Space Hulk: Deathwing Enhanced Edition (PC) Review

By Athanasios 23.06.2018

Review for Space Hulk: Deathwing Enhanced Edition on PC

Games Workshop is not exactly shy with licensing its Warhammer 40K franchise to game developers, but maybe it should be a bit more careful when doing so, as the vast majority of the produced titles are either bad-to-mediocre, or just... okay, and that's only for those who are fans of this brutal universe. Space Hulk: Deathwing belongs in the latter category, as it nails that special Warhammer aesthetic, but is otherwise nothing more than a serviceable co-op FPS of no importance - not to mention that it has its fair share of technical issues. Its Enhanced Edition tries to patch things up, while also providing players a little bit of additional content. Does it succeed in making it worth anyone's time, though? After the PS4 version, Cubed3 pays one more visit to it to find out.

While there was definitely room for improvement, the original Deathwing came pretty close to nailing that unique, baroque, and gory Warhammer vibe and look. There are definitely far more interesting locales in that universe in terms of design potential, but while a Space Hulk is nothing more than a "boring" (compared to other parts) big ball of dead spaceships that roams the endless cosmos, it's a pretty interesting place lore-wise, as is pretty much anything in the Warhammer universe.

Unfortunately, Space Hulk: Deathwing does little with the setting at hand, as the plot is just decent when it could be awesome. As a result, players will get to visit all sorts of impressive areas, but few will really care, especially if not very knowledgeable of what is in front of their eyes. In other words, atmosphere can't do much on its own. Even if the story was far better, however, the core game way too simplistic, repetitive, and, most importantly, full of technical problems.

Screenshot for Space Hulk: Deathwing Enhanced Edition on PC

Luckily, most problems of this nature have been fixed, or at least polished. The frame-rate is far more stable, the exit-to-desktop issues have disappeared, loading times are better, and so on. These fixes can't do much to the core experience, however, because, at the end of the day, Deathwing's main flaw remains its highly bland level design, painfully slow pace, and only slightly entertaining game mechanics.

Like the similar in tone and concept Space Hulk: Ascension Edition, the gameplay mostly boils down to "slowly move through many a dark corridor for a couple of minutes, and then shoot a swarm of alien scum," then rinse and repeat. That was a turn-based strategy, though; this is a co-op first-person shooter, so everything should be a lot faster than this. It's understandable that the Terminator Space Marines are supposed to be bipedal tanks, but this just doesn't feel fun.

Due to its nature, this also requires handling the rest of the ream via commands, but the marines are somewhat... dumb, as they expect everything from the player, whether that's healing their own wounded behinds, or simply staying out of the way. Playing with a bunch of friends is, of course, better, if only by a little, but it's a darn shame that not much care was given to the solo experience. One has to wonder what exactly has been enhanced in here...

Screenshot for Space Hulk: Deathwing Enhanced Edition on PC

Cubed3 Rating

Rated 5 out of 10


Like Space Hulk: Deathwing, the Enhanced Edition remains an... okay-ish co-op shooter that mostly caters to the Warhammer 40K fan-base - and that's not enough. This is supposed to be the version that fixes all problems and greatly improves the game. The reality is that it's just a patch, and not an adequate one at that.




Focus Home Interactive





C3 Score

Rated $score out of 10  5/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   


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