FIFA 08
FIFA 08 (Wii)

Developer
EA Canada
Publisher
EA
Genre
Sport
Players
4
C3 Score
7
Reader Score (6 Votes)
7
7
7
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It is that time of the year again, when EA unleashes its football update on the world. However, this time round Wii owners will actually only be getting their first taste of the 'soccer' action, despite the system having been on the market for nearly a full twelve months now. Clearly the time has been spent trying to make sure a special Wii control setup could be included, but has this inclusion of Wii-specific motion controls actually hampered the experience or complemented the game overall? Let us take a closer look...
Generally, FIFA games are not the most attractive, with past editions on the GameCube featuring 'players' that looked more like hideous monsters than their human counterparts. However, this Wii edition rectifies matters by throwing around grand stadiums (still packed with lifeless crowds, sadly, that move around en masse as one large blur Once you have got to grips with the basics, it is time to test your skills in the game's main modes. This is where you realise the Wii version has been chopped down for the casual market when compared to its big brother counterparts. The 'Be a Pro' mode is absent, with a special 'Footii Party' option there instead. Here you are faced with a scary Mii-ified Ronaldinho and can face off against him or three other friends (not online, though, sadly) in Juggling, Boot It and Table Football. The first of the three is rather like a rhythm game, with you having to match the on-screen directions by moving the Wii controller, thus making your Mii keep the ball skilfully in the air. Boot It simply has the player try to hit targets by moving the Wii-mote around quickly, and proves annoying after a very short time. Finally, Table Football is the best addition of the lot with the Wii remote tilting function translating surprisingly well into the spinning of each pole with the stick footballers on. Table Football is easily the one that is the most fun with friends...
But what about the traditional football side? Well, you have all the official teams, leagues and stadiums that you would expect from a FIFA game, along with the usual tactics, substitutions, squad rotation (and so on) options found in all football titles (but no management side, sadly). What you also have is a great sense of speed as the game proceeds to hurtle at a fair pace, which helps to keep the action hectic enough to mimic real life. Unfortunately, there are minor gripes when it comes to the Wii controls, even when you have learned the basics in the Soccer Academy. As there are similar moves mapped to the same Wii-mote movements (they are meant to be 'context sensitive', adapting to the situation you are in), it means the computer gets confused when you are rapidly flinging the controller around, and suddenly that perfect header you wanted to do turns into a slide-tackle, giving away any advantage you had and possibly even leading to your player being unfairly carded.
This means you really need to be careful in the Advance Controls set-up and time everything perfectly, which is easier said than done when rushing around, desperately trying to grab that elusive goal. Tricks are also mapped to unusual button and movement combinations and, for example, having to tap 'Z' to trap the ball and then hold 'C' and flick the Wii-mote left or right to initiate a particular move does not feel fluid or become second nature until you have played at least ten or so quick matches and focused purely on that side of your game. And even then it takes a while longer to start pulling off the moves without thinking twice about it.
For those unsure about the controls, though, there is the handy addition of the EA Family Play option, which lets players rely purely on Wii-mote controls, leaving the Nunchuk behind, and all the player movements to the computer. This means you can work on the flicks and tricks, or even the simple nature of passing and shooting, until you feel confident enough to stick the Nunchuk back in and continue with the Advanced set-up. This mode also helps you whenever you need it, with guidance no more than a mere press of the '1' button away. Soon enough you will have learned what you need to do and start charging your way into the various tournament modes on offer, aiming to become champion of your country's league, plus battling onto the online scene to take part in the worldwide group stages and competitions (via EA's servers, not Nintendo's Wi-Fi Connection, meaning a long-winded sign-up process for newcomers, but the removal of Friends Codes!).
Overall, the Wii controls do add a nice new element to the proceedings, especially once you have managed to get your head round them properly. However, having to do things like lift both controllers above your head and literally do throw-ins each time can seem too gimmicky and will grow tiresome, as can prolonged use of passing and shooting via the flicking technique. Yet there are many sides to it that will leave you in awe, such as curling the ball by tilting the controller left or right. Also, the ability to change tactics on-the-fly by holding the 'C' button and pressing any direction on the D-pad helps to make the game far smoother than ever before. Get some friends round your console and watch as mayhem, of the fun variety, ensues...
Gameplay
8
EA must be commended for not only bringing Wii controls into a football game for the first time ever, but implementing them very well indeed. Not perfect, by any means, but definitely a worthy addition...
Graphics
7
Certainly not up with the big boys, as things are far too 'fuzzy' when close-up, but it pulls its weight sufficiently enough and, most importantly, keeps up the speed.
Sound
8
EA Trax is a winner once again, with a great selection of songs that play during the menu screens, plus very good quality commentary that is only spoiled by repetition of certain comments far too frequently.
Value
9
Between the various tournament modes, general multiplayer, Footii extras and online options, it is safe to say FIFA 08 could well last you until next year's iteration...or at least until PES 2008 next Spring.
