The Fall Part 2: Unbound (PC) Review

By Athanasios 11.03.2018

Review for The Fall Part 2: Unbound on PC

The Fall was an indie adventure game with a hard science-fiction narrative that was very well-crafted, as it managed to make those who experienced it pay little attention to the underlying gameplay, which, while not bad, was also far from awesome. Now, with more resources available, Over the Moon gets to revisit the world of Androids once more, and, maybe, offer the good without the bad this time around. Read Cubed3's review of The Fall Part 2: Unbound to see if that's what happened with it...

This follows the android A.R.I.D. after she lost her body, and now tries to find a certain 'User' who is hiding behind the network she currently swims through. Puzzle-solving is again about exploiting the AI of other machines, in order to find loopholes in their programming, and make them defy the very rules that govern them, so, this is pretty much the same as The Fall... and yet, it kind of isn't. For starters, The Fall Part 2: Unbound begins in a somewhat abrupt manner. The story recap is decent enough, but this chapter throws too much info towards the player from the get-go, and can feel a bit overwhelming, especially if a newcomer.

Screenshot for The Fall Part 2: Unbound on PC

Apart from the story bits, though, this is also abrupt when it comes to its gameplay mechanics, to the point that it doesn't feel like a sequel, but one of the later stages of The Fall. In other words, there is no curve here, as it all begins with puzzles that may be relatively easy, but, at the same time, are a bit too complex for what is basically the introduction. Even worse, many of this journey's obstacles require lots of annoying backtracking and repetition.

Take the very first level, where A.R.I.D. "possesses" an android butler, who, like all androids, is bound by some rules - more specifically, a daily schedule that A.R.I.D. can't stray too far from. The only thing that she can do is to find a "hole" in this endless cycle of tea-preparation, tea-serving, and so on, and manage to alter the environment, and force the butler do something else, like, say, enter a cabinet to get some cleaning tools because a teacup fell on the floor.

Screenshot for The Fall Part 2: Unbound on PC

In theory, that's great, as it's not what a typical adventure game plays like. In practice, however, it's aggravating beyond belief. A.R.I.D. will have to constantly restart the butler's cycle, as most puzzles require way too much trial-and-error, with many of the solutions to certain problems feeling kind of illogical. Besides that, one of the biggest flaws of the original - the controls - have actually become even worse this time around, which is strange, as the developer acknowledged this criticism to be valid. Unfortunately, from moving to searching, and from shooting to doing some robotic martial artistry (don't ask), everything feels clunky, unresponsive, and just plain annoying - at least with keyboard-and-mouse combo.

Screenshot for The Fall Part 2: Unbound on PC

The Fall Part 2's main issue, though, and the one that hurts the most, is how different it feels as an experience. The first was a dark sci-fi thriller contemplating on the nature of advanced AI - this is more like its sillier, comic book-like sibling. It remains a thinking man's adventure, but it doesn't do things as gracefully this time around. A nice comparison would be this: The Fall is Blade Runner; The Fall Part 2 is The Matrix Reloaded.

Besides the atmosphere being less strong as everything is less dark, claustrophobic... and dead, the androids that you will meet here behave less like how actual androids would behave, and more like movie-like androids would do so. It's hard to put it into words, but they feel less... genuine. Sure, there are some good ideas thrown in here and there, but, as a whole, Unbound lacks the focus of the original as it tries to do a lot of things at once, and, sadly, fails while doing so.

Screenshot for The Fall Part 2: Unbound on PC

Cubed3 Rating

5/10
Rated 5 out of 10

Average

It is hard to come to The Fall Part 2: Unbound after experiencing the (very) rough diamond that is its predecessor, as everything feels inferior. Most puzzles are annoying, the controls are even clunkier than before, and the plot feels less... hard sci-fi than it previously did, as well as less focused on what it wants to offer.

Developer

Over The Moon

Publisher

Over The Moon

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  6/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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