AT SUNDOWN: Shots in the Dark (PC) Review

By Athanasios 28.01.2019

Review for AT SUNDOWN: Shots in the Dark  on PC

Arena shooters are kind of similar, aren't they? From Quake III Arena to Overwatch, the core of the gameplay usually goes as follows: spawn at the stage, shoot your gun at the other guy or gal, die, respawn, repeat until bored. AT SUNDOWN: Shots in the Dark strives to stand out from the crowd, by inserting a unique stealth mechanic into the mix, with player characters being able to disappear by simply stepping into the shadows.

At heart, AT SUNDOWN: Shots in the Dark is your basic top-down arena shooter. You pick a character, a weapon, and a stage to have some trigger-happy fun on, and then just start shooting. The playable gunslingers can run and make a quick dash move, and their weapons, which, by the way, have a secondary shooting mode, can be changed upon dying in a matter of seconds. Nothing special so far, and due to how plain and boring this looks, there's little to invest any time on it, as there are far better alternatives, right?

In many ways, yes, this feels like a cheap clone of the "big" players. From the weapons and the moves one can use, to the level design and audio-visuals, this isn't exactly impressive. There's only one thing that's unique about the title at hand, and, in all honesty, this will be the one that many will love this for, while many simply won't. The main mechanic revolves around hiding from everybody by stepping into the dark spots of an arena; in essence, hiding a character even from the one pulling all the buttons!

Screenshot for AT SUNDOWN: Shots in the Dark  on PC

Yours truly is one of those who find that this, otherwise, interesting take on the genre, is more annoying that fun, despite the tactical depth and strong mind game element it throws into what is, generally, a simple game. It's annoying because you basically can't see your character, and have to either "feel" your way through a stage (with vibrating gamepads indicating a collision with a wall), or momentarily unveil your location... and risk getting shot at.

It's also important to note that AT SUNDOWN is quite the frenetic shooter, something that will discourage newcomers that aren't use to such speedy gameplay - especially when dealing with the, almost aim-bot-ish AI. Of course, this was never meant to be played with bots. This is clearly a pure PvP experience, with local co-op probably being the best choice, as this can be quite enjoyable when viewing it as a couch party game... or sorts. Potential buyers who prefer online play should probably wait for the community to become a little larger, though, as it's currently very hard to find someone to play with.

Unfortunately, even if one does like the shadow play thingy, this is, sadly, a bit too light on content. Apart from the well-done tutorial mode that shows you the ropes, but also lets one try for better times, and thus better medals, 99% of the game is about doing exactly the same thing, in levels that aren't that different from each other. Characters don't have special skills, you only carry your weapon, and, generally, there's not much to do besides hide, seek, shoot.

Screenshot for AT SUNDOWN: Shots in the Dark  on PC

Cubed3 Rating

Rated 5 out of 10


Two things must be taken into account here. First, AT SUNDOWN: Shots in the Dark is extremely light on content. Secondly, and maybe, more importantly, it uses a stealth mechanic that enables hiding from plain sight (your sight included) by walking into the dark; a mechanic that will probably turn out to be quite divisive. Definitely try out a demo before a purchase.


Mild Beast Games


Versus Evil





C3 Score

Rated $score out of 10  5/10

Reader Score

Rated $score out of 10  0 (0 Votes)

European release date Out now   North America release date Out now   Japan release date Out now   Australian release date None   


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