UK launch of Wii, you couldn't help but feel a wave of cynicism descend upon forums, followed by a distinct aroma of apathy. Against the likes of Zelda, Red Steel, Monkey Ball, Call Of Duty 3, et al, who would really care for some low budget efforts? Well, somebody had to...
We weren't quite sure what to expect when we slotted Gottlieb Pinball Classics into the system. Though it's not always the case, as Brain Training might prove, budget titles are often unimaginative and generally look like a lack of thought has gone into them, but that isn't what you've got here. Where we expected a plain and cheap looking title screen, near immediately you are shown the area in which you will be playing, a fair looking bar room with rows of pinball tables. There's a possible explanation for it looking like it's had some effort put into it, though: rather than being rushed just for Wii launch (as System 3's other budget launch title, Super Fruit Fall, looks like it was), it fits into another common Wii game category - it's a Playstation 2 port. Oh well. The whole point of Gottlieb Pinball Classics is that it is showcasing decades of pinball machines by...Gottlieb, unsurprisingly. There are ten pinball machines in total, a couple of which are models that never actually made it into full scale production or even past the prototype stage, and on top of that there are a few other oddities that Gottlieb made as bonus extras: a love tester machine, a fortune teller (give him your star sign and an area to tell you about and he'll 'consult the stars' and give you a cryptic clue back that could apply to as many different situations as your imagination likes. Just like a real fortune teller, then.) and a pinball/card game hybrid machine without flippers, where your role is simply to unleash the ball and hope that it goes into the right slots to give you a decent score. As well as this, you get some more random little extras, such as what amounts to little more than an advert for a website about a pinball museum and a 'tour' of the Gottlieb factory (it's just a slide show of black and white pictures, but a nice touch for fans all the same.). On top of that, each machine has a little history given before you play, and it's all voice acted. Points for effort.
Controls have been a worry for Wii ports so far. Luckily, pinball games don't tend to have many controls to muck up by attempting to put motion controls in unnecessarily. There was the worry that something gimmicky might be put in, such as moving the nunchuk and remote to use the flippers, but thankfully the urge has been resisted and the control scheme is one of the more natural ones given to a pinball game thanks to the form of the Wii controller. Shoulder buttons on the nunchuk control your left flippers and the remote's B button controls the right, the ball unleashed with a pull back and release of the analogue stick. Where the developers have been tempted by the Wii's features is for tilting the table, and it works wonderfully. Flick your left hand to nudge it left, the same for the right. Take note, Wii developers: you don't have to go over the top to use the system well. With your hands separated and moving to shove the table about (not too much, mind), it feels much closer to playing actual pinball than many other games have come.
Thankfully there was apparently no desire from the developers to put random music into the game, and so everything you hear is supposedly an exact rendition of how the tables actually sound during play. It's nothing special graphically either, though there are some brilliant touches such as scuffs on the metallic balls and optional reflections which add the glass pane to the top of the cabinet and gorgeously reflects the backboard of the table. Mainly though, this is all about the game, and we suppose whether you'll enjoy this will much depend on whether you like pinball in the first place or not. It's difficult and cruel as only pinball can be and all seems to be represented well on the physics side, with balls frustratingly getting jammed (particularly in the aforementioned card-pinball hybrid, as it's not possible to tilt and free the balls there) or trickling down and out accurately in an ever so annoying anti-climax after a high scoring run.
The selection of tables is excellent overall, though there are a few that we would've preferred were left out. Elderado isn't very good, for example (it has a lack of things to aim for and parts of the table all merge into one thanks to a restricted, mainly green, colour palette), but we'll be damned if the squirrel-obsessed multi-ball-based prototype-only Goin' Nuts isn't a manic box of fun. Black Hole is also one of the more fun pinball tables we've ever tried out, with a multitude of flippers and an odd bonus section that sees the ball descending further down in the table into a window, where instead of flipping up you must flip down and stop it going out of the top and back into the main area. Something that irritated us though is the lack of a universal scoring system; we recognise that they're all entirely different tables, but in some you only have to score in the hundreds to get a high score, while others require many millions of points to even get a look in, meaning sometimes it'd seem like we were doing well only to be told we'd completely missed the mark in terms of score.
It's not going to win prizes, but it tilts (groan) towards being a solidly average title. However, we're saying that as people who aren't particular followers of Gottlieb pinball tables
Gameplay
7
If you don't like pinball, you won't like this at all. If you like pinball, you might even bump the score up. As people who neither love nor hate pinball, this seems like a fair mark.
Graphics
5
Not great, but they serve their purpose. A couple of nice effects.
Sound
6
All pinball table based, aside the title screen music
Value
4
Good selection of tables and extras, but it's just too much. We'd pick it up like a shot and recommend you to as well for
5
C3 Score Again, add marks if you like pinball, subtract them all if you dislike it. An average game that would complement any collection for the right price, and we could see ourselves coming back to it fairly regularly. Rather good, as opposed to 'flipping good'./10
Please post your comments below.
Buy Gottlieb Pinball Classics



Reader Comments
1
Prof. Layton 2 Hands-On & Another Code: R Review Now Live!
11672
News Editor
Let's Tap and Virtua Tennis 2009 hands-on now up!
8961
Reviews Editor
It's such a bad pun it's difficult to resist.
Metroid Prime Pinball Wii would be an excellent move, now that this has proven how well they can work in terms of control scheme. I just wish this had been done a bit better and had a bit more to it. The main shortcoming, and main reason for it's final score, though, is simply a price thing. If
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
Metroid Prime Pinball Wii would be an excellent move, now that this has proven how well they can work in terms of control scheme. I just wish this had been done a bit better and had a bit more to it. The main shortcoming, and main reason for it's final score, though, is simply a price thing. If
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
Prof. Layton 2 Hands-On & Another Code: R Review Now Live!
11672
News Editor
Virtua Tennis or Grand Slam Tennis? Reviewing both now for C3.
11295
Features Editor
hopefully I get to play all the games I wanna play in the weeks to come!
1751
L66 Sonic
I think for a port from PS2 - that other sources placed fairly high - at least mediocre - it's to expensive. I would recommend it for 30 EUR at most or maybe 40. But for average core-gamer, who buy games regularly, I will not afford that much for a game with no highs (and no lows).
There may be a lot of work involved, but it's to expensive. Even with me seing it with an appreciating eye.
There may be a lot of work involved, but it's to expensive. Even with me seing it with an appreciating eye.
I find your lack of faith disturbing!
Who the fuck are you when you take that mask away ?
4122
L91 Wario
I dunno Raz i think you were too harsh on Wario Ware, even GameCentral, toughest reviewers i know off and then gave it an 8/10.
What is it with hardware launchs and pinball games.
Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich?They were the statement and the definition."
What is it with hardware launchs and pinball games.
Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the clich?They were the statement and the definition."
Let's Tap and Virtua Tennis 2009 hands-on now up!
8961
Reviews Editor
Better to be too harsh than too lenient I reckon!
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
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