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    Mario Strikers Charged Football

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    Mario Strikers Charged Football (Wii)

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    Developer

    Next Level Games

    Publisher

    Nintendo

    Genre

    Sport

    Players

    4

    C3 Score
    8
    Reader Score (50 Votes)
    9

    Posted on 26.05.2007 User Icon Posted by Adam Riley (Adam Riley) Number of Comments Comments: 18 Number of Reads Reads: 11576
    Tag Tags: Mario Strikers Charged Football, Next Level Games, Nintendo, Sport, Wii
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    Mario Smash Football was a surprise turn-up on the GameCube towards the end of the console’s lifespan and proved to be quite a decent seller despite the current state of the system’s market at the time. It has been well publicised, but for those that were not aware, the game is developed by a group of people that formerly worked at Blackbox Games, which when snapped up by EA, saw a lot of its key staff scarper for the independent hills. After having worked on the fun Sega Soccer Slam and re-jigging that formula for the GameCube Mario football title, Next Level Games has another shot at the Mario Sports genre. Does its sequel on Wii does deserve more attention than its predecessor, though?
    Given that Mario Smash Football came towards the end of the GameCube’s lifespan, it was with little surprise that we found Next Level Games was able to squeeze quite a lot out of the system in terms of gameplay speed and character creation. However, the game had a somewhat bland appearance overall and lacked a certain quality you would expect from a Nintendo game. However, now with more development time under its belt on Nintendo formats, helped along by the Wii’s internal structure not being too dissimilar to a high end GameCube, the team has pushed the envelope slightly further, with much more on the animation front now included, greater detail on the characters in general and a whole host of interesting new stadiums, complete with a slew of impressive and devastating effects from power-ups and special moves. It may not make your PS3 / Xbox 360-owning friends bat an eyelid, but it is a far cry from some of the sub-par efforts seen on the system since launch.

    Thankfully the audio side has been boosted considerably as well this time round, since the original game’s music was pretty sub-standard and faded away into the background. Now you have a batch of funky tracks (with one particular theme sounding like a popular disco theme that you will instantly recognise it upon hearing it), plus there is even a very quaint piece of elevator-style music for the pause screen and much more. But the highlight has to be the inclusion of humorous voice snippets for the different characters on offer, as well as the whole host of thundering sound effects that add to the complete chaos that ensues once a match has kicked off. The ideal situation is to have everything pumping out of a loud sound system, most definitely!

     

    First things first, Mario Strikers is not the same sort of football that you would get if you bought FIFA or Pro Evolution Soccer, most certainly not. This is extreme four-on-four hectic action, end-to-end, breathtaking, crazy football. In fact, even the ball itself is not what you would expect, as it is actually metal! There are no throw-ins, free kicks, corners, offside rules or any of that; this is just a few minutes of complete mayhem of the most enjoyable nature. Following in the footsteps of Sega Soccer Slam and Mario Smash Football, Mario Strikers on Wii has you choosing a main captain, from a whole host of infamous Nintendo characters – including the likes of Mario, Luigi, Princess Peach and Yoshi through to the villainous Bowser, Waluigi and Wario, plus newcomers such as Diddy Kong and Petey the Piranha Plant. Then you must select three teammates to accompany you onto the field, picking from sub-characters like Monty the Mole, Shy Guy, the Hammer Bros. and even Birdo. Then the fun begins…

    There are several modes you can play through, the first recommendation being the training session, which will teach you the rudimentary moves required to play the game. Then there are striker challenges that play like the old Scenario Mode from International Superstar Soccer, where you are placed in seemingly impossible situations and must scrape through with a victory no matter what. Other than that, you can play through various cups to become the overall master of Mario Strikers, play against friends on the one Wii system or even jump into the online world and face human opponents whenever you feel like it. For those that played the GameCube title, you do not really need to know much more, since the game plays almost exactly the same…

     

    Straight away you may grasp from that comment that the Wii’s motion controls are hardly put to the test. Other than waggling the remote quickly to do a shoulder barge (pressing on the directional pad makes players do a slide challenge, which is much less distracting than shaking the controller all the time to tackle) and the reflex-testing goalkeeping aspect (more on that later), this definitely feels just like the game the GameCube title really should have been. But that sounds too negative when, in all honesty, Mario Strikers is fantastic fun whether it makes full use of the Wii features or not. Quick passing, lobbing, adding extra curl to the ball’s flight path using the analogue stick, charging up to power home different types of shots and great little through-balls are all part and parcel of this mad-cap football outing. However, on top of this there are ‘Mario’ style extras, with treacherous arenas that have a distinct effect on play (with some tilting and blowing players off the pitch and others shooting bolts of electricity all over the place to temporarily paralyse players unfortunate enough to get in the way), special power-ups obtained when hit off-the-ball or when doing a charge shot (thunder bolts that shrink players, red homing shells that squash opponents and lava balls that cause both ball and players to shoot up in the air if contact is made, are just a few examples) and captain specials.

