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    Myst DS

    Myst DS (Nintendo DS)

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    Developer

    Midway

    Publisher

    Midway

    Genre

    Adventure

    Players

    1

    C3 Score
    6
    Reader Score (5 Votes)
    9

    Posted on 19.12.2007 User Icon Posted by Karn Spydar Lee Bianco (Spydarlee)
    Tag Tags: Myst, DS, 3, Midway, Midway, Adventure
    The original PC version of Myst, which was a port from the Macintosh, launched way back in 1993, and went on to become the best selling PC game of the decade until the Sims was released in 2000. The game has since gone on to spawn a massive franchise consisting of a slew of sequels, spin-offs, remakes, comic books, novels and even an MMO in the form of Myst Online: Uru Live. The latest installment in the series is a remake of the original title for the Nintendo DS, which promises “all new source code” a new Age to play through, and more. But is it worth your time and/or money? Read on to find out.
    Despite being more than fourteen years old, Myst still retains an extensive cult following thanks to its unique gameplay and evocative atmosphere. There is little doubt that the game inspired a whole genre of first-person adventure titles for years to come. But despite all that, it remains very much a love-hate affair, particularly now that it has been ported to the Nintendo DS. This is ultimately due to the fact that the game’s biggest draw also serves to be its biggest drawback. You see, Myst is so unique, that many people just don’t know how to approach it, and as a result a lot of people never will. Indeed, many of those who do manage to start the game will never finish it, at least not without resorting to the use of a walkthrough.

    Anyway, let’s take a step back and start at the beginning. Myst begins with a brief prologue which explains that an unnamed stranger (you) has come across a book titled ‘Myst’. After reading the book and laying his hand on the final page, the stranger is whisked away to a world that seems eerily reminiscent of the descriptions in the book itself. It is here, with no instructions and very little back-story, that the player is set loose to explore the mysterious world of Myst. After a while you will discover a vague letter, which provides your first hint about what has happened and what you should do next. Thus a complex chain of events begins which will gradually unveil the game’s mysteries as well as provide insight into the intricate universe that Cyan Worlds has created.

     

    The game itself is interesting because it is technically just a series of (mostly) static images, rather than a fully functional 2D or 2D world. Interaction is handled exclusively via the touch screen and stylus, but, whilst this should have been a perfect way to move a point-and-click adventure to the system, there are some problems. Firstly, when exploring new areas it is crucial to examine every on-screen object for clues. In the original game this was a lot easier thanks to a dynamic cursor, which would change according to the objects it was hovering over. Obviously this is not possible on the DS, which results in a fair amount of random, trial-and-error clicking. Furthermore, certain elements of the game seem to have a problem with detecting touch-screen input on the first attempt, making for a rather disjointed experience.

     

    It is worth noting that Myst is really more of an ‘experience’ than it is a traditional video game. Players are expected to constantly be on the lookout for clues that not only appear on the screen, but that also pop out of the speakers. The game is full of visual hints as well as audio-based clues; unfortunately both of these are harder to make use of in the DS version than its counterparts. Despite featuring new-and-improved sound effects and video clips, the overall audio and graphical quality of the title can leave much to be desired at times. For example, whilst the game’s environments are extremely varied and often intriguing, they do little to make you forget that you’re ultimately looking at fourteen year old images squished onto a smaller screen then they were originally designed for. The game does attempt to rectify this by offering a magnifying option that zooms in the current image and displays it on the top screen, but the result is generally a blurry mess that really isn’t of much use to anyone.

    Similarly, whilst most of the audio is a great source of atmosphere, some of it just sounds harsh and unrefined, even when using headphones. This wouldn’t be such a problem if it weren’t for the fact that certain puzzles rely entirely on audio-based cues and clues. A particularly irritating example is an early encounter with two of the few other 'inhabitants' of the Myst universe who ask you to help them during a brief video clip. That is to say, they would ask you to help them, if you could understand what the heck they were saying. Of course, this particular example has been designed with a lack of clarity in mind, but surely it has been taken too far if the result is a player that has no idea what they’re supposed to be doing? When you combine these issues with the resounding emphasis that Myst places on mind-bendingly difficult puzzles, you end up with an already difficult game being made unnecessarily less accessible.

