Spider-Man 3
Spider-Man 3 (Wii)

Developer
Vicarious Visions
Publisher
Activision
Genre
Action
Players
1
C3 Score
4
Reader Score (12 Votes)
5
4
5
Posted on 26.06.2007
Posted by Reece Warrender (Wo33eR)
Tags:
Spider-Man, 3, 5, Vicarious Visions, Activision, Action
Posted by Reece Warrender (Wo33eR)
Tags:
Spider-Man, 3, 5, Vicarious Visions, Activision, Action
Find out more
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The friendly neighbourhood Spider-Man comes swinging onto a console near you. How does the superhero fair in his most challenging situation to date, the attempt of a decent film-game title.
Spider-Man 3 for the Wii launches alongside the cinematic debut of the film. With fans everywhere hoping to get some of that spidey action at home, where better than the Wii? A sensible assumption one might presume, but sooner rather than later it becomes apparent that it's all a little underwhelming.
Jumping straight into the game you will be presented with a short tutorial on the controls, whilst actually taking part in the very first mission at the same time. Within thirty minutes you will have the strange desire to switch the console off, that much is guaranteed. Yes, the controls and the camera actually are that frustrating. Whilst you will get used to the controls after around an hour's learning curve, they will always be problematic, especially when the camera is expected to be even slightly reasonable.
It may actually be possible to stomach the controls if it wasn't for the unbelievably poor camera, which somehow manages to make even the simplest situations a huge challenge and frustration. Whenever the camera comes into contact with another object it could be anyone's guess what happens next, often you will find Spider-Man decides to leap in the opposite direction you were heading.
The game follows the typical "GTA style" that has become common in previous Spider-Man games, this type of style works fantastic with the Spider-Man universe. The actual storyline however is a strange mix of events that attempt to blend the movie's storyline into a mix of other plots that have no relevance. The overall design of the game may have been welcomed if it wasn't for the fact that the majority of the missions are simply moving from point A to B, whilst beating up a few easy enemies in-between or defusing the odd bomb. Boss encounters aren't much of an improvement, leaving new and interesting scripted events ruined by dull simple timed actions, such as "move Wiimote left" within a few seconds to progresss in the battle.
Worry not; one of the good features of Spider-Man 3 (depending on how you look at it) is that you won't have to endure it for too long, as the game is relatively short, easily be completed in around 6-8hours. The main storyline has been shortened in comparison to the PS3 and Xbox 360 versions. The game does however feature a good deal of bonus material to enjoy, if you enjoy completing all aspects of a game then this will no doubt add many hours of gameplay.
Overall I would not recommend this title to any gamer out there. If you must own a Spider-Man title then I would sway you to another version from one of the many other consoles providing a better experience (with the exception of PS2, which is very similar to the Wii title).
Jumping straight into the game you will be presented with a short tutorial on the controls, whilst actually taking part in the very first mission at the same time. Within thirty minutes you will have the strange desire to switch the console off, that much is guaranteed. Yes, the controls and the camera actually are that frustrating. Whilst you will get used to the controls after around an hour's learning curve, they will always be problematic, especially when the camera is expected to be even slightly reasonable.
To describe the controls in more detail, picture you are in the game for a moment. The nun chucks pad's stick is to move around, the Z button is to jump and the C button is to align the camera (or attempt to look around, and fail). The Wiimote's A button is for a large slow attack where the B button is for web attacks. To attack normally you wave the Wiimote back and forth, to dodge you wave the nun chuck down and up, still with me? Okay good, that's the basics covered then. With all that out of the way we can begin by web slinging through the city by simply pressing Z, swinging the nunchuck forward, pressing Z again for the left hand (B for the right hand), A to increase your swing, let go of Z at the peak, swing the nunchuck forward and press Z on the decent. Oh and please don't forget that you need to guide spidey with the analogue stick or you will be eating brick. Phew, that was quite a mouthful.
It may actually be possible to stomach the controls if it wasn't for the unbelievably poor camera, which somehow manages to make even the simplest situations a huge challenge and frustration. Whenever the camera comes into contact with another object it could be anyone's guess what happens next, often you will find Spider-Man decides to leap in the opposite direction you were heading.
Without making the situation look too bleak, it's time to move onto the graphics. Maybe we will see a huge improvement in the game so far? Unfortunately that is not the case, whilst it is common knowledge that the Wii has never attempted to be a powerful machine, there is simply no reason that any of its titles should look this bleak, providing graphics that would make even the Gamecube blush. Not only is the city poorly detailed with jaggies galore streaming on every item in view, but everything from lighting to texturing is just as poor. The worst aspect of the game by far is the unbelievably poor draw distance, which you will find has the city's many buildings magically appearing in-front of Spider-Man as he swings towards them, often texture-less. The most extreme example of this comes from swinging above the town, where every building in view will likely have no textures what-so-ever; leaving an environment that looks more like a bar chart than a bustling cityscape.
