Harvest Moon DS (Nintendo DS) Review

By Adam Riley 16.04.2007 9

The Harvest Moon series has only really had success over here in Europe with Ubisoft's limited release of A Wonderful Life on GameCube, which far exceeded sales projections. So popular was it that it was completely out of stock for such a long time that sadly interest had died down by the time copies became available again. But now Nintendo and Rising Star Games are ready to give the series another shot over here and tap into the base of fans that has built up on Nintendo systems. But the game that is coming is Harvest Moon DS, a title that launched in Japan back in March 2005! Has the lengthy two-year-plus wait really been worth it?

People will turn around and say that the appearance of the Harvest Moon games has never been the main focus, which is true to some extent, but they have been growing in attractiveness over recent years, especially with the lovely GBA Friends of Mineral Town and both GameCube outings, A Wonderful Life and Magical Melody (which is rumoured for a July 2007 release here). Therefore, to see that the first DS iteration (there have been four in Japan now, including Rune Factory) basically looks like the GBA game with a few touch-screen extras tacked on is quite disappointing. This means that although the characters are cute in appearance, everything appears to be like a SNES game. At least the soundtrack helps to add more shine to the presentation side as you are treated to some serene harmonies that both soothe and relax, complementing the peaceful gameplay approach remarkably well. In fact, it is fortunate the main theme is so nice as you will be hearing it a lot.

Screenshot for Harvest Moon DS on Nintendo DS

Running a farm has never been as simple as in Harvest Moon DS, with all your equipment at hand so you can easily look after your land, clear up any debris or detritus lying around and plant seeds to grow lovely crops that will make you lots of money in the long-term, as long as you actively monitor their growth, water them sufficiently and harvest them at the right time. In fact, almost everything can be sorted out without having to leave the confines of your farming abode, since in this version you do not have to wander over to the nearby village if you do not wish to...instead the handy phone in your house works as a means of sorting everything out.

Screenshot for Harvest Moon DS on Nintendo DS

The only time you really need to move your heavy backside around is when you want to tend to your livestock and use the stylus to 'touch' them (...). In addition to this there is a light storyline floating along in the background that revolves around a feud between the Harvest Goddess and an annoying witch, with the pesky sorceress making the Goddess and her loyal Harvest Sprites all disappear, leaving you to try and find them all. The Sprites, for example, can be found randomly whilst wandering around town and the witch will generally pop up along the way to offer 'advice' (normally being very unhelpful on purpose). Whether you actually bother to look for them does not really impact on the overall game, though, so the choice is yours.

In the past there has been a large focus on interacting with others around the town, inviting new people to your farm and even getting to know various ladies and attempting to woo them. Unfortunately none of these aspects are developed and included in Harvest Moon DS, meaning that although there is the odd little occurrence that gives you hope of something building up at long last, nothing ever does come of it all and you are left to play around with the farm and the animals. There would be no real issue with this if we had not been treated to more in-depth versions before, but once the good stuff has been tasted, there is no going back without doing so very begrudgingly. If this is marketed as an entry-level Harvest Moon then it could well appeal to the DS market that love Animal Crossing so much, but long-term fans of the series that have not already imported Magical Melody should either cross their fingers and wait for that or simply wait for Harvest Moon: Tree of Tranquillity on Wii or Harvest Moon: The Island I Grew Up On for DS.

Screenshot for Harvest Moon DS on Nintendo DS

With regards to how long the game will last you, Harvest Moon, as with Animal Crossing or The Sims, is very open-ended as you can simply keep running and maintaining your farm, looking after the animals, growing crops and raking in the cash for as long as you desire. The question mark that hangs over this particular entry, though, is just how long will it be before you ultimately grow tired of repeating the same procedure without any real reward or incentive to continue. Unlike more recent Harvest Moon efforts, or even the GBA and GC games, Harvest Moon DS does not offer enough to entice the gamer back as often as you would imagine and thus it has a brevity that previous HM games never had.

Screenshot for Harvest Moon DS on Nintendo DS

Cubed3 Rating

Rated 6 out of 10


It is difficult to give a final score to this, toying between a 6 and a 7 because if you come to this without any HM background then you will most likely really enjoy the basic gameplay mechanics. However, for veterans that have seen it develop so much over the years it instead feels like a few steps backwards. This is fine for now, but it IS a two-year old game now and there are much better offerings on the way for both DS and Wii...Your call!









C3 Score

Rated $score out of 10  6/10

Reader Score

Rated $score out of 10  9/10 (18 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   


Fair 'nuff, it is incredibly similar to the GBA version, which is a bit of a let down, but when it comes to HM, the DS is hardly dry is it?

My brother, beintg a fan, will, probably pick this up anyway, I tend to like playing them for a while, then I stop.

Twitter | C3 Writer/Moderator | Backloggery

It is like it takes parts of A Wonderful Life (GC) and Friends of Mineral Town (GBA) and waters both down before sticking it all in the DS game...Shame, really, as it'll be quite a wait until The Island I Grew Up On gets translated.

In fact, I wonder if the 'Girls' version of this will be brought over. Hmm...

And don't forget we'll be getting Rune Factory later this year!

Adam Riley [ Director :: Cubed3 ]

It is like it takes parts of A Wonderful Life (GC) and Friends of Mineral Town (GBA) and waters both down before sticking it all in the DS game...Shame, really, as it'll be quite a wait until The Island I Grew Up On gets translated.

In fact, I wonder if the 'Girls' version of this will be brought over. Hmm...

And don't forget we'll be getting Rune Factory later this year!

Adam Riley [ Director :: Cubed3 ]

Vikki wasn't impressed with this either, and she really loved A Wonderful Life...it's a shame.

I found this to be a big let-down. It's basically the same setting of A Wonderful life, with a Mineral Town look.

Don't get me wrong, I love both of those entries. But to combine them together and receive this as the result makes it look...cheap and rushed.

its like 10 versions behind the latest one in japan then.....

this came out at launch in japan, i'm pretty sure. If you live in japan you can get it in 3d now :o

Avoid Games Like the Plague, productivity++

I'll wait for a sequel. This sounds to easy.

AnDeeRoo, exactly - and it does feel rushed indeed! As ZeroSimon says, it came out near launch (launched in late 2004, this came out in March 2005)...so clearly they wanted to capitalise on the launch window sales.

Adam Riley [ Director :: Cubed3 ]

Wasn't this released in Japan before i was bloody born.

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