7
C3 Score Amazingly enough EA has tried something different for its first football effort on Wii and succeeded in coming away victorious. Motion controls might not be the first thing you think about when playing yearly updates of football titles, but now EA has shown how to do it, perhaps people will think twice! Whilst the game is not without its flaws, the core football action is still present and correct, works wonderfully and has the added bonus of a new control set-up to master for those who think they already know it all./10
Please post your comments below.
Buy FIFA 08
Reader Comments
1
36
L4 Buzz Bomb
looking forward to seeing how Pes does the controls.After playing fifa since fifa99 i recently tried Pes and havent turned back since.
I'm Apollo Justice! AND I'M FINE!
19944
C3 Mod
Good game on Wii? Nooooeway!
So, I don't get how the online works for EA games. Is it just like WiFI but with a different name?
King "The One" | Shenmue III Supporter | C3 Sonic Defense Force
~My YouTube Smash vids and machinima|PSN ID: SuperLink9~
So, I don't get how the online works for EA games. Is it just like WiFI but with a different name?

King "The One" | Shenmue III Supporter | C3 Sonic Defense Force
~My YouTube Smash vids and machinima|PSN ID: SuperLink9~
Disaster: Day of Crisis is terrible...
1088
L53 Yoshi
I don't mean to criticize your reviews every time, and I understand the final score is not an average... but with 2 8s, 1 9 and 1 7, wouldn't it have been more logical that the final score was an 8? Or the other scores a bit lower?
Your drill is the drill that will pierce through the heavens!! 347
2277
L72 Samus
I agree with Canyarion it should be an 8, I just don't get how you give the game scores because i know it's seperate from the graphics sound gameplay and value scores but shouldn't it be added together and divided by 4 witch would give it an average of 8?
get reading about my trip to London to see EA, Nintendo and Eurogamer Expo!
9266
Reviews Editor
Not necessarily, guys. We don't score in averages, as you rightly say, and so we score each category completely individually. The final score we award a game reflects how we feel about the game as a whole - in this case, while some values were higher than others, it was felt that there was no justification to give the game a higher overall score. With an overall score given by average things become a little inaccurate, as some areas have more weight in our decisions than others - gameplay over graphics, for example.
You may be used to review systems from other sites where they use averages of other categories to get their overall score, or they're a bit more lenient on games, but we operate strictly on the basis of a 5 being an average game. A 7, on this scale, is a respectable score and reflects a game that is not to be ignored and is an example of a good, well-above-average title (where a 6 would be slightly above average, 8s/9s are examples of fantastic games and a 10 is a game that's as close to perfection as possible).
Anyway - great stuff Adam. :
Might pick this one up!
Superlink, EA games' online operates over servers separate to Nintendo's own, their EA Nation servers. I'm not sure exactly how they are in comparison, but I've heard they're more reliable in some respects.
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
You may be used to review systems from other sites where they use averages of other categories to get their overall score, or they're a bit more lenient on games, but we operate strictly on the basis of a 5 being an average game. A 7, on this scale, is a respectable score and reflects a game that is not to be ignored and is an example of a good, well-above-average title (where a 6 would be slightly above average, 8s/9s are examples of fantastic games and a 10 is a game that's as close to perfection as possible).
Anyway - great stuff Adam. :
Superlink, EA games' online operates over servers separate to Nintendo's own, their EA Nation servers. I'm not sure exactly how they are in comparison, but I've heard they're more reliable in some respects.
Cubed3 Staff :: Reviews Editor
Xbox Live/Twitter :: C3Mike
223
L22 Blanka
So as you're using EA's servers, can you play against X360 or PS3 players?
having too much to do to play. Unfortunately.
1834
L67 Ken
Superlink, EA games' online operates over servers separate to Nintendo's own, their EA Nation servers. I'm not sure exactly how they are in comparison, but I've heard they're more reliable in some respects.
You have to be careful, thou. You can not play for unlimited time. Servers for FIFA2005 (I think) were closed mereky 2 years after release. EA is very strict about earning money. Where Nintendo will keep them open much longer, EA closes online-play down. That's a big flaw for me. You have to buy a new FiFa for continuing. So stay on cash and on course.
I do not like Fifa only updateing a name and packaging and letting all the rest stay on last year's level.
Fifa08 may have a right to exist with its new mode for Wii. But why update a game every year for full 50 EUR? Same with their Baseball-brand (Whatever it's name is...
I find your lack of faith disturbing!
Endless Ocean 2 Adventures of the Deep - review now live!
12189
News Editor
Canyarion, I would have probably given the game a 7.5, but didn't feel it had enough to deserve a full 8.
And I'd forgotten about the servers being closed down recently. I suppose it makes sense in a way because who is seriously going to still be playing this two or three years down the line? I'd reckon EA judges things by how many online hits a game gets before shutting it down...
Cheers for the comments, folks :
Sad to see the Wii edition selling the least out of the home console versions in the UK and even less than the PSP edition. The only systems Wii is beating are DS and PC! :roll:
And I'd forgotten about the servers being closed down recently. I suppose it makes sense in a way because who is seriously going to still be playing this two or three years down the line? I'd reckon EA judges things by how many online hits a game gets before shutting it down...
Cheers for the comments, folks :
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