    These captain special moves include making Mario huge and able to stomp on everyone or allowing Bowser to blow flames at opponents and can really help to make some free space on the cramped playing field, which proves essential if you want to pull off a charged shot. When a captain has room to charge, a little meter pops up that must be stopped twice at the right times. This is in preparation for a Mega Strike where, if timed properly, you can have six shots in one go and varying speeds (all dependent on your ability to stop the meter in the right places), completely changing the outcome of a game. This is where the opponent’s reactions using the Wii controller come into play, with the goalie’s hands being moved around using the Wii-mote and ‘A’ being pressed to attempt a block. The objective is to watch where a ball appears on-screen, then quickly move the hands and click the save button. If the player doing the Mega Strike hit a ‘6’ and stopped the meter on the fastest shot section, then lightning reactions will be required on the defender’s part. However, whilst a nice addition, this aspect grows a little stale due to its repetitive nature, as well as the build up video sequence that plays every time and cannot be skipped. But it is not only captains that can use these sorts of moves, as each different side-kick has its trademark charge shots, examples being the Hammer Bros. throwing a tirade of hammers at the goalkeeper to stun him briefly or Boo sucking in the ball, disappearing and reappearing elsewhere. So much has been thought of to try and make the game as varied as possible and prevent boredom from setting in that Next Level Games deserves a very strong pat on the back…

     

    The serious drawback for Mario Smash Football had to be the fact that it suffered considerably in the longevity stakes. Whilst proving to be highly entertaining, with its end-to-end mayhem, the solo experience was severely lacking and gamers would have to rely on bringing friends over to get more play time out of it. Now, to some extent Mario Strikers Charged falls down at the same hurdle. However, it manages to pick itself up, dust itself off and drag its backside a little further around the track thanks to the fleshed out solo side. But the biggest draw is the online element, where you can either play alone against friends or anonymous folk or even choose to have you and a friend play against another pairing online. Sadly there are still major concerns about connections dropping if too weak (thankfully you can see how strong a connection is likely to be before a match starts) or horrible problems with lag, slowing the gameplay down so much that your characters look like they are running through treacle, but at least it is better than nothing at all. Hopefully this is not a sign of things to come for future football games, though, as between this and Pro Evolution Soccer 6 on DS, so far we have not been treated to a completely glitch-free online experience. The upside is that there are online rankings so you can rate yourself against others, and even with the lag it is great when you connect at a quiet period for some insane football action.
    Gameplay

    8

    The gameplay style has been refined since the last edition, with the play now smoother than ever, complete with extra aspects and new modes to make the crazy action better than ever before.
    Graphics

    8

    The GameCube edition looked rather bland, but for this Wii game things have really turned around with greater detail in the animation, character models, various arenas and the all-round presentation.
    Sound

    8

    With a selection of funky tunes that work well on the menu screens, great voice work and crowd noises, plus the great sound effects of the main game and themes for the different stadiums, the whole package works very well.
    Value

    8

    Adding the online element and expanding on the modes available seriously helps this Wii sequel. However, there is still the fact that the game itself can grow tiresome quicker than normal football games. Much better this time round, though.
    8

    /10

    C3 Score Straight 8s may seem rather under whelming, but Mario Strikers Charged Football is a much better than its predecessor, with refined gameplay, extra modes and a new online side to extend the game’s life. However, the same limitations from the original are still there, so those that got bored with the GameCube game should try this one out first before buying. Wii fans looking for a great laugh with their friends will lap this crazy action sports game up, though…
    Please post your comments below.
    Buy Mario Strikers Charged Football

    Reader Comments

    1
    L

    0

    Reply Quote  #1

    (`・ω・´)
    Number of comments 2076

     L72 Samus

    Offline

    That's about what i'd give it.
    Good review
    on 27.05.2007 at 01:51
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    is spinning plates.
    Number of comments 10036

     L100 C3 Master

    Offline

    Interested, but I'm not buying it just yet - too much other stuff to do! Nice one Adam.
    on 27.05.2007 at 02:01
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    About to board my plane. Merry Christmas everyone!
    Number of comments 3129

