Medal of Honor: Vanguard
Medal of Honor: Vanguard (Wii)

Developer
EA Los Angeles
Publisher
Electronic Arts
Genre
Shooter
Players
4
C3 Score
4
Reader Score (3 Votes)
4
4
4
Posted on 30.04.2007
Posted by James Temperton (Mr. T)
Tags:
Medal, of, Honor:, Vanguard, 5, EA Los Angeles, Electronic Arts, Shooter
Posted by James Temperton (Mr. T)
Tags:
Medal, of, Honor:, Vanguard, 5, EA Los Angeles, Electronic Arts, Shooter
Find out more
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A whole lot of WWII shooters have crept their way into the gaming market of late. The Medal of Honor series is responsible for a fair few of them. Allow us to summarise (if you don't like reading endless game titles, skip down a paragraph). On the PC we've seen Medal of Honor: Allied Assault, Medal of Honor: Spearhead (Allied Assault Expansion Pack), Medal of Honor: Breakthrough (Allied Assault Expansion Pack), Medal of Honor: Pacific Assault and Medal of Honor: Airborne. On the Mac we've had Medal of Honor: Allied Assault. The XBOX saw Medal of Honor: Frontline, Medal of Honor: Rising Sun and Medal of Honor: European Assault. The XBOX 360 and PS3 will soon have Medal of Honor: Airborne. The original PlayStation had Medal of Honor and Medal of Honor: Underground. The PS2 got Medal of Honor: Frontline, Medal of Honor: Rising Sun, Medal of Honor: European Assault and Medal of Honor: Vanguard. The PSP was blessed with Medal of Honor: Heroes. The GameCube got Medal of Honor: Frontline, Medal of Honor: Rising Sun and Medal of Honor: European Assault. The GBA had Medal of Honor: Underground and Medal of Honor: Infiltrator. Finally, we come to the Wii and Medal of Honor: Vanguard. Funny thing is, most of the games are spookily similar.
So it is with great delight we can confirm to you that Vanguard on the Wii, is a sort of 'compilation' disk of all the 'best bits' of WWII fun. You get a bit of a familiar feeling right through this game. If you ignore the rather badly implemented Wii controls this is essentially odds and sods of various MOH titles botched together with a bit of glue and shoved onto the market in an attempt to make some cash. Oh EA, how could you...
You get to crawl through trenches, run through villages, avoid snipers, take part in a major assault and you get to do it all whilst waving your trusty Wii-mote about. Problem is, you've done it all before and it was better back then than it is now. There is no cohesion, no sense of a complete game and most of all, no sense of money well spent. We made the point of trawling you through each and every MOH game ever created (sorry about that), but it illustrates a point. If you've played ANY of those games, you don't need to buy this one. In fact, we'd even go so far as to say that nobody needs to buy Vanguard on Wii.
Much like Red Steel before it, Vanguard falls at the first hurdle. The Wii-mote might look a bit like some sort of killing stick, but a gun it isn't. The technology just doesn't translate to an intuitive FPS experience (yet) and until developers can work out how to implement it correctly all FPS games on the Wii will, to an extent, stink. Before you can even enjoy the game properly you have to get to grips with an evil control mechanic. The main problem lies in knowing just where you are pointing.
There is no cross-hair on the screen to act as a reference point as you move the Wii-mote about. Once you get the hang of this and start firing with vague accuracy you might start to notice another problem, shots mysteriously miss their targets. Or do they? Well, not they don't actually. For some strange reason the hit-detection is appalling meaning that no matter how accurate you are, your shot won't necessarily hit. Fun.
In some respects it does make good use of the control system. You get to check grenades about and (our favourite part), you get to control a parachute. Using the Wii-mote and Nunchuck to tug on the parachute lines you can control your descent. It really is fantastically good fun and an innovative use of the Wii's control system. Problem is, it isn't used often enough and is very much the game's only good moment. And there are plenty of bad ones.
For example, the simple art of reloading. This is done with a quick flick of the Nunchuck in one direction. Flick it in the other direction and you do an about turn. Never before has reloading a weapon been such a risky business. Needless to say, turning right around mid-fight isn't a very good plan. EA clearly have a sense of humour too. Up and downward flicks on the Nunchuck control your stance, so you'll find yourself doing all sorts of involuntary dance moves when you actually just want to stand quite still and shoot. We've said it once and we'll say it again. Developers need to THINK about how they use Wii controls in games. What's most frustrating, is the blatancy of what EA are doing. This isn't trying to be innovative or comprehensive, this is just an exercise in money making. We're not impressed.
Gameplay
5
Bad EA. The controls are pretty awful and the game is only saved by some fun and occasionally innovative use of the Wii's features. Aiming and shooting is pretty horrible and everything just feels rushed and shoddy.
Graphics
6
They look better than Call of Duty 3 managed, but they still have a long way to go. The lighting and some of the other effects are great, but everything else is a bit disappointing.
Sound
7
Very good music and excellent sound effects. The sort of production values we've come to expect from EA titles. Atmospheric, well put together and perfectly fitting to the mood of the title.
Value
3
Not value for money at all. It steals bits from other MOH titles and uses them in a way that simply doesn't make for a good game. An exercise in money making for EA and one that shouldn't be encouraged. We implore you to save your money.
4
C3 Score Disappointing to the extreme. The presentation is pretty slick, but the implementation is very slack. A rush-job that makes poor use of the Wii hardware for the most part and when it does do things right it doesn't do them often enough. EA have done some great things on the Wii, but this is not one of them. Another one to consign to the cash-cow cupboard.../10
Please post your comments below.
Buy Medal of Honor: Vanguard
Reader Comments
1
User No: 3320
1298
L57 Resetti
the game looked bad anyway
31
L4 Buzz Bomb
This was the first MoH game I got. Turn all the nunchuck motions bar quick turn off, the controls are great and accurate (like Red Steel). The pointer works wonderfully well, and I never had any problems with shots missing for no reason.
It's no Half-Life 2, but it's a fun shooter.
It's no Half-Life 2, but it's a fun shooter.

Pro-Sonic, anti-Fagio (Mario)
1300
L58 Hylian Knight
so worth the buy DJcube?
Enoch Powell was right, and you know it.
31
L4 Buzz Bomb
If you can get it cheap, and don't already own a MoH game.
If you can, wait for some better FPS games (I'm impatient).
If you can, wait for some better FPS games (I'm impatient).

towel technique...wowzer.
11455
Features Editor
Not worth it, I'd implore you to wait for something worthwhile, this game is just a constant let-down.
Trying to think of a witty signature after 'Hacker-gate'...
Oh, hello C3!
4696
L96 Marth
Retired Quote Tower Engineer
11696
L100 C3 Master
Oh, hello C3!
4696
L96 Marth
has poked his head round the door.
2040
L72 Samus
Dojo, you want a 360. Or a PC. Or maybe even a PS3. Right now practically every other platform craps all over the Wii in this genre. Hopefully MP3 will teach Wii FPS developers some lessons.
Less posty, more gamey.
Less posty, more gamey.
The Fuzz now out: http://zafarali.posterous.com/the-fuzz-1 free mp3s
1518
L62 Krystal
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