     

    All in all, even with the additional Age to play through – Rime from realMyst – the Nintendo DS version of Myst is arguably one of the worst ways to introduce yourself to the franchise. Whilst the DS is a better home for the game than the Playstation Portable (thanks in no small part to the non-wide touch screen), Myst just doesn’t feel right on a handheld. Note-taking is an essential part of solving puzzles, but the inbuilt functionality for keeping notes is fundamentally flawed. It deletes data after you turn the power off, and there are no Phantom Hourglass-esque scrawling opportunities, only a difficult to use mini-keyboard. As such, you’re almost certain to need a pen and paper at your disposal whilst playing, which is probably going to result in the game’s portability being limited, and so you might as well stick with the original PC version or even one of its remakes such as the Masterpiece Edition or realMyst.
    Gameplay

    5

    Navigating a world that consists entirely of static images simply by tapping the touch screen will take some getting used to. Occasional problems with touch screen responsiveness can also hinder the completion of the game’s many puzzles.
    Graphics

    6

    Myst looks pretty dated by today’s standards and the low resolution of the DS certainly doesn’t help when trying to pick out small clues. However, environments are still varied and interesting to explore, which is the main thing.
    Sound

    7

    Some excellent ambient music and eerie sound effects help to create a truly atmospheric experience. Unfortunately, sound quality fluctuates quite a lot and can prove troublesome when trying to solve certain puzzles.
    Value

    7

    How much you get out of the game is going to be entirely dependent on how well you take to the game’s trickier puzzles. Using a walkthrough will be far less frustrating, but somewhat diminishes the point of the game if overused.
    6

    /10

    C3 Score At its core, Myst is a wonderful chance to enter a world of mystery and intrigue, which has been meticulously filled out with an extensive history by its creators. The large amount of in-game text, challenging puzzles, and a requirement for note-taking makes the overall experience feel more like reading an interactive novel than playing a video game. For these reasons alone it is extremely difficult to recommend Myst to a particular group of people. You’ll either love it or you’ll find it mind-numbingly boring. Unfortunately, playing the DS version is more likely to result in you falling into the second category thanks to a series of problems and oversights that make the game even less accessible then it was back in the nineties.
    Please post your comments below.
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    Reader Comments

    1
    About to board my plane. Merry Christmas everyone!
    Number of comments 3129

     L81 Chun-Li

    Offline

    Oh wait...this is out? I thought I was reading a preview for a while there.

    Right, I was hyped for this. I think I'll pass.
    on 19.12.2007 at 15:54
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    Endless Ocean 2 Adventures of the Deep - review now live!
    Number of comments 12189

     News Editor

    Offline

    Came out on 7th December in Europe and is due Q1 2008 for the US. I've played a bit of the game, and know exactly what Karn's getting at - and that exact example of the video clips early on. I was playing with earphones in and it scared the crap out of me at first - really made me jump because of the loud crackling. Then I realised the faces were actually speaking, but it was just so hard to understand what they were saying...

    The developer has cited issues with a lower cartridge size than desired. Disappointing to hear it had to work within strict confines. I think consideration's going into the sequels making an appearance if it 'feels' right.

    Good review Karn, covered basically how I felt about the game as well.


    Cubed3 Senior Editor :: Lead Writer :: News & Interviews Editor

    Follow AdamC3 on Twitter!
    on 19.12.2007 at 16:47
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    Number of comments 8752

     Previews Editor

    Offline

    Cheers, Adam.

    It’s a shame, because I really wanted to like this. I had never played the original before now, but it had always interested me so I jumped at the DS version straight away.

    I eventually went and found a copy of the PC original to use as ‘research’ for this review and it’s abundantly clear that this port just doesn’t do the game justice. :(



    Cubed3 Staff [ Retro Editor :: Previews Editor ]

    on 20.12.2007 at 11:53
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    About to board my plane. Merry Christmas everyone!
    Number of comments 3129

     L81 Chun-Li

    Offline

    They should do a Wii game instead.
    on 21.12.2007 at 02:46
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    Endless Ocean 2 Adventures of the Deep - review now live!
    Number of comments 12189

     News Editor

    Offline

    Did anyone ever try out the improved US version of this? I think it was confirmed a couple of months ago that Myst 2 is being remade for DS as well...


    Cubed3 Senior Editor :: Lead Writer :: News & Interviews Editor

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    on 01.11.2008 at 07:37
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