     L81 Chun-Li

    Offline

    Pass...I didn't like the first one. This sounds almost the same albeit the online.
    on 27.05.2007 at 03:00
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    ohm

    0

    Reply Quote  #4

    Number of comments 6980

     L100 C3 Master

    Offline

    I might give it a whizz.
    on 27.05.2007 at 05:38
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    .
    Number of comments 7701

     L100 C3 Master

    Offline

    Interesting, must give it a go. :Smilie
    on 27.05.2007 at 10:43
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    Checks online news, just doesn't really post!
    Number of comments 657

     L41 Zola

    Offline

    Been considering it for a while. Nice review.
    on 27.05.2007 at 11:08
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     Operations Director, Senior Editor

    Offline

    After playing it in fits and bursts last year at various shows I got the impression not much had changed from the original...However, I gave it the benefit of the doubt since it was still in demo form then.

    Sadly, though, the formula is still lacking a certain something, despite the gameplay being refined this time round. But if it's just fast-paced, hectic fun you're after then you'll love it. Personally I'll hold out for FIFA 08 or PES7 later this year.

    I'd be surprised if it fails to at least make the Top 5 on Monday, and with its TV presence and in-store push it could even grab No.1!

    Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]

    Word of Adam | Voice123 Profile | AdamC3 on Twitter
    on 27.05.2007 at 11:08
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    ...
    Number of comments 6748

     L100 C3 Master

    Offline

    It's a great game. I wouldn't compare it to Pro Evo or FIFA, I know I'll definetly be buying Pro Evo 7 later in the year for my dose of real football simulation. Strikers is just a bit of fun, sure it's got flaws, but it's a good game.

    Nice review though raz :Smilie
    on 27.05.2007 at 11:39
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     Operations Director, Senior Editor

    Offline

    Thanks Robsy - yeah, I realise it's an unfair comparison. Just wanted to drill home the fact that they're so different. Those that want in-depth, skill-driven footy should wait...those that want end-to-end mayhem with lots of thrills and laughter (and some cursing no doubt!) should keep an eye on this :Smilie

    Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]

    Word of Adam | Voice123 Profile | AdamC3 on Twitter
    on 27.05.2007 at 12:01
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    I am Error.
    Number of comments 29

     L3 Goomba

    Offline

    The little preview on the main page says 'towards the end of the Nintendo 64's lifespan'. :p
    on 27.05.2007 at 13:36
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    Angus

    0

    Reply Quote  #11

    Ooo I'm so hunger! Ooo I am so hunger!
    Number of comments 1958

     L69 Wolf

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    I haven't stopped playing it, untill my batteries died:lol:
    on 27.05.2007 at 15:46
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    Mason

    0

    Reply Quote  #12

    is spinning plates.
    Number of comments 10036

     L100 C3 Master

    Offline

    The little preview on the main page says 'towards the end of the Nintendo 64's lifespan'. :p


    No it doesn't. :roll: Smilie
    on 27.05.2007 at 16:38
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     Operations Director, Senior Editor

    Offline

    Has anyone else been having problems with the online side? Sometimes it's great, but normally in the second game it becomes quite jittery for me...

    Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]

    Word of Adam | Voice123 Profile | AdamC3 on Twitter
    on 27.05.2007 at 17:03
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    Who the fuck are you when you take that mask away ?
    Number of comments 4122

     L91 Wario

    Offline

    Shall be invested in this bad boy in about 2 weeks.

    Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the cliché. They were the statement and the definition."
    on 27.05.2007 at 19:23
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    I dream for a living.
    Number of comments 1469

     L61 Tricky

    Online!

    I'm getting this on Friday, it looks like a must own game.


    Welcome to the NHK
    on 28.05.2007 at 20:38
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     Operations Director, Senior Editor

    Offline

    By the sound of things it seems people are definitely lining this up as the 'next big thing' for Wii, so it should definitely challenge Spider-man 3 for the No.1 spot on the UK chart tomorrow.

    Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]

    Word of Adam | Voice123 Profile | AdamC3 on Twitter
    on 28.05.2007 at 21:52
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    Number of comments 0

     L1 New Born

    Offline

    This game is one of the best on the Wii, get it trust me, there is sooooo much to do, and so much ass to kick =D
    Note to self: I like cake
    on 30.05.2007 at 11:27
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    Neely

    0

    Reply Quote  #18

    Number of comments 0

     L1 New Born

    Offline

    onli game wif multiplayer, pliz nintendo hurry up, you guys are already far behind. This get heaps annoying when there are no good games out for multiplayer
    on 13.06.2007 at 13:02
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