The game follows the typical "GTA style" that has become common in previous Spider-Man games, this type of style works fantastic with the Spider-Man universe. The actual storyline however is a strange mix of events that attempt to blend the movie's storyline into a mix of other plots that have no relevance. The overall design of the game may have been welcomed if it wasn't for the fact that the majority of the missions are simply moving from point A to B, whilst beating up a few easy enemies in-between or defusing the odd bomb. Boss encounters aren't much of an improvement, leaving new and interesting scripted events ruined by dull simple timed actions, such as "move Wiimote left" within a few seconds to progresss in the battle.
Thankfully there's not many negative points that can be said about the audio, not because the audio is good (far from it), simply because there is not much of it to comment on. You will find that the majority of your time in the cityscape won't be even remotely realistic, as often there will be silence filling the streets. Not only are the sound effects horrendous, but the voice acting is poor, with even the stars from the movie leaving cheesy dialogue lines poorly spoken.
Worry not; one of the good features of Spider-Man 3 (depending on how you look at it) is that you won't have to endure it for too long, as the game is relatively short, easily be completed in around 6-8hours. The main storyline has been shortened in comparison to the PS3 and Xbox 360 versions. The game does however feature a good deal of bonus material to enjoy, if you enjoy completing all aspects of a game then this will no doubt add many hours of gameplay.
Overall I would not recommend this title to any gamer out there. If you must own a Spider-Man title then I would sway you to another version from one of the many other consoles providing a better experience (with the exception of PS2, which is very similar to the Wii title).
Gameplay
2
The controls and camera kill any possibility of enjoyment that could be had unfortunately.
Graphics
5
The game would be reasonable at best if this was a review for Spider Man 3 (Gamecube).
Sound
4
Something is wrong when you stand in a bustling city, with complete silence all around.
Value
6
Whilst shorter than the other next-gen console versions, there is easily 10+ hours of gameplay to... enjoy.
4
C3 Score Spider-Man 3 for the Wii provides a gaming experience that can be compared to attempting Sudoku whilst drunk. The graphics, sound and length will all be on par (assuming that you stay intoxicated for 6+ hours) and you will find yourself frustrated by the sheer confusion, attempting to complete the easiest of tasks./10
Please post your comments below.
Buy Spider-Man 3
Reader Comments
1
I made! this logo, give me some stars NOW!
1205
L56 Fei Long
Fun Fun <3.
Wo33eR ::: Wo33eR.CoM Website :: Cubed-3 :: [ General Writer :: Reveiwer ]
34,723/1,119,437 - World :: 6,399/137,860 - UK
34,723/1,119,437 - World :: 6,399/137,860 - UK
5052
L100 C3 Master
Sounds GREAT!
Shame really, it had potenial.
Shame really, it had potenial.
Life's a game
1050
L53 Yoshi
New Official Thread from Yours Truly
3283
L82 Twinrova
Disapointed with this, traded it in the day after I got it.
Apparently the DS version is best, are you guys gonna review that one?
Apparently the DS version is best, are you guys gonna review that one?
I made! this logo, give me some stars NOW!
1205
L56 Fei Long
The DS one will be coming shortly. :
Wo33eR ::: Wo33eR.CoM Website :: Cubed-3 :: [ General Writer :: Reveiwer ]
34,723/1,119,437 - World :: 6,399/137,860 - UK
34,723/1,119,437 - World :: 6,399/137,860 - UK
Lyra's Pokémon journey is about to unfold...
20273
C3 Mod
It's a shame when Spiderman 2 was so good. I've heard the DS version is the best one around.
Heart Gold and Soul Silver are on the way!
Heart Gold and Soul Silver are on the way!
lol
1892
L68 King Boo
O well, Its good on the 360.
No Longer Temporarily Banned.
Who the fuck are you when you take that mask away ?
4122
L91 Wario
It shite on the 360, not as bad as the Wii outing, but still bollocks.
Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the cliché. They were the statement and the definition."
Mike Gee of iZINE said, "...The Verve, as he [Richard Ashcroft] promised, had become the greatest band in the world. Most of the critics agreed with him. Most paid due homage. The Verve were no longer the question mark or the cliché. They were the statement and the definition."
has left the building.
2041
L72 Samus
Spider-man 2 it is then.
Less posty, more gamey.
Less posty, more gamey.
Bird & Bombs - sleeper DSiWare hit! Check out the review on C3!
12265
News Editor
Good job Reece...this really was too bad to review 
is spinning plates.
9310
Reviews Editor
Appalling looking game. Unlucky, Reece.
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
The Fuzz now out: http://zafarali.posterous.com/the-fuzz-1 free mp3s
1518
L62 Krystal
Why so serious? PSN SuperYoshi6
767
L44 Ayla
I thought this would be a good movie tie in but it really sucked. It was one of the worst Spider man games. it had hardly any thing to do with the film and u only had one fight with Venom and that was crap as well. The graphics were poor and it was very glitchy. The free roaming was terrible and the web swinging was bad as well, so if there are any spidey fans out there and ant to get this game then take my advise and dont it sucks really bad.
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