Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor (PC) Review

By Athanasios 23.10.2018

Review for Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor on PC

While the core game was simply a fantastic RPG, Pillar of Eternity II: Deadfire's first DLC was "just" very good. It's problem? It was detached from the main plotline, didn't have much role-playing in it, and was a bit on the short side. Sadly, the second in line, Seeker, Slayer, Survivor, actually repeats the same exact mistakes, and adds some of its own.

The Watcher's new adventure starts with her receiving a decapitated head - a morbid way to convey a message, but a pretty effective one, as the gifted protagonist can communicate with souls. After doing so, he or she can now head to the Crucible, which is basically an arena where warriors can please the god of the hunt (among others), Galawain, with all challenges being divided between the aspects of Survivor, Seeker, and Slayer.

More specifically, Survivor is all about endurance, with enemies coming in waves; Seeker requires some stealthier stuff, like trap-disabling; and Slayer, as expected, is the most straightforward of the lot. There are three problems with these battles, though. First, those who will come here a bit high-levelled will find most fights to be very easy. Secondly, the three different approaches are actually superficial and most players will end up doing pretty much the same thing.

Screenshot for Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor on PC

The biggest issue, though, is how the RPG aspect takes a big, bad plunge, with nothing but some simple talking after each battle or so - in fact, the very brief conversation between you and Galawain in the beginning turns out to be much more interesting than what's on offer here. Even the secondary mission, which has the Watcher searching for artefacts in the archipelago to unlock even more battles in the Crucible, turns out to be nothing more than sailing from A to B, and then back to A again, with a little bit of "detective" work thrown in to spice things up.

Is there no role-playing in here at all? Well, there is, but it is right in the end and, thus, it won't really matter, as the player will reach the finale without feeling a connection with this small microcosm and its fate. Furthermore, whereas Beast of Winter provided plenty (despite its length) of lore, this doesn't make that big of an effort. Long story short, Seeker, Slayer, Survivor belongs in that family of DLC that only those who want the "complete game" need to buy, as it's far from a must-have.

Screenshot for Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor on PC

Cubed3 Rating

5/10
Rated 5 out of 10

Average

Pillar of Eternity II: Deadfire - Seeker, Slayer, Survivor is a DLC that feels as if it doesn't understand the strengths of the main game. Focusing mainly in okay-ish battles, and throwing role-playing out of the window, it's a hard title to recommend.

Developer

Obsidian

Publisher

Versus Evil

Genre

Real Time RPG

Players

1

C3 Score

Rated $score out of 10  9/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date Out now   

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