Hollow Knight (Nintendo Switch) Review

By Adam Riley 04.09.2018 6

Review for Hollow Knight on Nintendo Switch

With the gaming world being flooded with attempts to capture the magic of Super Metroid on the SNES, as well as mix in the delights of Castlevania: Symphony of the Night on the PSone and its successors - especially the excellence of the GBA and Nintendo DS iterations - when Hollow Knight first came to light, many could be forgiven for believing it was merely another pretender to the throne. Cubed3 fell in love with it early last year on PC, though, and now the ultimate edition has arrived on Nintendo Switch… Cutting to the chase, it is simply not to be missed!

Welcome to Dirtmouth, a town fading away into nothingness. In wanders a traveller, a Knight with a Nail to hand, who chooses to descend into the depths of the once great civilisation of Hallownest. The mysterious character chooses to explore, like others before him, to discover its hidden treasures, hoping to avoid the same fate that befell previous curious intrepid voyagers. After all, most have fallen to the vast array of weird and wonderful beasts corrupted by a strange poison that has seeped to the core of the land, affecting not just the evil creatures, but also the intriguing cast of characters residing within the labyrinthine corridors, caves, and decaying dominions encountered.

Part of the enjoyment of Hollow Knight simply comes from the rich collection of interactions to be had whilst searching every nook and cranny for secret pathways, unusual pieces of lore related to the glory days of the land being traversed, special booty, and much more. Sometimes statues may be stumbled upon that look like they might hold a secret, and whilst some do indeed, others merely contain - sometimes cryptic - messages to enhance the overall atmosphere of the quest. It is this extra level of thought put into Hollow Knight that helps elevate it above fellow genre stable-mates.

Screenshot for Hollow Knight on Nintendo Switch

Much like past greats, such as Super Metroid, the various post-Symphony of the Night Castlevania releases, and seen more recently in Image & Form's sublime SteamWorld Dig 2, the amount of detail, care, and attention poured into the crafting of Hollow Knight's world is phenomenal. This has clearly been designed by a team with a great love of the now extremely familiar sub-genre of action adventures, what everyone knows as the 'Metroidvania' style, and everything people enjoyed so much from the past has been brought together here, with more added on top for good measure.

Team Cherry has pumped more and more content out, adding new challenges, characters, treasure, and all sorts of other goodies into the mix, as well as tweaking the core gameplay as it has gone along to ensure not only does Hollow Knight continue to provide for its current owners in terms of longevity, but also in terms of improving the overall experience based upon feedback. It is an all-important lesson that other developers would be wise to take note of and implement more often.

Screenshot for Hollow Knight on Nintendo Switch

Just as people have spent many an hour traversing the land in The Legend of Zelda: Breath of the Wild, so too can the depths here be exhaustively explored…and yet still secrets will be regularly uncovered. When you think everything has been revealed, suddenly an accidental swipe of the Knight's weapon will expose a breakable wall. It is a wondrous to find all of the secrets, root out all of the missions and side-quests, play around with various upgrades and abilities for the hero to see what works best, and finally best the epic challenge that many bosses offer.

Screenshot for Hollow Knight on Nintendo Switch

Three update packs - Hidden Dreams, The Grimm Troupe, and Lifeblood - had already been included at the time of release back in June, and as of writing this, the fourth and final chunk of free content has just landed in the form of Godmaster, which brings with it even more fun characters to interact with, missions to go on, as well as more tantalising bosses and excellent music (it is basically a Boss Rush mode, but done with extra style). Team Cherry has done an amazing job of keeping Hollow Knight going, and has been rewarded with over a million sales to date, all of which are thoroughly deserved, and it can only be hoped that more gamers have the chance to sample this exquisite adventure.

Screenshot for Hollow Knight on Nintendo Switch

Cubed3 Rating

10/10
Rated 10 out of 10

Masterpiece - Platinum Award

Rated 10 out of 10

Hollow Knight in its original PC form was exemplary, but now it has landed on Nintendo Switch, complete with all the bells and whistles that have been laden upon the gorgeous adventure since launch, as well as fresh post-release content. This proves to be the perfect antidote for those suffering from Super Metroid withdrawal symptoms. Team Cherry's ode to Nintendo's great may well have edged past its original inspiration. It truly is the game that just keeps on giving; absolutely sublime, in every sense of the word.

Developer

Team Cherry

Publisher

Team Cherry

Genre

Adventure

Players

1

C3 Score

Rated $score out of 10  10/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

Comments

Absolutely fantastic game. I hope it does even better now that it's on the Switch. The team behind it definitely deserves it.

A lot of quotes in the Internet are attributed to the wrong person
                                -Georgios Karaiskakis

It seems to be riding high in the Japanese eShop charts, which is a good sign!

Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]
Word of Adam | Voice123 Profile | AdamC3 on Twitter
Our member of the week

Mmmmmh... Physical release someday?

Cubed3 Limited Staff :: Review and Feature Writer

Certainly deserves it, and it makes me wonder why Super Rare Games hasn't snapped it up yet... Maybe someone else is striking a deal with Team Cherry at the moment?

Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]
Word of Adam | Voice123 Profile | AdamC3 on Twitter
Our member of the week

Adam Riley said:
Certainly deserves it, and it makes me wonder why Super Rare Games hasn't snapped it up yet... Maybe someone else is striking a deal with Team Cherry at the moment?

If that's the case, please let it not be Limited Run Games, as customs taxes + shipping from the US can double the price of the game easily. I skipped on getting Yooka Laylee physical for that reason. SRG are based in Europe at least, so I'd prefer it to be them.

( Edited 05.09.2018 10:53 by RudyC3 )

Cubed3 Limited Staff :: Review and Feature Writer

Ahhh... LRG for the US, SRG for the UK/EU. Who knows, maybe if it's a big enough success, a regular publisher will grab it.

Adam Riley [ Operations Director :: Senior Editor :: Cubed3 Limited ]
Word of Adam | Voice123 Profile | AdamC3 on Twitter

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